- For resistances to debilitations, see List of Creature Debilitation Resistances.
A List of Creature Defenses and Resistances for each foe in Gransys, The Everfall, and Bitterblack Isle with values for Defense, Magick Defense, as well as the modifiers for Slashing Damage, Blunt Damage, and for each of the Five Archmagicks - Fire, Ice, Thunder, Holy, and Dark.
- Notes
- [a] Post defense damage multiplier of 2.5x
- [b] Post defense damage multiplier of 2x
- [c] Post defense damage multiplier of ~1.5x
- [d] Post defense damage multiplier of 1.25x
- [e] Bandit Defense, Magick Defense (and health) depend on their level, which generally depends on how far they are from Gran Soren. 'Assassin' bandits only wield Sword and Shield and are hard to tell from normal Fighters. (For more details see Bandit)
- The up/down arrow symbols on the table header can be used to sort the table
Name | Def | MDef | Slash | Bash | Fire |
Ice |
Thunder |
Holy |
Dark |
---|---|---|---|---|---|---|---|---|---|
Bandit fighters[e] | 70-250 | 60-250 | 100% | 100% | 130% | 130% | 130% | 100% | 170% |
Bandit assassins[e] | 180-250 | 180-250 | 130% | 130% | 50% | 50% | 50% | 50% | 50% |
Bandit warriors[e] | 80-250 | 80-250 | 90% | 90% | 200% | 200% | 200% | 100% | 250% |
Bandit bow users[e] | 90-250 | 90-250 | 100% | 100% | 70% | 70% | 70% | 70% | 70% |
Bandit spellcasters[e] | 70-250 | 80-250 | 110% | 110% | 50% | 50% | 50% | 50% | 100% |
Bandit magick archers[e] | 170-260 | 180-270 | 100% | 100% | 80% | 80% | 80% | 50% | 120% |
Rat [a] | 1 | 1 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Rabbit [b] | 10 | 10 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Snake [a] | 10 | 10 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Spider [a] | 30 | 30 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Giant Bat [a] | 30 | 30 | 100% | 100% | 100% | 100% | 100% | 100% | 50% |
Large Rat [a] | 40 | 10 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Wild Boar [a] | 20 | 10 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Deer [c] | 55 | 20 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Oxen [d] | 50 | 50 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Goblins | 75 | 75 | 100% | 100% | 100% | 100% | 100% | 100% | 60% |
Hobgoblins | 140 | 120 | 100% | 100% | 100% | 100% | 100% | 100% | 60% |
Grimgoblins | 240 | 230 | 100% | 100% | 100% | 100% | 50% | 100% | 50% |
Greater Goblins | 430 | 380 | 100% | 100% | 100% | 100% | 110% | 100% | 50% |
Goblin Shamans | 280 | 1,350 | 100% | 100% | 50% | 50% | 50% | 100% | 40% |
Saurians | 130 | 60 | 100% | 70% | 60% | 250% | 100% | 100% | 100% |
Sulfur Saurians | 180 | 90 | 100% | 70% | 200% | 60% | 100% | 100% | 100% |
Geo Saurians | 270 | 130 | 70% | 100% | 30% | 200% | 100% | 100% | 100% |
Saurian Sages | 350 | 280 | 100% | 80% | 80% | 80% | 80% | 20% | 200% |
Giant Saurians | 450 | 150 | 100% | 70% | 60% | 300% | 100% | 100% | 100% |
Giant Sulfur Saurians | 490 | 350 | 100% | 70% | 300% | 60% | 100% | 100% | 100% |
Giant Geo Saurians | 780 | 260 | 70% | 120% | 30% | 300% | 100% | 100% | 100% |
Giant Saurian Sages | 680 | 950 | 100% | 70% | 70% | 70% | 70% | 20% | 200% |
