Skeleton Lords are dangerous undead warriors encountered in Gransys and on Bitterblack Isle. They were Mystic Knights in life, which is also reflected in their equipment: Skeleton Lords wield Magick Shields similar to a Knight's Honor but roughly one sixth smaller in conjunction with a unique broadsword with a pattern welded blade similar to Undulant Sword. The elements of their armor remind of the Chimeric or Meloirean Armor, with a cape similar to a longer version of the Paladin's Mantle - their armor is more worn and darker or blackened than those equipped by humans and pawns.
The individual Lords will wear different gear, including hornless versions of the armet, and varying chest armors.
In battle they can employ a Dark version of the Holy Wall ability, making them difficult to attack from the front.
Cursewood (night): Two are found on both sides of the path near the Soulflayer Canyon's east entrance, one further towards the Chimera; another can be found on the flat ground outside the east entrance. Yet another can be found near the junction where a Cyclops is often found (will not always appear every night).
May be necessary for the pawn to observe the Skeleton Knight performing each of its attacks (verify)
In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 50 Skeleton Lords either with their own Arisen or while travelling with others.
"Such raw evil!" (no Bestiary knowledge)
"A skeleton lord, Master, there!"
"There, Master! Skeleton lords!"
"Bones... Walking bones!"
(BUG)ps3, xbox360 - In Dark Arisen the Skeleton Lords found in the Mountain Cottage sometimes disappear if the battle is taken anywhere outside of the cottage. They will immediately reset to their spawn location and rise when approached.