Succubi are stronger Harpy like creatures, who possess bat wings. They are almost unknown in Gransys, but are found high in The Tainted Mountain Temple. Succubi will also descend on some of the more populated locations in Gransys after the defeat of the Dragon during the Post-Game. Unlike Harpies their song does not cause Sleep but instead can inflict Curse. They also have a bite attack can inflict Lowered Strength and knock down the victim for a brief time.
| Base Experience of 660
Can be more or less depending on a few factors such as:
|Sources: Dragon's Dogma - ドラゴンズドグマ ＆ Dark Arisen (www10.atwiki.jp), the 'Dragon's Dogma Signature Series Guide' and in-game testing.|
|Dive||Phys||Dives at its targets from the sky. Low damage, may cause Knockdown.|
|Grab and Bite||Phys/Status||Will grab its target and bite them for continuous damage until freed by allies or it lets go by itself, then causing Lowered Strength. Whether freed or not, the target will be knocked down after the attack. The creature recovers health from the bite.|
|Sing||Status||Floats around targets singing a song that may inflict Curse on the party.|
|Air Blast||Mag||Flaps its wings hard, shooting a blast of air at the target. Unlike the Snow Harpy's blast, this doesn't freeze targets, but may Blind on consecutive hits.|
Many of the common tactics for Harpy species apply. Additionally:
- Strong against Dark. High Maelstrom will suck them in but inflicts negligible damage.
- Weak against Holy enchanted weapons and spells.
- Can be Poisoned, Frozen, Torpored, Petrified, Burned, Tarred, Drenched.
- Immune to Blind, Sleep, Curse.
Pawn Bestiary Knowledge
- Weak to Holy
In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 150 Succubi either with their own Arisen or while traveling with others.
"Are they not harpies?"
" 'Tis too nimble!"
"Giant...bats?" (no Bestiary knowledge)
"I hear succubi about! Be ready!"
"Their shrieks blind all who hear it."
"A brood of succubi!"