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Midnight Helix is a location in Dragon's Dogma: Dark Arisen.

Description[]

Accessed from the Ward of Regret, the Midnight Helix does not connect to other dungeons.  

As the name implies, the Midnight Helix is a circular room with wooden bridges, hanging metal cages, numerous Hanging Bodies, and a crumbling staircase that runs up the sides.  A chained Prisoner Gorecyclops is usually found here, together with other foes.

Heading downstairs from the entrance is an area littered with rotting carcasses.

There is a side chamber with a poisonous river running through it, accessible via an opening in the base of the helix. A bridge also crosses this river to a small chest chamber; the bridge can be accessed from the first stone level of the helix itself via an antechamber.

Enemies[]

Strider_pawns_annihilate_the_Condemned_Gorecyclops_in_21_seconds.

Strider pawns annihilate the Condemned Gorecyclops in 21 seconds.

After slaying all the other enemies in the room, the Condemned Gorecyclops can be easily climbed by pawns while it is chained. Wait for the Strider pawns to reach its face mask, then remove the helmet with High Levin, High Ingle, or Sixfold Bolt.

Initially four Skeleton Sorcerers, a Gargoyle, and a chained Prisoner Gorecyclops are found here, in addition to the Leapworms that inhabit the area around the poisonous river. Additionally both a Cursed Dragon and Death may randomly appear here.

Using Rancid Bait Meat in Midnight Helix will lure a Cursed Dragon, if one isn't present and if there is no Condemned Gorecylops or if it's still chained up, if the bait doesn't work, just reenter the area and the bait that was used will start working.

Post-Daimon the creatures become more formidable, including Leapworms, three Skeleton Brutes and either a Dire Wyrm and four Strigoi or Corrupted Pawns with an unchained Prisoner Gorecyclops.

Quests[]

The top of the helix is the location of a Void Key required to open the locked gate in Duskmoon Tower, which leads to the Vault of Defiled Truth. Additionally, a hanging cage at the top of the helix contains a Macabre Sculpture; another sculpture can be found in the poisoned river.

Loot[]

Various gather points can yield : Rift Fragment, Throwblast, Dragon's Spit, Rift Crystal, Skull, Blank Scroll, Interventive, Flask of Oil, or Harspud Sauce. Items found lying around include : Sour Ambrosial Meat, Sour Beast-Steak, Sour Scrag of Beast, Harspud Juice, Salubrious Brew.

Ore deposits may yield Lava Rock, Hunk of Platinum, Gold Ore, or Sand-Layer Ore.

Chests[]

Lower Levels
Midnight lower

Macabre Sculpture ! ; Weapon Piles and Corpses: +

No. Pre-Daimon loot Post-Daimon loot
1 Cockatrice Liquor (common), Dignified Earring
2 Rancid Bait Meat, Secret Softener, Surging Light Tome, Wakestone (rare)
3 Rancid Bait Meat, Secret Softener, Surging Light Tome, Wakestone
4 Conqueror's Periapt, Shattered Earth Tome, Lordly Tonic, Balmy Perfume
5 Almace , Cockatrice Liquor, Auspicious Incense, Bitterblack Gear Lv.1, Bitterblack Novelty Lv.2 Godly Analeptic, Bitterblack Novelty Lv.2
6 Lordly Tonic, Shattered Earth Tome, Conqueror's Periapt, Balmy Perfume
7 Liftstone
8 Bitterblack Armor Lv.1, Bitterblack Weapon Lv.1, Hinterland Waistguard Rift Polycrystal, Perfect Rift Crystal, Bitterblack Armor Lv.3 (rare)
9 Almace, Cockatrice Liquor, Auspicious Incense, Bitterblack Gear Lv.1, Bitterblack Novelty Lv.2 Godly Analeptic, Bitterblack Novelty Lv.2
Weapon Piles, Corpses and other loot

In the main circle of the tower :

In the swamp and surrounding area

There is a Macabre Sculpture under the bridge.

Upper Levels
Midnight upper
No. Pre-Daimon loot Post-Daimon loot
10 Rift Cluster, Jewel of Antilight, Goddess Cameo, Panacea, Cockatrice Liquor (rare)
11 Cockatrice Liquor (common), Dignified Earring
12 Liftstone, Bitterblack Gear Lv.1 Rancid Bait Meat, Rift Bicrystal, Rift Polycrystal (rare)
13 Bitterblack Novelty Lv.3 (100%) Bitterblack Armor Lv.3, Perfect Rift Crystal, Rift Polycrystal
14 (verify) Rift Crystal, Rift Bicrystal, Rift Polycrystal (verify) Rift Bicrystal, Rift Polycrystal, Perfect Rift Crystal
Notes

Pawn chatter[]

"Better we walked, not ran."

"Let us find an open place with solid ground."

"I pray we're not attacked here..."

"The footing here is poor."

"This smell... 'Tis an assault."

Notes[]

  • The voice of a Dead Arisen can be heard in a location here.
  • The poisonous water on the first floor will inflict Poison on all characters that enter, even if they have a 100% equipment defense against Poison.
  • The Prisoner Goreyclops will remain chained (and not a real threat) unless the party attacks it.
  • By standing on the chest on the west side of the poison pool, with jumping one can reach a ledge from which it is possible to scramble up to the bridge and cave above. If the chest is opened, one can stand on the edge of the chest, though the jump may be tricky.
  • At the waterfall's edge there is a dropdown to a small ledge - here an unfortunate soul appears to have met their end, but not before leaving some graffiti next to their final resting place.
    • This seems to be in the cursive form of the Gransys Alphabet and might say "keep fire" in extremely scrawly text - this location (and the associated text) is often thought to be a Easter Egg reference to the Bonfires (and messages) of From Software's Dark Souls franchise.
  • (Exploit) Low level characters can obtain the loot to either (or both of) a Prisoner Gorecyclops and Cursed Dragon (plus Dragonforging) by luring a Cursed Dragon with Rancid Bait Meat, then hiding, and letting the creatures fight amongst themselves.
    • It is possible for the Gorecyclops to 'win' but be unable to deliver the killing blow with normal attacks. However the 'area of effect' damage from its stomp can finish it off.
    • Rancid Bait Meat only lures the Cursed Dragon if the Condemned Gorecyclops is non-hostile, or absent. (If meat is placed in the presence of a hostile cyclops, and the Helix exited and reentered, the Cyclops will be replaced with a Cursed Dragon.)
    • From chained Condemned Gorecyclops can also be stolen from (repeatedly) before battle using Master Thief.
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