Spider is an enemy in Dragon's Dogma.
Overview[]
Spiders generally pose little threat to the Arisen as they are slow-moving and easily defeated with a light attack.
However, a Spider's bite can inflict poison, and they spit a web that may inflict Torpor.
Type | |
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Experience gained |
Base Experience of 10
Can be more or less depending on a few factors such as:
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Location | Gransys
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Using Master Thief : |
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Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp), the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing. |
- As Fauna Spiders take 2.5x more damage than might be expected.
Attacks[]
When an interloper is spotted in their territory, wolves will howl to alert their pack members. Wolf hunting behaviour includes much dashing, circling and harassing.
Attack | Type | Notes |
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Bite | Phys | Turns to face any close by and makes a short lunging bite. May inflicts Poison. |
Spit | Spec | Spits a sticky gob at any in range. May inflicts Torpor. |
Notes[]
- Grabbing and throwing a Spider will instantly kill it.
- Only some spiders can spit.
- Spiders can be heard before being seen by the distinct noise they make.
- Immune to Poison and Torpor.
- Can be blinded but will still locate the Arisen.
- Vulnerable to Sleep.
- Pawns normally ignore Spiders until someone in the party is bitten or hit by Spider venom. However they will attack them if debilitated, such as when rendered asleep with Sopor.
- Oddly, even though spiders are instantly Critical Hitted by dark magick, they don't seem to receive any extra damage.
- A single lightning based hit will almost always produce Thundershock