Immortal's Armor Set is armor available in Dragon's Dogma: Dark Arisen.
Description[]
- "Armor that evokes the inexhaustible vitality of the hydra. It continuously restores the Health of its wearer."
The whole set can be equipped by Fighters, Mystic Knights and Warriors. The helmet can also be worn by Assassins.
- Set Pieces
- Immortal's Helm [Head Armor]
- Immortal's Coat [Torso Armor]
- Immortal's Bracers [Arms Armor]
- Immortal's Sabatons [Leg Armor]
- Location
The helm can be obtained by purification of Bitterblack Armor Lv.1, and the other pieces can be obtained by purification of Bitterblack Armor Lv.2.
Additionally the pieces are given as rewards for completing Notice Boards Quests:
- Immortal's Helm - An Unseen Rival I
- Immortal's Coat - By Royal Decree II (Post-Game)
- Immortal's Bracers - The Wages of Death II
- Immortal's Sabatons - The Wages of Death I
Stats[]
| Upgrade Level |
0 |
1 |
2 |
3 |
|||
|---|---|---|---|---|---|---|---|
| Upgrade Requirements |
N/A | 188,500 G | 584,000 G Diamond x2 Inky Saurian Skin x2 Lava Rock x2 Rubicite x2 |
1,545,000 G Black Hydra Scale x6 Poison Hydra Fang x2 |
Click here for requirements |
5,600 RC Vivifying Incense x11 Jewel of Summoning x4 |
13,200 RC Elder Ogre Fang x2 Sinister Hide x4 Sinister Fang x3 Rugged Femur x2 |
| Defense | 375 | 389 | 399 | 425 | 447 | 507 | 627 |
| Magick Defense | 194 | 199 | 204 | 216 | 233 | 253 | 314 |
| Piercing Resist | 11% | 11% | 11% | 11% | 11% | 11% | 11% |
| Striking Resist | 11% | 11% | 11% | 11% | 11% | 11% | 11% |
| Stagger Resist | 65% | 65% | 65% | 65% | 70% | 73% | 78% |
| Knockdown Resist | 64% | 64% | 64% | 64% | 69% | 72% | 77% |
| Elemental Resist | Ice +4% Lightning +4% Holy +4% Dark +4% |
Ice +4% Lightning +4% Holy +4% Dark +4% |
Ice +6% Lightning +6% Holy +6% Dark +6% |
Ice +8% Lightning +8% Holy +8% Dark +8% |
Ice +12% Lightning +12% Holy +12% Dark +12% |
Ice +14% Lightning +14% Holy +14% Dark +14% |
Ice +20% Lightning +20% Holy +20% Dark +20% |
| Debilitation Resist | Poison +15% Torpor +15% Blindness +15% Sleep +15% Skill Stifling +15% Curse +15% Possession +15% Petrification +15% |
Poison +15% Torpor +15% Blindness +15% Sleep +15% Skill Stifling +15% Curse +15% Possession +15% Petrification +15% |
Poison +15% Torpor +15% Blindness +15% Sleep +15% Skill Stifling +15% Curse +15% Possession +15% Petrification +15% |
Poison +30% Torpor +30% Blindness +30% Sleep +30% Skill Stifling +30% Curse +15% Possession +15% Petrification +15% Burning † |
Poison +45% Torpor +45% Blindness +45% Sleep +45% Skill Stifling +30% Curse +45% Possession +45% Petrification +45% |
Poison +45% Torpor +45% Blindness +45% Sleep +45% Skill Stifling +30% Curse +45% Possession +45% Petrification +45% |
Poison +60% Torpor +60% Blindness +60% Sleep +60% Skill Stifling +60% Curse +60% Possession +60% Petrification +60% |
| Weight | 8.79 | 8.79 | 8.35 | 7.47 | 6.60 | 6.60 | 6.60 |
| Bonus | † Reduces chance of catching fire at 3* upgrade | ||||||