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Mason is an NPC in Dragon's Dogma.


Mason (likely an alias) is an agent of the Faith, sent to Gransys to investigate the cult known as Salvation.

He first meets with the Arisen in the Fountain Square in Gran Soren. Later he seeks the Arisen's help in investigating the cult, and the figure known as the 'Night's Champion'.

He is encountered once again during Wyrm Hunt Quest Seeking Salvation, where his ruthlessness becomes apparent - despite being associated with the Faith, he has no qualms in killing, rightly or wrongly.

Later he decamps to The Abbey - there he reveals his close connections with the Faith to the Arisen, and claims to be able to help Quina gain admittance to the Grand Cathedral.

Though his actions at times are harsh, the activities of Salvation were far more dangerous. He disappears after the defeat of The Dragon, presumably returned to the Mainland.


  • First meeting: Gran Soren Fountain Square
  • Seeking Salvation: Aqueducts
  • After Seeking Salvation: Fountain Square (Night)
  • After completing Seeking Salvation: The Abbey


Whilst staying in Gran Soren Mason's general itinerary is :

  • 8 am - Enters via the southern gate
  • 8am to 12 am - Urban Quarter (Fountain plaza)
  • 12 am to 6 pm - The Black Cat
  • 6 pm to 10:50 pm - Fountain plaza
  • 10:50 pm - leaves via southern gate


Mason is skilled in smooth, elegant conversation, a vital tool to get close to others without arousing any suspicion. To the casual observer, he appears to be an affable and cheerful man with an excellent disposition.

However, this is simply an act he puts on in order to complete his mission, and not a reflection of his own true nature. Behind this façade, he is incredibly cold, calculating, and chillingly inhuman.

His standards for judging good and evil also differ from those of most of humanity. All that matters to Mason is completing the tasks given to him, and he will do whatever is required in order to achieve this. He does not hesitate nor feel guilt for committing acts such as thievery, intimidation, or murder, which may be frowned upon by the world in general.
Mason's Tale.[1]


In Gran Soren during The Watergod's Altar :

  • "There's no end of requests to seek out new knowledge of the dragon these days. I don't see how some old scrawlings will thwart a beast what can't be held by stone walls... Might be that's why... They've no recourse but to hold out hope for some old magick ward."

In The Abbey, after Justice Done :

  • "We meet again, friend. As you like know by now, my aim is to learn the designs of a certain society.... I've about enough information to pick up and head home. Another strange coincidence... Seems a lady friend of yours is eager to become acquainted with the organization I serve. We share a certain bond, you and I. I'm not beyond giving the girl an introduction, should the opportunity arise. Like as not, she'll need it. There are as many youths who wish to train at the Cathedral as there are grains of sand in your little village."
  • "That girl newly come to the Abbey certainly holds you in her trust, eh friend? Heh heh. Trust's a tricky thing, not for the craven, that much is sure."

During A Parting Gift :

  • "Quina, was it? seems the girl's taken with the idea of training at the Grand Cathedral. We're mates, you and I, mm? Per'aps I'll take the girl there myself. Don't look so worried, friend. Heh heh."


  • According to the Dragon's Dogma Design Works (p.309) Mason is from Hearthstone