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Preemption is an augment available in Dragon's Dogma.

Description[]

"Multiplies the harm done by your attacks when targets are not in the battle stance."

Notes[]

(BUG) This augment seems to be completely useless..

  • Doesn't have any damage increase for enemies that are out of battle stance, including human foes with sheathed weapons, or 'sleeping' undead
  • Does not increase damage on sleeping enemies.
  • Does not increase damage on unsuspecting enemies sniped at long range (e.g. skills such as Comet Shot)
  • Does not increase damage on enemies that have been knocked down.
  • Does not increase damage on enemies that have been staggered
  • Does not increase weakspot damage (e.g. hitting a cyclops in its eye).
  • Great Gamble damage is unchanged.
  • No increase in damage at night, or with no lantern equipped.
Battle Stance
  • "Out of battle stance" here means foes that have not yet detected the Arisen - on detection Goblins may shout "seen you", Saurians wake up, Bandits may say "Get him" etc.
  • Dancing goblins, sleeping Saurians, etc., take high damage if attacked when unaware of the Arisen and/or party - the multiplier is high up to 3-5x for Saurians. This effect is standard with or without the augment. This augment does not increase the damage multiplier.
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