Midnight Helix is a location in Dragon's Dogma: Dark Arisen.


Accessed from the Ward of Regret, the Midnight Helix does not connect to other dungeons.  

As the name implies, the Midnight Helix is a circular room with wooden bridges, hanging metal cages, numerous Hanging Bodies, and a crumbling staircase that runs up the sides.  A chained Prisoner Gorecyclops is usually found here, together with other foes.

Heading downstairs from the entrance is an area littered with rotting carcasses.


Strider pawns annihilate the Condemned Gorecyclops in 21 seconds.

After slaying all the other enemies in the room, the Condemned Gorecyclops can be easily climbed by pawns while it is chained. Wait for the Strider pawns to reach its face mask, then remove the helmet with High Levin, High Ingle, or Sixfold Bolt. Equipped with Adhesion and Opportunism, the Strider pawns can then quickly finish it off (with or without buffs).

There is a side chamber with a poisonous river running through it, accessible via an opening in the base of the helix. A bridge also crosses this river to a small chest chamber; the bridge can be accessed from the first stone level of the helix itself via an antechamber.


Initially four Skeleton Sorcerers, a Gargoyle, and a chained Prisoner Gorecyclops are found here, in addition to the Leapworms that inhabit the area around the poisonous river. Additionally both a Cursed Dragon and Death may randomly appear here.

Post-Daimon the creatures become more formidable, including Leapworms, three Skeleton Brutes and either a Frostwyrm and four Strigoi or Corrupted Pawns with an unchained Prisoner Gorecyclops.


The top of the helix is the location of a Void Key required to open the locked gate in Duskmoon Tower, which leads to the Vault of Defiled Truth. Additionally, a hanging cage at the top of the helix contains a Macabre Sculpture; another sculpture can be found in the poisoned river.


For chest numbers and item locations refer to the map below

Various gather points can yield : Rift Fragment, Throwblast , Dragon's Spit , Rift Crystal , Skull , Blank Scroll , Interventive, Flask of Oil, or Harspud Sauce. Additionally gather spot #6 may yield Giant Coin Pouch or Jewel of Toxicity, #7 a Rift Cluster, Bitterblack Novelty Lv.1 or Bitterblack Novelty Lv.2; and #8 may yield a Rift Cluster or Bitterblack Novelty Lv.1.

Items found lying around include : Sour Ambrosial Meat , Sour Beast-Steak , Sour Scrag of Beast , Harspud Juice , Salubrious Brew , Coin Purse of Charity , or Bitterblack Novelty Lv.1. Ore deposits may yield : Lava Rock , Hunk of Platinum , Gold Ore , or Sand-Layer Ore

Map Midnight Helix.png


No. Loot
1 Dignified Earring , Cockatrice Liquor
2 Rancid Bait Meat , Secret Softener, Surging Light Tome

Post-Daimon : Wakestone

3 Rancid Bait Meat , Secret Softener, Wakestone, Surging Light Tome
4 Conqueror's Periapt , Shattered Earth Tome , Lordly Tonic

Pre-Daimon : Balmy Perfume

5 Auspicious Incense, Bitterblack Gear Lv.1 , Bitterblack Novelty Lv.2

Pre-Daimon : Almace , Cockatrice Liquor

Post-Daimon : Godly Analeptic

6 Lordly Tonic , Shattered Earth Tome , Conqueror's Periapt

Pre-Daimon : Balmy Incense , Balmy Perfume

7 Liftstone
8 Perfect Rift Crystal

Pre-Daimon : Bitterblack Armor Lv.1 , Bitterblack Weapon Lv.1 , Hinterland Waistguard

Post-Daimon : Bitterblack Armor Lv.3 (Rare), Rift Polycrystal

9 Bitterblack Novelty Lv.2

Pre-Daimon : Almace, Bitterblack Gear Lv.1, Auspicious Incense, Cockatrice Liquor

Post-Daimon : Godly Analeptic

10 Rift Cluster , Jewel of Antilight , Goddess Cameo

Pre-Daimon : Cockatrice Liquor, Panacea

11 Dignified Earring , Cockatrice Liquor
12 Liftstone

Pre-Daimon : Bitterblack Gear Lv.1

Post-Daimon : Rancid Bait Meat , Rift Polycrystal , Rift Bicrystal

13 Bitterblack Novelty Lv.3

Post-Daimon : Bitterblack Armor Lv.3 , Perfect Rift Crystal , Rift Polycrystal

14 Rift Bicrystal , Rift Polycrystal

Pre-Daimon : Rift Crystal

Post-Daimon : Perfect Rift Crystal

Except where noted items can be expected to be obtained at any time

Pawn chatter

"Better we walked, not ran."

"Let us find an open place with solid ground."

"I pray we're not attacked here..."

"The footing here is poor."

"This smell... 'Tis an assault."


  • The voice of a Dead Arisen can be heard in a location here.
  • The poisonous water on the first floor will inflict Poison on all characters that enter, even if they have a 100% equipment defense against Poison.
  • The Condemned Goreyclops will remain chained (a not a real threat) unless the party attacks it.
  • At the waterfall's edge there is a drop down to a small ledge - here an unfortunate soul appears to have met their end, but not before leaving some graffiti next to their final resting place.
  • By standing on the chest on the west side of the poison pool and jumping one can reach a hang ledge from which it is possible to scramble up to the bridge and cave above. If the chest is opened one can stand on the edge of the chest though the jump may be tricky.
  • (Exploit) Low level characters can obtain the loot to either (or both of) a Prisoner Gorecyclops and Cursed Dragon (plus Dragonforging) by luring a Cursed Dragon with Rancid Bait Meat, hiding, and letting the creatures fight amongst themselves.
    • It is possible for the Gorecyclops to 'win' but be unable to deliver the killing blow with normal attacks. However the 'area of effect' damage from its stomp can finish it off.
    • Rancid Bait Meat only lures the Dragon if the Gorecyclops is non-hostile, or absent. (If meat is placed in the presence of a hostile cyclops, and the Helix exited and re-entered the Cyclops will be replaced with a Cursed Dragon.)
    • The chained Gorecyclops can also be stolen from (repeatedly) before battle using Master Thief.
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