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Fighter

Primarily defensive secondary weapons exclusively for Fighters and Assassins that can also be used for offense or support. Shields are strong enough to absorb blows that would be otherwise fatal to the user, but light and small enough to not restrict mobility. They are also used offensively to bash the opponent and thus deal Blunt Damage. Perfect Blocks further enhance a shield's utility.

Shield Skills include defensive boosts, offensive strikes, support moves, and some special skills that guard whilst attacking with the primary weapon. The augments - Adamance, Periphery, and Prescience all improve all shield blocking in various ways.

Each shield has a hidden stat "shield stability" which governs its ability to resist heavy blows.

DDicon fighterStriderNMageN DDicon assassinMagicarcherNMagicknightN WarriorNRangerNSorcererN


Stats listed as dragonforged
Name
Strength
Magick
Stagger
Knockdown
Element
Debilitation
Weight
Lvl. Req[1]
Dread Aspis 651 0 533 533 - - 1.54
Dragon's Roost 224 415 471 471 Lightning Lowered Strength 1.49
Lambent Shield 183 371 394 394 Holy - 1.02
Dragon's Aegis 335 0 372 372 - - 1.66
Scorched Pelta 64 261 294 294 Fire - 1.06
Sable Sentinel 239 0 379 379 - - 1.59 29
Dragon's Den 186 0 339 339 - - 1.39 21
Lustrous Targe 153 0 345 345 - - 1.13
Brutish Wall 138 0 268 268 - - 2.27
Orilux Shield 131 0 324 324 - - 1.29 18
Scarred Sentinel 116 0 307 307 - - 1.34 14
Mark of the Chimera 104 0 285 285 - - 1.46
Gran Soren Shield 98 0 308 308 - - 1.44 2
Feather-Light Pelta 90 0 280 280 - - 0.67 2
Iron Shield 87 0 271 271 - - 1.39 1
Hellfang 81 0 294 294 - - 1.52
Pelta 72 0 244 244 - - 1.00 1
Round Shield 63 0 240 240 - - 0.91 1
Rusted Shield 36 0 176 176 - Poison, Torpor 1.25 1
  1. Minimum character level required for use without stamina penalty.


Dragon's Dogma DLC Dark Arisen

Notes