Pyre Saurians | 630 | 680 | 100% | 60% | immune | 200% | 100% | 100% | 100% |
Undead (villager) | 105 | 95 | 100% | 100% | 450% | 50% | 50% | 450% | 30% |
Stout Undead | 100 | 90 | 60% | 60% | 550% | 50% | 50% | 500% | 30% |
Undead Warriors | 130 | 130 | 60% | 60% | 300% | 30% | 30% | 280% | 30% |
Giant Undead | 270 | 270 | 60% | 60% | 200% | 40% | 40% | 200% | 30% |
Banshees | 300 | 1,600 | 100% | 100% | 50% | 100% | 50% | 100% | 50% |
Poisoned Undead | 370 | 440 | 60% | 40% | 200% | 100% | 100% | 200% | 30% |
Eliminators | 950 | 390 | 50% | 50% | 100% | 100% | 100% | 100% | 100% |
Skeletons | 120 | 120 | 80% | 150% | 75% | 50% | 50% | 150% | 30% |
Skeleton Knights | 140 | 140 | 60% | 150% | 75% | 50% | 50% | 200% | 30% |
Skeleton Lords | 250 | 250 | 80% | 150% | 75% | 50% | 50% | 250% | 30% |
Skeleton Mages | 120 | 120 | 60% | 150% | 75% | 50% | 50% | 200% | 30% |
Skeleton Sorcerers | 135 | 135 | 60% | 150% | 75% | 50% | 50% | 200% | 30% |
Skeleton Brute | 380 | 450 | 50% | 120% | 50% | 30% | 30% | 100% | 20% |
Golden Knight | 400 | 600 | 80% | 125% | 20% | 150% | 75% | 110% | 100% |
Silver Knight | 650 | 700 | 80% | 125% | 150% | 20% | 75% | 110% | 100% |
Living Armor | 660 | 1,500/300 | 70% | 100% | 100% | 100% | 100% | 100% | 40% |
Wights | 230 | 250 | 110% | 130% | 70% | 70% | 70% | 150% | immune |
Liches | 260 | 300 | 110% | 130% | 70% | 70% | 70% | 150% | immune |
Dark Bishop | 380 | 750 | 80% | 120% | 50% | 50% | 50% | 10% | 150% |
Cyclops | 95 | 60 | 100% | 100% | 60% | 60% | 180% | 100% | 100% |
Gorecyclops | 430 | 390 | 100% | 100% | 60% | 150% | 60% | 100% | 100% |
Prisoner Gorecyclops | 640 | 420 | 100% | 100% | 60% | 150% | 60% | 100% | 100% |
Ogres | 210 | 210 | 100% | 100% | 100% | 100% | 100% | 100% | 60% |
Elder Ogres | 980 | 530 | 80% | 80% | 60% | 60% | 100% | 40% | 80% |
Golem disc | 185 | 10,000 | 40% | 100% | immune | immune | immune | immune | immune |
Metal Golems | 260 | 20,000 | immune | immune | immune | immune | immune | immune | immune |
Metal Golem disc | 260 | 9,500 | 40% | 100% | immune | immune | immune | immune | immune |
Harpies | 90 | 130 | 120% | 100% | 120% | 100% | 100% | 100% | 80% |
Snow Harpies | 100 | 200 | 120% | 100% | 130% | 30% | 100% | 100% | 80% |
Succubi | 220 | 240 | 120% | 100% | 50% | 90% | 60% | 150% | 10% |
Gargoyles | 280 | 250 | 70% | 150% | 30% | 50% | 160% | 100% | 30% |
Sirens | 290 | 650 | 100% | 100% | 60% | 60% | 60% | 10% | 200% |
Strigoi | 680 | 750 | 100% | 75% | 50% | 150% | 50% | 100% | 20% |
Phantoms | 100 | 150 | immune | immune | 100% | 100% | 100% | 350% | 50% |
Specters | 200 | 250 | immune | immune | 100% | 100% | 100% | 350% | 50% |
Phantasms | 180 | 200 | immune | immune | 100% | 100% | immune | 350% | 50% |
Wraiths | 700 | 650 | immune | immune | 100% | 100% | 100% | 150% | 20% |
Wolves | 60 | 100 | 100% | 90% | 110% | 85% | 90% | 100% | 100% |
Direwolves | 150 | 180 | 100% | 80% | 140% | 30% | 80% | 80% | 120% |
Hellhounds | 240 | 300 | 100% | 80% | immune | 150% | 70% | 120% | 50% |
Wargs | 190 | 200 | 100% | 70% | 125% | 70% | 70% | 100% | 100% |
Garm | 830 | 770 | 100% | 70% | 70% | 70% | 150% | 125% | 20% |
