- For thrown item use by pawns, see Pawn curative and tool use.
Thrown Damage is damage done by holding or carrying objects to within range of a target, and then throwing the thing at the foe.
Description[]
A wide variety of objects can do damage to foes if thrown - from the humble Festival Pie to hefty Large Stones - some are thrown to cause damage, others also inflict debilitations.
Thrown items may cause stagger or knockdown - the larger or heavier the object the better.
Aiming thrown objects is best done by placing the enemy straight ahead, easier done if moving towards them. A throw will not carry much further than two height lengths ahead - attempting to throw at foes above or below even on slight slopes can be tricky or problematic.
Generally any thrown object will be destroyed by the act of throwing.
Damage[]
Damage from thrown objects generally scales with the character Strength of the thrower. Thrown damage is not affected by strength or magic boosts, either by primary or secondary weapons, nor by equipped clothing or armor, nor by augments either. Strength Boosted (eg Conqueror's Periapt) does not increase thrown damage either (with rare exceptions).
Almost all thrown objects do Blunt Damage. Large (heavy) objects generally have good stagger and knockdown.
The Dark Arisen curiosity Vandal's Ring increases thrown damage.
- For full details and how damage is calculated, see Skill multiplier data and Damage Calculation.
| Object |
Base Power | Strength damage † | Notes |
|---|---|---|---|
| Barrel | 400 | 120% | Low damage, but may be useful to stagger |
| Box | 100 to 300 | 150% | Depends on size etc. |
| Brick | 1200 | 320% | High initial damage, damage increases well with strength |
| Ceramic Jug | 200 | 140% | Inflicts Drenched |
| Coin Purse of Charity | 15,000 | 200% | Uses up to 10,000 gold. If insufficient gold is available damage will be reduced correspondingly. Split blunt and holy damage (around 7,700 each), hence will damage physically resistant foes like Specters. |
| Cracked pot | 300 | 120% | |
| Dragon's Spit | 1000 | 100% | Small firebomb that hits up to four times. Each strike consist of split fire and physical damage. May inflict Burning |
| Explosive Barrel | 3750 | 200% | A blast gives powerful Knockdown or Stagger damage, and may inflict Burning. |
| Festival Pie | 2 | 20% | Barely any physical damage. Inflicts Blindness |
| Foreign Knife | 1300 | None | Does Slashing Damage. Damage does not scale with strength, but is boosted by the invigoration Strength Boosted (eg from Conqueror's Periapt) |
| Indestructible crate | 300 | 100% | .. |
| Kindling | 200 | 160% | Can be ignited in a fire and thrown to inflict Burning |
| Large flask | 350 | 120% | Narrow necked pot with wickerwork holder |
| Large Stone | 1200 | 200% | Good Stagger and Knockdown. |
| Oil Flask | 400 | 200% | Inflicts Tarring |
| Oil pot | 300 | 120% | |
| Pawns | 270 | 180% | Can be used repeatedly, but damage is limited.. Undead, Goblins and so on can also be used to similar effect. |
| Poison Flask | 400 | 200% | Inflicts Poison |
| Poison pot | 300 | 120% | |
| Pot | 500 | 120% | Wide necked pottery |
| Rock | 200 | 300% | Common and useful |
| Skull | 350 | 200% | Inflicts Curse |
| Throwblast | 6100 | 200% | High base explosive damage. A blast gives powerful Knockdown or Stagger damage, and may inflict Burning |
| Water flask | 400 | 200% | Inflicts Drenched |
| Water pot | 300 | 120% | |
| Wood Bundle | 350 | 130% | Breaks into kindling on impact |
| † Additional damage derived from the thrower's character Strength - it is added to the base to give the total attack power. 150% means character Strength is added one and a half times. | |||
Enemy throws[]
Cyclops Barrel throw
Foes will throw objects - most types of Goblin throw small holdable objects including stones, flasks that blind, dragon's spit, etc.
Cyclops species will throw some carryable objects notably Explosive Barrels and Oil pots - they are able to throw such objects a long way.
Notes[]
- Carried enemies and allies may be thrown.
- Throwing objects uses no stamina, causes reasonable damage, and uses often nearly valueless items.
- There is no aim assist with thrown objects.
- Just as Strength Boosted does not increase damage, neither does Lowered Strength diminish damage.
- Carried living, dead, and undead creatures can be thrown to inflict a small amount of damage on themselfs. Some Fauna such as Giant Rats and Boars do not damage anything when thrown.
See also[]
- Category:Holdable objects (one handed from inventory) and Category:Carryable objects (carried with both hands, picked up from the environment)
- Dazzle Blast - targeting with this skill is similar to that with thrown objects.