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High Spellscreen is a holy based skill available in Dragon's Dogma.

Description[]

"Invokes a magickal sigil around the user that enhances the resistances and Defenses of allies who enter for an extended time."

An advanced version of Spellscreen.

Notes[]

Spell Cast
time
Effect
Duration
Spellscreen ~3s ~60s
High Spellscreen ~6s ~90s

Once cast, the incanting Mage may continue to hold the spell and move slowly around.

  • Stamina is drained whilst the spell is held.
  • Jumping cancels the spell.

Defensive[]

  • Spellscreen and High Spellscreen cause Defenses Boosted to all allies that enter its sigil.
    • The physical damage reduction effect can be stacked up to four times - cast this spell then quickly cancel it by jumping to rapidly gain multiple defensive boosts.
    • Defense boosts stack with Angel's Periapt and similar potions.
  • Stagger and Knockdown resistance is increased to 100%. The Stagger and Knockdown resistance effects are not increased by multiple casts.
  • Channeling the ability will not make the buff last longer nor will it refresh durations; thus if Spellscreen is held for 50 seconds, after release the protective effect will only persist for a further 10 seconds.

Offensive[]

  • Deals Holy damage to any Undead, Skeleton or Ghosts caught within the sigil.
    • Damage scales with total Magick and can be boosted by periapts and similar potions.
    • The offensive power of Spellscreen between that of Anodyne and Halidom.
    • High Spellscreen has the same magick power as the lesser spell, but strikes twice as often.
    • If cast with a debilitation inflicting weapon, such as an upgraded Rusted Staff, it can inflict a debilitation (e.g. poison or torpor) on any foe that stays within its area of effect for a long enough time.

Saurian Sages[]

  • Saurian Sages cast a version of Spellscreen - though this does not directly benefit the Arisen the effect of the spell being released will dispel ghosts, including ones that are possessing the Arisen.
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