Tiger Bangle is armor available in Dragon's Dogma.
Description
- "Fetching metal rings that guard the wrists."
Usable By
Stats
Upgrade Level | 0![]() | 1![]() | 2![]() | 3![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|---|---|---|
Upgrade Requirements | N/A | 560 G | 1,730 G Rabbit Pelt x4 | 5,340 G Yellow Poison Sac x2 | Click here for requirements | 600 RC Mottled Leather x2 | 1,400 RC Rotten Baneflesh x4 |
Defense | 16 | 17 | 18 | 21 | 28 | 35 | 47 |
Magick Defense | 31 | 34 | 36 | 41 | 48 | 57 | 68 |
Piercing Resist | 1% | 1% | 1% | 1% | 1% | 1% | 1% |
Striking Resist | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Stagger Resist | 1% | 1% | 1% | 1% | 1% | 1% | 1% |
Knockdown Resist | 1% | 1% | 1% | 1% | 1% | 1% | 1% |
Elemental Resist | Lightning +3% | Lightning +3% | Lightning +5% | Lightning +7% | Lightning +10% | Lightning +11% | Lightning +14% |
Debilitation Resist | Torpor +12% | Torpor +12% | Torpor +24% | Torpor +36% | Torpor +48% | Torpor +48% | Torpor +60% |
Weight | 0.64 | 0.64 | 0.61 | 0.54 | 0.48 | 0.48 | 0.48 |
Bonus | |
Locations
- Sold by (Stage 3+):
- Madeleine at Madeleine's Shop in Gran Soren.
- Jayce in Devilfire Grove.
- Barroch on Bitterblack Isle.
- Can be found in a chest in the second level of the Catacombs. Located in the area with mining spots, an Ogre, and another chest beside it.
- Can be found in a chest in the Water's Bottom in The Watergod's Altar.
Enhancement Item Locations
- Rabbit Pelt
- Dropped by a Rabbit. Commonly found on the Seabreeze Trail and in the Witchwood.
- Sold by Reynard.
- Yellow Poison Sac
- Dropped by a Sulfur Saurian and can be stolen from one using Master Thief.
- Found at the Miasmic Haunt (day only) and in the area between the river and the road going from the bridge north of Gran Soren to Cursewood.
- Dropped by a Sulfur Saurian and can be stolen from one using Master Thief.
- Mottled Leather
- Dropped by a Warg and can be stolen from one using Master Thief.
- Rotten Baneflesh
- Dropped by a Poisoned Undead.
Notes
- The base add to Magick is an additional +2, which can be increased if magick-multiplying augments are equipped on the character, such as Acuity, Attunement, Bloodlust, Ferocity, Equanimity, and/or Autonomy. Note that some of these augment effects are conditional depending on the Arisen's environment and state of health or even the selected skill. These augment effects can also differ depending on which version of the game is being played.
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