Dragon's Dogma Wiki

High Sopor is a dark based skill available in Dragon's Dogma.


"An advanced form of Sopor that creates a larger, longer-lasting sigil around the user that lulls foes who enter into slumber."

Inflicts sleep via an area of effect spell around the caster's staff - the wielder may move slowly whilst casting.

An advanced version of Sopor, producing an extended effect radius. With Dark Arisen, it becomes Grand Sopor with the relevant Mystic Knight's Ring or Mystic Knight's Band equipped.


Skill Stamina Radius Power †
Sopor 20/s ~2m ~1.8x
High Sopor 38/s ~3.5m ~3.2x
Grand Sopor 30/s ~4.5m ~5.8x
Relative to a single Sleeper Arrow
For general tactics, weaknesses, and resistances to the debilitation, see Sleep.
  • Inflicts the Sleep debilitation upon vulnerable enemies caught within the field surrounding the Arisen.
  • The spell can be continually cast as long as the Arisen has stamina. The inventory menu may be opened and stamina curatives used to extend the spell indefinitely, or until the spell is cancelled.
  • If the Arisen jumps, or gets staggered or knocked down, the spell will cancel.
  • Casting Sopor with a suitably upgraded rusted, aneled, or golden staff can also inflict the weapon specific debilitation upon enemies within the spell's field of effect.
  • Grappled foes can be put to sleep with Sopor - if hit in this state damage is massively increased.
  • Exclusive to the Mystic Knight vocation.
  • In cases where the debilitation is slow to take hold, the augment Magnitude can be equipped to increase the power of the spell.
  • Walking speed while casting can be increased with Hellfire Greaves or Betrayer's Greaves with the bonus enhancement "boosts movement speed while casting spells."