Dragon's Dogma Wiki

Tenacity is an Augment available in Dragon's Dogma: Dark Arisen.


"Grants a chance that any attack which would reduce your Health to 0 leaves you with 1 Health instead."

This augment is unlocked when a Scroll of Tenacity is obtained through Purification of a Bitterblack Novelty Lv.2 or Bitterblack Novelty Lv.3.

When equipped, gives a chance of surviving an otherwise fatal blow.

The likelihood of survival is lowered as health lowers:

  • At 90-100% health, chance to activate is 95%.
  • At 70-90% health, chance to activate is 90%.
  • At 50-70% health, chance to activate is 70%.
  • At 30-50% health, chance to activate is 50%.
  • At ~0-30% Critical Health, chance to activate is 20%.



Warrior One Shot Death FULL HP Single Encounter ALL PAWN SAFE, NO Gravity exploit - Dark Arisen DDDA

Using Tenacity and Act of Vengeance to survive a Maneater's Exequy attack and return the damage upon Death.

  • Only works well at high health, and so is most effective against very strong enemies with powerful attacks.
  • Doesn't prevent deaths from Fall Damage, or Debilitations such as poison.
  • May work in partial synergy with the augment Sanctuary, but across different health ranges.
  • (BUG) Ps3 x256px, 360 x256px The Tenacity augment has been known to activate, but the game will treat the Arisen as "dead". Pawns will still fight, but ignore the Arisen (no healing or protection). Or they may stand in place doing nothing (AI temporarily lost) while enemies continue to attack them and allies. Enemies may also ignore the Arisen completely.
    • The only solution is to either Godsbane or reload from an earlier checkpoint save.
    • It is highly recommended to not save the game in this state, as this will permanently set the pawn's behavior. Quitting to the Main Menu or rehiring pawns in the Rift will not fix their odd behavior. In case the game was saved accidentally, restore a save from Xbox Cloud or PS+ Cloud (if available).