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High Blearing is a dark based skill available in Dragon's Dogma.

Description[]

"An advanced form of Blearing that invokes a larger aura around the user, blinding foes who enter."

An advanced version of Blearing.

Inflicts Blindness on foes that enter the spell's aura.

Notes[]

On casting summons a blinding magic fog around the sorcerer. Foes caught in the fog for sufficient time will by afflicted by the debilitation.

Blearing High
Blearing
Cast Time 1s +3s
Stamina
Rate
20/s 40/s
Radius ~2m ~3m
Hitrate 1.5/s 2/s
Movement 100% 150%
  • The caster may move at slow walking pace whilst the spell is active.
  • The spell ends when the caster runs out of stamina, or is staggered.
    • Can be cancelled early with [jump]
  • Once incanted there's a non-skippable intonantion during which the caster cannot move - this lasts around 4s.
  • High Blearing has a larger spell radius, uses more stamina, allows faster movement, and strikes faster.
  • In cases where the debilitation is slow to take hold, the augment Magnitude can be equipped to increase the chance to debilitate.
  • Can inflict non-elemental debilitations from the staff.
  • High Blearing seems to be ~25% stronger than Blearing in terms of debilitation potency per tick.
For usage and tactics of blindness, see Blind.

See also[]