Lich in Chamber of Estrangement

Lich is a powerful levitating undead Enemy in Dragon's Dogma.


Deadlier versions of Wights found in The Everfall (Post-Dragon) and on Bitterblack Isle. They can summon Skeleton Lords and Hellhounds and have access to the deadly spells of the Sorcerer. They carry the archistaff Dragons Risen.

Undead , Summoner
Base Experience of 4800

Can be more or less depending on a few factors such as:


The Everfall

Bitterblack Isle (Pre-Daimon)

Bitterblack Isle (Post-Daimon)



Stats Health Attack Defense Magick
15000 300 260 800 300 ?
Slash Bash FIRE BASED.png
110% 130% 70% 70% 70% 150% ineffective
Tarred.png DrenchedWater.png Poison.png Blindness.png Silence.png Sleep.png Torpor.png Petrification.png Curse.png
D immune.png D immune.png D immune.png D immune.png D veryhard.png D immune.png D hard.png D immune.png D immune.png
StrengthLowered.png DefenseLowered.png MagickLowered.png MagickDefenseLowered.png Fire.png Frozen.png LIGHTNING BASED.png HOLY BASED.png DARK BASED.png
D unknown.png D unknown.png D unknown.png D immune.png D hard.png D immune.png D immune.png D easy.png D immune.png
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (, the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing.


Attack Type Description
Arcane Missile Spec Charges and fires 5 homing bolts toward one or more targets that deal significant Dark magick damage. This core spell cannot be Silenced.
Ectoplasm Bubble Spec Drops a bubbling pink and purple ball on the ground, if stepped on, it may inflict Curse, Lowered Strength, Lowered Defense, Lowered Magick, and Lowered Magick Defense.
Unholy Healing Mag Casts a red field of energy that heals its summoned monsters. It doesn't hurt nor heal the Arisen's party.
Summon Monster Spec Summons various monsters to attack the party. Can summon Skeleton Knights, Skeleton Sorcerers, Skeleton Lords, Undead Warriors, Giant Undead, Hellhounds and Wargs.
Bolide Mag Summons meteors to bombard the field for a short period of time.
Maelstrom Mag Summons a giant tornado which will draw targets toward it and if hit, will knock them into the air and juggle them multiple times, dealing very high damage depending on the number of times juggled.
Miasma Mag/Status Casts a field that may poison anyone that lingers too long inside.
Spell of Sleep Mag/Status Casts a targeted Sopor-like spell that can inflict Sleep.
Exequy Mag Casts a sigil of death that will kill anyone who stands within its area of effect upon the spell's completion.
Petrifaction Mag/Status Casts a field that may cause Petrification to those inside.
High Ingle Mag Casts 3 fireballs at its target with a chance to inflict Burning.
Frigor Mag Generates a giant spire of ice that may inflict Freeze.
Comestion Mag Invokes a towering wall of flame, may inflict Burning.
Lassitude Mag/Status Casts field that may inflict Torpor to those inside.
Spell of Darkness Mag/Status Casts a targeted High Blearing-like field that may inflict Blindness on those who enter.


Arcane Missle (or "Unholy Focused Bolt")

  • Weak against all forms of Holy.
  • Damage is greatly increased when using the Sickening Skull mace, and also by the Zombiebane magick shield.
  • Can be Silenced, rendering them practically harmless, though their summons still act independently.
  • Almost all spells they cast will mark the area of effect on the ground before it hits. Watch the ground carefully to avoid most of the damage.
  • Once the summoned creatures are defeated, the Lich will descend in order to summon new minions.
    • Whilst summoning the Lich is much more vulnerable to attack.
  • When the Lich floats nearer to the ground it can be hit with Throwing Items. Jump before throwing the object to gain sufficient height to hit the creature.
  • If enough damage is done to the flying Lich, it may be knocked down onto the floor, making it more vulnerable to all attacks.

Pawn Bestiary Knowledge

For full information, refer to the Bestiary page or the according section on the Wight page.

Enemy specific:

  • Weak to Holy

The scroll Lich Tactics will grant knowledge for this enemy.

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 25 Liches either with their own Arisen or while travelling with others.

Pawn Chatter

"Is someone there...?" (no Bestiary knowledge)
"The fiend commands powerful magick!"
" 'Tis a ghoul sorcerer, and powerful!"
"It courses with a magick uncommon strong..." (no bestiary knowledge)
"An undead grand wizard, be careful."
" 'Tis conjuring monsters! We must stop it!"


  • Unlike the Wight the Lich has a more "fleshier" appearance, resembling more of a zombie rather than a Skeleton.
  • The Lich never seems to speak any incantation, similar to the player when casting spells, unlike its weaker counterpart the Wight, who mumbles its incantations.
  • The Lich's attire bears a very heavy resemblance to a Roman Catholic bishop or cardinal, most notably in the Lich's mitre and heavily decorated robes with golden embroidery, perhaps representing the vast knowledge and power the Lich possesses.
  • The Lich wields an archistaff bearing strong reseblance to Dragon's Wit.
  • The Dark Bishop is a stronger version of the Lich found only on Bitterblack Isle.


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