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==Objective==
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==Overview==
''Ser Maximilian fears that the Salvation cult is somehow involved in the recent skeleton sightings. Investigate the matter.''
 
   
 
:''"Ser Maximilian fears that the Salvation cult is somehow involved in the recent skeleton sightings. Investigate the matter."''
==Details==
 
'''Rise of the Fallen''' is immediately available after the [[Arisen]] has had an audience with the [[Edmun Dragonsbane|Duke]] (in the [[Come to Court]] quest).
 
   
  +
Investigate Salvation's activities a second time.
Speak with [[Ser Maximilian]] in the [[Noble Quarter]] of [[Gran Soren]] to accept the quest.
 
 
Investigate the Secret Meeting
 
*''Search the capital to learn anything you can not only of Salvation's clandestine meeting, but also the cult's involvement in the skeleton scourge.''
 
 
Infiltrate the Catacombs
 
*''Use the key you've obtained to enter the catacombs.''
 
 
Vanquish the Skeletons' Master
 
*''Fend off the advancing undead as you pursue and kill the Salvation zealot responsible for the scourge.''
 
 
Report Back to Ser Maximilian
 
*''You implicated Salvation in the undead scourge and killed the cultist responsible. Report your deeds to Ser Maximilian.''
 
 
Quest Successful
 
*''You solved the mystery and informed Ser Maximilian. Quest reward received.''
 
   
 
==Walkthrough==
 
==Walkthrough==
  +
[[File:Rise of the Fallen (quest walkthrough), How to get both keys in one playthrough|thumb|right|335px|Although only the Second Key To Salvation is used in this walkthrough, the video begins with a demonstration of how to obtain both keys.]]
 
This quest may only be acquired after completing the quests [[Come to Court]] and [[Seeking Salvation]].
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This quest may only be acquired after completing the quests [[Come to Court]] and [[Seeking Salvation]]. Speak with [[Ser Maximilian]] in the [[Noble Quarter]] of [[Gran Soren]] to begin.
 
Speak with [[Ser Maximilian]] in the [[Noble Quarter]] of [[Gran Soren]] to begin.
 
 
Remember to equip the party with [[Holy]] or [[Fire]] enchanted weapons and spells to deal with the numerous [[Undead]] and [[Skeleton]]s on this quest.[[File:Rise of the Fallen (quest walkthrough), How to get both keys in one playthrough|thumb|right|335px|Although only the Second Key To Salvation is used in this walkthrough, the video begins with a demonstration of how to obtain BOTH keys. Before starting, sleep at the inn to create a "hard save". The First Key opens the farther Salvation gate within the Catacombs north entrance (near the elevator) while the Second Key opens the closer Salvation gate near the Catacombs south entrance (guarded by 6 Stout Undead). Obtaining both keys is OPTIONAL. Read the steps below to obtain both keys.]]
 
   
 
===Investigate the Secret Meeting===
 
===Investigate the Secret Meeting===
There are three ways to complete this quest.
 
# Wear a [[Set of Salvation Robes]] and follow cult member [[Dillan]] to obtain the First Key.
 
# Approach the bridge undisguised and obtain one of [[Tagert]]'s two Keys (by force or with Gold).
 
# Obtain BOTH keys (optional). Only one of the two Keys is needed to complete this quest. See the video at right.
 
For options 1 and 3, the Arisen must wear a [[Set of Salvation Robes]] (the Arisen only, not pawns).
 
   
  +
This quest has three ways of being completed. One is to shadow a cult member and obtain his key and the other is to speak with a cult member directly and obtain one of his two keys by force or Gold. The third way is to do both, as detailed bellow. The two keys obtained are different as will be further explained in the walkthrough. In order to shadow the cult member, the Arisen must wear a [[Set of Salvation Robes]]. It is not required to have the [[Salvation's Badge]] in the party's inventory.
A [[Set of Salvation Robes]] can be acquired on the second floor of the [[Duke's Demesne]] in [[Gran Soren]] during daylight hours. Go up the stairs and turn right. Enter the first door on the left, the Visitor's Chamber. Search the drawers on the right side of the room to find the robes.
 
