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The Gazer is an Enemy in Dragon's Dogma: Dark Arisen.


Overview[]

The Gazer is a distorted version of an Evil Eye, found in the Shrine of Futile Truths on Bitterblack Isle. It employs various spells and Debilitations in battle (including Torpor, Blind and Petrification). The Gazer also summons Tentacles from the ground which can each independently cast fireballs, ice shards or an electrical attack against the party.

The Gazer chants spells using its eyelids like a mouth.

Unlike Vile Eyes and the Evil Eye, the Gazer does not have a magical barrier to protect itself when it is not attacking. However, the exterior ocular cavity is extremely resistant to physical attacks, except for the eye itself.


Type
Eye 
Experience
gained
Base Experience of 72,000

Can be more or less depending on a few factors such as:

Location
Items

Additionally : Rift Bicrystal (common), Bitterblack Novelty Lv.2, Bitterblack Novelty Lv.3 (rare)

From the tentacles : Sorcerer's Quartz

Quests


Stats[]

Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
100,000 1600 360 1200 580 ??
Relative
Damage
Taken
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
100% 60% 30% 30% 30% 100% 10%
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp) and in-game testing.


Attacks[]

Attack Type Description
Crippling Gaze Magick Casts a powerful debilitating beam/gaze from its eye that can cause Torpor, Petrification, Poison, Silence, Tarring and Blindness.
Miasmic Haze Spec Fills the bottom floor with poisonous gas which will continuously damage any exposed party members standing there.
Spin Attack Phys Spins itself around to knock anyone near it away. Knocks characters off of it as well.
Slam Phys Slams with its mouth open onto the target on floor of the chamber.
Summon Spire Tentacles Phys Summons both regular and large tentacles which strike with a single upward thrust that deals damage from the strike itself plus additional fall damage.
Evil Cannon Mag Uses four summoned tentacles in a square formation to support an orb that will act as a very powerful Great Cannon sigil when the tentacles complete charging it. If the summoning completes any party members caught within the Great Cannon's blast radius will sustain heavy damage.
Summon Tentacles Spec Summons tentacles that attack independently.
Regenerate Spec After it has lost all its Tentacles on the main body, it will lift off and adopt a regenerating stance.
Tentacles
Tentacle Magick Mag Tentacles cast basic spells, such as Ingle, icicle spears and Levin. Each one casts quickly and can also stagger or knockdown characters.
Tentacle Attack Phys Tentacles will lash out at nearby targets, knocking them backwards.
Tentacle Grab Phys A tentacle grabs a character and throws them away, which can inflict Fall Damage if one gets thrown high enough.
Tentacle Spit Debil Tentacles attached to the body may spit at the party, causing drenched, and sometimes Lowered Magick Defense.

Tactics[]

Fighter_with_low_level_weapons_vs_Gazer._One_on_one_duel._No_damage.

Fighter with low level weapons vs Gazer. One on one duel. No damage.

Solo Fighter with a White Hawk's Talon sword and Scorched Pelta.

  • The Gazer has 11 health bars - a Maker's Finger will not kill the creature outright, but it will deplete a single health bar.

Offensive[]

  • The Gazer's eye is the weakpoint.
  • Resistant to fire, ice, and lightning based attacks
  • Highly resistant to dark based attacks.
  • Slashing attacks are more effective than Blunt.
  • Holy based spells and weapons are effective.
  • Invulnerable to all debilitations.
  • After destroying all of its lesser tentacles it enters brief regeneration phase, then starts casting Evil Cannon spell using the four summoned tentacles.
    • Destroying the summoned tentacles causes a sigil similar to Great Cannon to appear which can be used against the eye. The Gazer will also be temporarily incapacitated.
      • The damage from the cannon scales with the power of the Arisen striking it, primarily from Magick including the weapon, and will take on the element of yhe weapon.
  • Standing under the Gazer to bait the thrusting tentacles will have the Gazer stab itself which leaves it vulnerable for a few seconds. The location of the summoned thrusting tentacles is indicated by a red-orange sigil on the ground.
  • It is possible to crawl into the inside of the Gazer's mouth and and attack its eye directly.
  • Throwblast are effective against the eyeball. They can be used to destroy the cannon tentacles, and can inflict significant damage when hitting the eye directly.

Defensive[]

Dragon's_Dogma_DA_2016_-_Gazer_-_2_minutes_-_level_46_strider-0

Dragon's Dogma DA 2016 - Gazer - 2 minutes - level 46 strider-0

  • The debilitating gaze may be avoided by hiding behind cover, by turning away, or blocking it with a shield.
    • Halidom or Voidspell should be useful in this battle as the Gazer causes many debilitations with its eye beam.
  • Green gas around the creature's eye/mouth indicates it is beginning to generate the poison cloud attack - head for higher ground.
    • The poison gas attack can be also be blocked with a shield without taking damage or being debilitated. However, until the cloud dissipates, the character will be trapped in a repeated blocking state. This is not advised, as pawns will likely remain by the Arisen's side and be killed by the gas. In addition, the Arisen's immobility while blocking the gas will make one vulnerable to any surrounding summoned Tentacles.
    • Well aimed Holy Focused Bolt may interrupt the gas release.
  • Columns and roots at the base of the Shrine of Futile Truths may be used as a cover from both Crippling Gaze and Evil Cannon's discharge as well as poison gas.
  • Pawns climbing the Gazer distract it for a time.

Pawn Bestiary Knowledge[]

For the foe knowledge flags for Gazer see the eyes and tentacles section in the Bestiary.
"'Tis absolutely enormous!"
"Let's have these tentacles off!"
"Beware its tendrils!"
"Watch for those tentacles!"
"Waugh! Its tentacles...!"
"Its skin is tough as steel!"
"I am bound!"
"We must strike at its eye!"
"Strike the tentacles that store up magick!"
"Perhaps we can use the magickal energy it produces!"
"'Tis our chance -- destroy the eye!"

Notes[]

Gazer bof iii

Gazer from Breath of Fire III

  • When entered directly from the Corridor of Emptiness, the abundant curatives within make this a good farming location.
  • After the first time it is killed, the Gazer will not respawn until Daimon is defeated for the first time.
  • Easter Egg There is a Gazer in Capcom's 1997 role-playing game Breath of Fire III, with a similar design.

Gallery[]

External links[]

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