Trajectory is an augment available in Dragon's Dogma.
Description[]
- "Causes your arrows to fly further."
Causes all arrows to fly 30% farther.
Notes[]
Max.Range | ||
---|---|---|
Without | With Trajectory | |
Shortbow | 90 | 117 |
Longbow | 90 | 117 |
Magick Bow | 60 | 78 |
- Distance increase is purely applied to how far an arrow may travel before being de-rendered.
- Render distance is +30% to max distance the projectile is allowed to travel.
- Because velocity is different for each bow type (and some skills), some projectiles will travel their maximum allowed distance faster or slower than others.
- Affects all Short Bows, Longbows, Magick Bows, and their respective skills and spells.
- Doesn't affect speed, and so doesn't affect flight path.
- For Shortbows and Longbows
- The Range/Damage thresholds of Shortbows and Longbows are not improved.
- Creatures and objects generally go out of the game-engine's range (meaning they are not displayed and cannot be damaged) before an arrow disperses
- This makes Trajectory mostly useless for physical bows
- For Magick Bows
- The range increase allows creatures that were out of range without Trajectory to be hit with the augment; however, the range of a spell's targeting sigil is not extended, so shots need to be accurately targeted.
- Without (video) ; With (video) (using manual targeting)
- Distance travelled includes elevation so, if the arrow is shot upwards, the horizontal distance will be shorter.
- Though the distance of the initial path of a Ricochet Hunter bolt is extended, subsequent bounces are not prolonged.
- The range increase allows creatures that were out of range without Trajectory to be hit with the augment; however, the range of a spell's targeting sigil is not extended, so shots need to be accurately targeted.
- Spells such as Magick Bolt are not boosted.