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Monster img 28

Maneater is an Enemy in Dragon's Dogma: Dark Arisen.


Overview[]

The Maneater is a yellow worm-like creature resembling the tentacles of an Evil Eye. They are dangerous foes that spring out from random chests to eat anyone that dares open the lid to its trap.

Maneaters hide in chests found in Bitterblack Isle. When such a chest is opened, the creature will spring out, grab and try to swallow the opener.

Maneaters have sharp rings of teeth that fill their mouth and are capable of consuming Pawns or the Arisen whole.

In areas where Maneaters occur, only one will appear at any given time (more may occasionally be godsbaned), so all remaining chests will be safe to open once that Maneater is encountered. However, after Daimon has been fought, it is possible for more than one Maneater to spawn on any given area.

Type
Monster 
Experience
gained
Base Experience of 10,000

Can be more or less depending on a few factors such as:

Location

Bitterblack Isle

Items

Multiple items form either :

or

Also :

If driven off but not defeated the Maneater leaves no treasure.


Stats[]

Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
15,000 3,800 500 2,000 700 ??
Relative
Damage
Taken
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
100% 60% 50% 50% 50% 20% 150%
Sources: Dragon's Dogma - ćƒ‰ćƒ©ć‚“ćƒ³ć‚ŗ惉悰惞 ļ¼† Dark Arisen (www10.atwiki.jp) and in-game testing.


Attacks[]

Attack Type Description
Ambush Phys The Maneater's initial attack will be a grab with its mouth - holding the captured chest opener aloft, rendering them unable to attack, whilst damaging them with their sharp teeth. The only option is trying to wiggle free, or to be freed with the aid of an ally
Throw Phys Swings its tentacle, throwing a grabbed person a far way
Exequy Mag Casts an exequy like spell similar to that cast by Liches, Gorechimera, and Wyrms. The spell will complete even after the Maneater is slain.
Sweep Phys Sweeps its long body in a circle hitting any nearby
Spit Spec/Debil Spits a Petrifying venom at anyone standing in front of it

Tactics[]

Offensive[]

  • Maneaters are resistant to four of the Five Archmagicks (Fire, Ice, Thunder, and especially Holy), but are weak to Dark.
  • Immune to most debilitations, but can be put on fire and frozen.
  • They are also quite resistant to blunt attacks.
  • Additionally attacks with high Stagger power are useful.
  • Head is a weak spot.
  • The Maneater will disappear after a time if not defeated; thus haste is recommended when fighting such a beast.

Avoiding ambush[]

Pre-casting_High_Maelstrom_before_opening_a_chest_can_instantly_slay_the_Maneater

Pre-casting High Maelstrom before opening a chest can instantly slay the Maneater

A Sorcerer demonstration

Dragon's_Dogma_Maneater_Solo

Dragon's Dogma Maneater Solo

Demonstration of a variety of solo protective techniques

A wide variety of persistent of delayed action spells can be used to protect the opener when examining chests - most useful when without pawns :

  • Magick Agent may be cast before opening a chest, though it may not be powerful enough to deter the Maneater.
  • Sorcerers may cast a long lasting High Maelstrom, High Miasma, or High Necromancy before opening the chest.
    • Necromancy is strong enough to make the maneater release it grip with all but the lowliest rusted archistaff
    • Other spells may require a stronger magician and staff, as if the spell cannot damage the maneater, it will not cause release.
    • Jewel of Summoning can be used by all vocations for protection.
  • The ice platform of Frigor cast over a chest prevents the Maneater's grab ambush
  • Magick Archer's skill Immolation is only useful if it is strong enough to slay the maneater - it will not stagger the creature into releasing prematurely.
  • Assassins may use Powder Blast to lay a long enough trail for the explosion to happen just when the chest is opened.
  • Even Downpour Volley may be fired afore opening the chest - though Reset may be needed to open the chest in time before the arrows land.
  • Standing well back and instructing a pawn (use the Go command) to open the chest is a useful self-preservation tactic.
    • If a Pawn is hesitant to open the chest, save by it and then load.
  • Placing a Barrel atop the chest seems to prevent a Maneater ambush.

Escaping ambush[]

  • The Egression augment makes it much easier to escape the Maneater's holds.
  • Stagger and Knockdown not damage are needed to break the Maneater's hold.
    • Throwblasts are very effective even with low level characters.

Pawn Bestiary Knowledge[]

Maneater,_normal_opening_by_the_Arisen

Maneater, normal opening by the Arisen

Maneater casting Exequy.

For the foe knowledge flags for Maneater see the eyes and tentacles section in the Bestiary.

Pawn Chatter[]

"The chest--it's...!" (no bestiary knowledge)
"Watch for those tentacles!"
"Its spittle acts to petrify flesh!"
"Take care you don't become its meal!"
"Be wary! There are beasts that dwell within such chests."
"Beware its spell of death!"

Notes[]

  • The godsbaning exploit can be used on chests that might contain a Maneater, just as with normal chests.
  • (Exploit) Maneaters can be farmed in areas where they may appear in random chests. Leave and re-enter the area until one appears in a specific chest. This can be repeated until all the chests are opened.

Trivia[]

  • In the role-playing game "Dungeons and Dragons", a Mimic is a creature that disguises itself as chest, rather than hiding within it. 
  • The Maneater's visual pattern resembles that of a Blue-ringed octopus.
  • It is not known if a Maneater relates to some large trans-dimensional beast in the same way that an Evil Eye tentacle is a manifestation of the appendages of an Evil Eye.


Gallery[]

External Links[]

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