Chimera (Lion) | 250 | 260 | 75% | 75% | 100% | 100% | 100% | 100% | 100% |
Chimera (Goat) | 160 | 500 | 100% | 100% | 60% | 60% | 60% | 100% | 60% |
Chimera (Snake) | 180 | 160 | 100% | 50% | 90% | 90% | 90% | 90% | 90% |
Gorechimera (Lion) | 360 | 300 | 60% | 60% | 30% | 150% | 100% | 120% | 30% |
Gorechimera (Goat) | 260 | 750 | 100% | 100% | 30% | 150% | 100% | 120% | 30% |
Gorechimera (Snake) | 300 | 280 | 100% | 50% | 30% | 150% | 100% | 120% | 30% |
Griffins | 240 | 230 | 100% | 100% | 110% | 50% | 10% | 80% | 100% |
Cockatrices | 315 | 371 | 100% | 100% | 100% | 100% | 140% | 100% | 60% |
The Dragon | 260 | 280 | 100% | 100% | 20% | 100% | 100% | 50% | 130% |
Drakes | 400 | 230 | 100% | 100% | 20% | 150% | 100% | 100% | 100% |
Wyrms | 270 | 800 | 100% | 100% | 150% | 25% | 100% | 100% | 100% |
Wyverns | 340 | 380 | 100% | 100% | 100% | 100% | 25% | 100% | 100% |
Dire Drakes | 1,350 | 520 | 60% | 60% | immune | 150% | 50% | 50% | 50% |
Dire Wyrms | 470 | 1,350 | 100% | 100% | 120% | immune | 40% | 40% | 40% |
Dire Wyverns | 850 | 850 | 75% | 75% | 50% | 50% | immune | 50% | 50% |
Cursed Dragons | 850 | 690 | 100% | 100% | 150% | 70% | 70% | 150% | 10% |
Hydras | 240 | 240 | 110% | 50% | 60% | 30% | 30% | 60% | 10% |
Archydras | 300 | 300 | 110% | 50% | 60% | 30% | 30% | 10% | 60% |
Evil Eyes | 350 | 650 | 100% | 75% | 30% | 30% | 30% | 150% | 10% |
Vile Eyes | 250 | 650 | 100% | 75% | 30% | 30% | 70% | 100% | 10% |
Gazers | 360 | 580 | 100% | 60% | 30% | 30% | 30% | 100% | 10% |
Maneaters | 500 | 700 | 100% | 60% | 50% | 50% | 50% | 20% | 150% |
Death | 666 | 666 | 100% | 100% | 60% | 60% | 60% | 60% | immune |
Daimon (first form) | 720 | 770 | 75% | 75% | 60% | 60% | 60% | 100% | 30% |
Daimon (second form) | 1,200 | 1,200 | 60% | 60% | 60% | 60% | 60% | 100% | 30% |
Ur-Dragon | 380 | 380 | 100% | 100% | 75% | 75% | 75% | 125% | 30% |
Seneschal | 260 | 260 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Salomet | 250 | 400 | 80% | 80% | 50% | 100% | 250% | 100% | 100% |
Balsac | 56 | 120 | 120% | 100% | 50% | 50% | 50% | 50% | 100% |
Leapworms | 50 | 50 | ? | ? | 100% | 100% | 100% | 100% | 100% |
Corrupted Pawn (Fighter/Warrior) | 770/450 | 400/450 | 80% | 80% | 100% | 100% | 100% | 100% | 100% |
Corrupted Pawn (Strider/Ranger) | 570/740 | 580/650 | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Corrupted Pawn (Mage/Sorcerer) | 450/520 | 450/600 | 100% | 100% | 80% | 80% | 80% | 80% | 80% |
Corrupted Pawn (Magick Archer) | 650 | 650 | 100% | 100% | 80% | 80% | 80% | 80% | 80% |
Notes[]
- Elemental resistance modify (magick) attack power, whilst slash and blunt resistances modify physical damage.
- For more details see Damage Calculation.
- Can be used in conjuction with Skill multiplier data
- Table originally created using data from Foe Defenses/Weaknesses/Resistances via "Science" by "Anonymous". Table values have been modified to use absolute resistances instead of relative resistances.
- There may be some minor differences in absolute values given between here and creature articles due to differences in (source and) measurement.
- Additional Fauna data added.