   
 
In order to find the secret meeting, sleep at the inn until nightfall and walk under the bridge leading to the Venery. Approaching the bridge will trigger a cutscene showing two [[Salvation]] cult members, [[Dillan]] and [[Tagert]], meeting underneath the bridge.
The [[First Key To Salvation]] unlocks the far north [[Catacombs]] entrance [[Salvation]] door leading to [[Balsac]].
 
 
The [[Second Key To Salvation]] unlocks the nearby south [[Catacombs]] entrance [[Salvation]] door leading to [[Balsac]].
 
 
Option 2 is the most expedient option (take the [[Second Key To Salvation]] from [[Tagert]] "by force"), as long as the player has previously unblocked the south [[Catacombs]] entrance door from the other side.
 
 
The [[Salvation's Badge]] is not required to be carried in order to complete this quest.
 
 
To find the secret meeting, sleep at the inn until night and walk under the bridge leading to the [[Venery]].
 
 
Approaching the bridge will trigger a cutscene showing two [[Salvation]] cult members, [[Dillan]] and [[Tagert]], meeting underneath the bridge.
 
   
 
====Obtain the keys====
 
====Obtain the keys====
:''Dillan's Key (First Key To Salvation)''
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:;''Dillan's Key''
   
Wearing a [[Set of Salvation Robes]], the Arisen may approach them without suspicion. Observe the meeting, and wait for Tagert to give Dillan a key. Then follow [[Dillan]] as he hides the First Key in a crate behind [[Arsmith's Alehouse]]. Pick up the key (there is no need to wait until he is gone). This key is the [[First Key To Salvation]], which will open a gate within the [[Catacombs]] (next to the elevator at the north Catacombs entrance).
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:Wearing a [[Set of Salvation Robes]] to observe the Arisen may approach them without suspicion. Observe the meeting, and wait for Tagert to give Dillan a key. Then follow [[Dillan]] to the back of the [[Arsmith's Alehouse|Alehouse]]. Here he will hide a key in a barrel. Pick up the key (there is no need to wait until he is gone). This key is the [[First Key To Salvation]], which will open a gate within the [[Catacombs]].
   
:''Tagert's Keys:''
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:;''Tagert's Key''
Without wearing a [[Set of Salvation Robes]], approach the two cult members below the bridge. [[Dillan]] will run away, and [[Tagert]] will speak to the Arisen. He may be convinced to surrender the [[First Key To Salvation]] through bribery (by paying him 10,000 Gold) or by force for the [[Second Key To Salvation]].
+
:Without wearing a [[Set of Salvation Robes]], approach the two cult members below the bridge. One will run off, and the other, Tagert, will break his cover, and speak to the Arisen. He may be convinced to surrender the [[First Key To Salvation]] through bribery (by paying him 10,000 Gold) or by force for the [[Second Key To Salvation]]. These will open different gates within the [[Catacombs]].
   
 
:;''Obtaining both keys''
The Second Key unlocks the nearby south gate (guarded by 6 [[Stout Undead]]) inside the Catacombs and the First Key unlocks the far north Salvation gate near the elevator inside the Catacombs north entrance.
 
  +
:To obtain both keys: First, observe the meeting, wearing the [[Set of Salvation Robes]] to avoid spooking the salvation members. Then after Dillan receives the key and leaves, talk to Tagert to delay his escape. Take about 50 seconds or whilst in dialogue. If timed correctly, Dillan will be heard talking about hiding the key as you exit the dialogue. Then run after [[Dillan]] and get the first key from the barrel in the corner behind the Ale House, careful not to harm him or the guards will arrest you before you can reach Tagert. Then unequip the Salvation Robes and quickly run to [[Fountain Square]] to intercept [[Tagert]] when he comes running past [[Caxton's Armory]]. If the robes are unequipped and you choose the force option, you will be given the second key.
 
:''Obtaining both keys''
 
Follow the video walkthrough above.
 
 
Obtaining both keys is OPTIONAL. Only one Key is needed to complete this quest.
 
 
Timing is essential to obtain both keys :
 
# Equip only the Arisen with a [[Set of Salvation Robes]] to avoid spooking the two Salvation members.
 
# When [[Tagert]] gives [[Dillan]] the First Key and begins to run off, speak to him.
 
# When he answers "What's your problem?", keep the conversation box open and wait 60 seconds (which gives [[Dillan]] enough time to hide the key because the game is not paused during this "conversation").
 
