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Stout Undead01

Stout Undead are an undead enemy in Dragon's Dogma.


Overview[]

Stout Undead are larger, heavier and have more health than common Undead and lumber around much like them. They appear fat because they are bloated with flammable gas from the decomposition of their rotting flesh.

Type
Undead
Experience
gained
Base Experience of 200

Can be more or less depending on a few factors such as:

Location Gransys

The Everfall (Post-Dragon)

Bitterblack Isle

Items

In the Everfall, additionally Purifying Brew

Quests


Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
1400 360 100 10 90 200
Relative
Damage
Taken
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
60% 60% 550% 50% 50% 500% 30%
Debilitation
Resistance
Tarred DrenchedWater Poison Blindness Silence Sleep Torpor Petrification Curse
D moderate D moderate D immune D immune D immune D immune D easy D moderate D moderate
StrengthLowered DefenseLowered MagickLowered MagickDefenseLowered Fire Frozen LIGHTNING BASED HOLY BASED DARK BASED
D easy D unknown D unknown D easy D instant D hard D immune D instant D extremelyhard
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp), the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing.

Attacks[]

Attack Type Description
Grab Phys Grabs a nearby target and begins biting them for constant damage. Other Undead can join in on this attack to increase damage dealt.
Flail Phys Swings its arms at their target.
Explode Mag If inflicted with Burning, the gas inside them ignites and they begin to swell up, exploding after a few seconds, dealing (magick) fire damage with the chance of inflicting Burning.

The explosion knocks down anyone around them and can damage and ignite their allies as well.

Crawl Phys Swings its arms at their foes while crawling on the ground.
Gas cloud Debil Shakes and emits a cloud of toxic gas that may inflict Poison.

Tactics[]

Chamber_of_Resolution_A3,_3_Ogres,_Stout_Undead,_Undead_Warriors,_party_undamaged

Chamber of Resolution A3, 3 Ogres, Stout Undead, Undead Warriors, party undamaged

  • Weak against Holy and Fire enchanted weapons and spells.
    • All fire attacks have a good chance to cause burning, which causes them to internally combust and detonate.
    • Once on fire, they will eventually explode, damaging other enemies, and potentially setting other Stout Undead alight.
  • Magickal Gleam also sets them alight.
  • Vulnerable to Torpor.
  • Find a way to engulf other foes in the blast.

Pawn Bestiary Knowledge[]

Dead_Weight_(quest_walkthrough)

Dead Weight (quest walkthrough)

More than 13 Stout Undead spawn around the Abbey and Ancient Quarry vicinity.

For the foe knowledge flags for Stout Undead see the undead section in the Bestiary.

Pawn Chatter[]

"It looks ready to spit something!"
"Beware the blast!"
"Wait... Something's amiss with that one."
"Is that hiss...gas?"

Gallery[]

Notes[]

  • (Glitch) Using Soul Skewer with a fire enchanted sword may ignite then extinguish the creature on the first hit and kick. A second strike always triggers the explosion. If grappled after the first interrupted explosion audio glitching may occur, with the 'gas' sound effect being played until the creature dies.
  • (BUG) Ps3 x256px, 360 x256px Using Explosive Rivet on a group of Stout Undead sometimes freezes the game.
  • (BUG) Using Sheltered Assault may cause the game to hang or lock up. This appears to happen in concert with the undead exploding - it may require an enchanted weapon to trigger.
  • Stout Undead's explosion has a magick power of exactly 1000 (fire), and is considered Environmental Damage and so not affected by status effects on the foe.
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