Dragon's Dogma Wiki

High Perdition is a dark based skill available in Dragon's Dogma.


"An advanced form of Perdition that invokes a larger, longer lasting fog that curses foes who enter."

An advanced version of Perdition.

Curses those that enter the spell for too long.


Skill Perdition High Perdition
Duration 5s 10s
Radius ~1.5m ~3m
Rate 2 ticks/sec 3 ticks/sec
Power 100% † +12.5%/tick
† One full cast of Perdition is approximately equal to one thrown skull
  • Time, not the spellcaster's Magick stats, augment the chance of inflicting this debilitation.
    • High Perdition lasts longer, has a bigger area of effect, 'hits' more rapidly, and the individual hits are slightly more powerful.
    • Compared to a thrown Skull a full cast of Perdition is about as effective at Cursing.
  • As long as an enemy is within the sigil, they will be periodically 'twitched' as the spell attempts to curse them.
  • Adept's Hat and gear with the bonus enhancement "Extends duration of equipped skills." increases the duration of the sigil by 10 seconds.
  • Casting Vortex Trail beforehand will help to gather enemies and keep them in cursing fog long enough to apply debilitation.
  • (BUG) Oddly, Magnitude doesn't help with this debilitating spell.