# After 60 seconds, release [[Tagert]] and run after [[Dillan]] who will be hiding the First Key in a crate behind [[Arsmith's Alehouse]], right next to the notice board.
 
# Grab the First Key when [[Dillan]] steps away from it, then QUICKLY RUN to the [[Gran Soren]] south gate to intercept [[Tagert]] on his way out. [[Tagert]] is the one with the beard.
 
# QUICKLY change out of the Salvation Robes (into ANY other clothes) and THEN speak to [[Tagert]] (the one with the beard). Not wearing the Salvation Robes will initiate the dialogue that will grant the second key by force or the First Key by bribery.
 
# Take the Second Key from [[Tagert]] "by force".
 
   
 
===Infiltrate the Catacombs===
 
===Infiltrate the Catacombs===
Regardless of which key was obtained, head to the [[Catacombs]]. Leave [[Gran Soren]] through the west gate and follow the road leading to [[Deos Hills]]. Pass the [[Saurian]]s, go under the bridge and enter the [[Catacombs]].
 
   
  +
Return to the [[Catacombs]], entering by the main entrance or by one of the secondary entrances if their gates have been previously unbarred.
From the entrance go forward and into the hall where the party first met the [[Elysion]]. The large doors on the opposite end of the room are now unlocked. Open it to enter the stairway. [[Skeleton Knight]]s lurk within.
 
Proceed into the next room and take the right into a larger area. Walk north and take the right path up the stairs to a small cavern and take the wooden ladder up to the upper area of this level. Take the left to enter an area with a few more
 
[[Skeleton Knight]]s. From here take either the left or the right path, both lead into a large room with [[Skeleton Mage]]s. Head west to enter another large hall. There will be more [[Undead]] and [[Phantom]]s.
 
Proceed west to overhear [[Tagert]] giving a speech.
 
   
If the party is carrying the [[Second Key To Salvation]], open this door and slay the [[Stout Undead]]. At the stairs [[Tagert]] will approach and plead for the cessation of Salvation's activities.
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The [[Second Key To Salvation]] opens a double gate on a lower level behind which is a horde of [[Stout Undead]]. Beyond these [[Tagert]] will approach and plead for the cessation of Salvation's activities - he is then likely to flee the scene or cower in fear. The [[First Key To Salvation]] unlocks a gate near the upper platform of the Catacombs' elevator, on the first or highest level of the catacombs. This entrance leads immediately down by stairs to a lower level. Both keys provide access to the same area. The Second Key allows access from below and the First Key allows access from above.
   
 
[[File:Catacombs_Gems_Locations.jpg|right|275px]]
If the party is carrying the [[First Key To Salvation]], take a right here and go up to the next level using the elevator. Open the door right to the right. Go down the stairs to find an underground area with skeletons and several sarcophagi.
 
   
  +
Regardless of which key was used, open the [[sarcophagi]] scattered about the area to collect five gems. These are the [[First Gem of Salvation|First]], [[Second Gem of Salvation|Second]], [[Third Gem of Salvation|Third]], [[Fourth Gem of Salvation|Fourth]], and [[Fifth Gem of Salvation|Fifth Gems of Salvation]].
Both keys eventually provide access to the same area. The Second Key allows access from below and the First Key allows access from above.
 
   
 
Together, these five gems will open the large door with five indentations. The area around the magic door is guarded by [[Skeleton Knight]]s and [[Skeleton Mage]]s.
[[File:Catacombs_Gems_Locations.jpg|right|275px]]
 
Regardless of which key was used, open the sarcophagi scattered about the area to collect 5 gems:
 
*[[First Gem of Salvation]]
 
*[[Second Gem of Salvation]]
 
*[[Third Gem of Salvation]]
 
*[[Fourth Gem of Salvation]]
 
*[[Fifth Gem of Salvation]]
 
 
Together, these five gems will open the large door with five indentations (located west of the third gem). The area around the sarcophagi is guarded by [[Skeleton Knight]]s and [[Skeleton Mage]]s. Use the map on the right to locate the five gems. Near the fourth gem is a chest containing a [[Frozen Tomorrow]] as a random drop.
 
