Dragon's Dogma Wiki

Preemption is an augment available in Dragon's Dogma.


"Multiplies the harm done by your attacks when targets are not in the battle stance."


(BUG) This augment seems to be completely useless..

  • Doesn't have any damage increase for enemies that are out of battle stance, including human foes with sheathed weapons, or 'sleeping' undead
  • Does not increase damage on sleeping enemies.
  • Does not increase damage on unsuspecting enemies sniped at long range (e.g. skills such as Comet Shot)
  • Does not increase damage on enemies that have been knocked down.
  • Does not increase damage on enemies that have been staggered
  • Does not increase weakspot damage (e.g. hitting a cyclops in its eye).
  • Great Gamble damage is unchanged.
  • No increase in damage at night, or with no lantern equipped.
Battle Stance
  • "Out of battle stance" here means foes that have not yet detected the Arisen - on detection Goblins may shout "seen you", Saurians wake up, Bandits may say "Get him" etc.
  • Dancing goblins, sleeping Saurians, etc., take high damage if attacked when unaware of the Arisen and/or party - the multiplier is high up to 3-5x for Saurians. This effect is standard with or without the augment. This augment does not increase the damage multiplier.