   
Once all five gems have been obtained, go to the large door with the five indentations and enter the room for a cutscene.
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Once all five gems have been obtained, unlock the large door and enter the room for a showdown with the Salvation member.
   
 
===Vanquish the Skeletons' Master===
 
===Vanquish the Skeletons' Master===
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===Report Back to Ser Maximilian===
 
===Report Back to Ser Maximilian===
Once [[Balsac]] is slain, open the chest containing [[Crimson Teeth]] daggers and head back to [[Ser Maximilian]] in [[Gran Soren]]'s [[Noble Quarter]].
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Once [[Balsac]] is slain, open the chest containing [[Crimson Teeth]] daggers and head back to [[Ser Maximilian]] in [[Gran Soren]]'s [[Noble Quarter]]. Speak with [[Ser Maximilian]] to complete the quest.
   
 
==Notes==
===Quest Successful===
 
Speak with [[Ser Maximilian]] to complete the quest.
 
   
  +
*Remember to equip the party with [[Holy]] or [[Fire]] enchanted weapons and spells to deal with the numerous [[Undead]] and [[Skeleton]]s on this quest.
The [[Catacombs]] may be re-entered at any time. Any gates that have been unlocked or unbarred will remain that way for this entire playthrough (until the [[Seneschal]] is confronted [[Post-Game]], leading to [[New Game Plus]]).
 
 
===Maps===
 
The below maps depict the layout of The Catacombs:
 
[[File:Map Leg Catacombs Top.jpg|left|thumb|285x285px]]
 
[[File:Map Leg Catacombs Bottom.jpg|centre|thumb|271x271px]]
 
 
{{-}}
 
==Notes==
 
 
*If [[Seeking Salvation]] is not finished before [[Come to Court]], a main story quest, players will not be able to activate this quest.
 
*If [[Seeking Salvation]] is not finished before [[Come to Court]], a main story quest, players will not be able to activate this quest.
*If the player missed the opportunity to get either the [[First Key To Salvation|First]]/[[Second Key To Salvation]], [[Montebank]] of [[The Black Cat]] will have a [[Second Key To Salvation]] available for purchase. The player must leave [[Gran Soren]] and then re-enter in order for him to stock the key.
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*If the player missed the opportunity to get either the [[First Key To Salvation]] or the [[Second Key To Salvation]], [[Mountebank]] of [[The Black Cat]] will have a [[Second Key To Salvation]] available for purchase. The player must leave [[Gran Soren]] and then re-enter in order for him to stock the key.
 
* For subsequent playthroughs, the Arisen may make duplicates of the Salvation Keys for easier access to the Catacombs.
 
* For subsequent playthroughs, the Arisen may make duplicates of the Salvation Keys for easier access to the Catacombs.
 
* If [[Dillan]] is in any way harmed while pursuing him to acquire the [[First Key To Salvation]], he will run away with the key. If a Pawn is positioned next to the barrels where he will put the key they may harm him while trying to break the barrels.
 
* If [[Dillan]] is in any way harmed while pursuing him to acquire the [[First Key To Salvation]], he will run away with the key. If a Pawn is positioned next to the barrels where he will put the key they may harm him while trying to break the barrels.
 
* If either of the two [[Salvation Member|Salvation members]] is killed, then the keys will will not be available other than via purchase from [[Mountebank]].
 
* If either of the two [[Salvation Member|Salvation members]] is killed, then the keys will will not be available other than via purchase from [[Mountebank]].
* This quest will be CANCELLED upon completing [[Reward and Responsibility]] (upon entering the [[Treasury]] with the [[Duke]]).
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* This quest will be cancelled upon completing [[Reward and Responsibility]].
 
*The [[Catacombs]] may be re-entered at any time. Any gates that have been unlocked or unbarred will remain that way until [[New Game Plus]].
 
[[Category:Quests]]
 
[[Category:Quests]]
 
[[Category:Sidequests]]
 
[[Category:Sidequests]]
 
[[Category:Salvation]]
 
[[Category:Salvation]]
[[Category:Main Quests]]
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[[Category:Catacombs]]

Revision as of 23:25, 25 November 2018

Rise of the Fallen is a quest available in Dragon's Dogma.

Overview

"Ser Maximilian fears that the Salvation cult is somehow involved in the recent skeleton sightings. Investigate the matter."

Investigate Salvation's activities a second time.

Walkthrough

Rise_of_the_Fallen_(quest_walkthrough),_How_to_get_both_keys_in_one_playthrough

Rise of the Fallen (quest walkthrough), How to get both keys in one playthrough

Although only the Second Key To Salvation is used in this walkthrough, the video begins with a demonstration of how to obtain both keys.

This quest may only be acquired after completing the quests Come to Court and Seeking Salvation. Speak with Ser Maximilian in the Noble Quarter of Gran Soren to begin.

Investigate the Secret Meeting

This quest has three ways of being completed. One is to shadow a cult member and obtain his key and the other is to speak with a cult member directly and obtain one of his two keys by force or Gold. The third way is to do both, as detailed bellow. The two keys obtained are different as will be further explained in the walkthrough. In order to shadow the cult member, the Arisen must wear a Set of Salvation Robes. It is not required to have the Salvation's Badge in the party's inventory.

In order to find the secret meeting, sleep at the inn until nightfall and walk under the bridge leading to the Venery. Approaching the bridge will trigger a cutscene showing two Salvation cult members, Dillan and Tagert, meeting underneath the bridge.

Obtain the keys

Dillan's Key
Wearing a Set of Salvation Robes to observe the Arisen may approach them without suspicion. Observe the meeting, and wait for Tagert to give Dillan a key. Then follow Dillan to the back of the Alehouse. Here he will hide a key in a barrel. Pick up the key (there is no need to wait until he is gone). This key is the First Key To Salvation, which will open a gate within the Catacombs.
Tagert's Key
Without wearing a Set of Salvation Robes, approach the two cult members below the bridge. One will run off, and the other, Tagert, will break his cover, and speak to the Arisen. He may be convinced to surrender the First Key To Salvation through bribery (by paying him 10,000 Gold) or by force for the Second Key To Salvation. These will open different gates within the Catacombs.
Obtaining both keys
To obtain both keys: First, observe the meeting, wearing the Set of Salvation Robes to avoid spooking the salvation members. Then after Dillan receives the key and leaves, talk to Tagert to delay his escape. Take about 50 seconds or whilst in dialogue. If timed correctly, Dillan will be heard talking about hiding the key as you exit the dialogue. Then run after Dillan and get the first key from the barrel in the corner behind the Ale House, careful not to harm him or the guards will arrest you before you can reach Tagert. Then unequip the Salvation Robes and quickly run to Fountain Square to intercept Tagert when he comes running past Caxton's Armory. If the robes are unequipped and you choose the force option, you will be given the second key.

Infiltrate the Catacombs

Return to the Catacombs, entering by the main entrance or by one of the secondary entrances if their gates have been previously unbarred.

The Second Key To Salvation opens a double gate on a lower level behind which is a horde of Stout Undead. Beyond these Tagert will approach and plead for the cessation of Salvation's activities - he is then likely to flee the scene or cower in fear. The First Key To Salvation unlocks a gate near the upper platform of the Catacombs' elevator, on the first or highest level of the catacombs. This entrance leads immediately down by stairs to a lower level. Both keys provide access to the same area. The Second Key allows access from below and the First Key allows access from above.

Catacombs Gems Locations

Regardless of which key was used, open the sarcophagi scattered about the area to collect five gems. These are the First, Second, Third, Fourth, and Fifth Gems of Salvation.

Together, these five gems will open the large door with five indentations. The area around the magic door is guarded by Skeleton Knights and Skeleton Mages.

Once all five gems have been obtained, unlock the large door and enter the room for a showdown with the Salvation member.

Vanquish the Skeletons' Master

Balsac is one of the leaders of the Salvation cult and the source of the Skeleton scourge. Balsac has two heath bars and can summon Skeletons, Skeleton Knights, and Skeleton Mages at will, so kill him quickly. Focus on slaying Balsac, as his demise will instantly destroy any Skeletons he has summoned.

Report Back to Ser Maximilian

Once Balsac is slain, open the chest containing Crimson Teeth daggers and head back to Ser Maximilian in Gran Soren's Noble Quarter. Speak with Ser Maximilian to complete the quest.

Notes