Gransys is a Duchy on the Liogran Peninsula, south of the Mainland. It's the setting for the main quest of Dragon's Dogma.
Overview[]
- See also: Dragon's Dogma World and Lore
Dragon's Dogma takes place in the duchy of Gransys, a province divided in the eastern region of the Liogran Peninsula. It's covered in lush fields, dense forests, and rolling plains. Brimming with dungeons to explore, adventures to be had, stories to be told, and mythical monsters to be slain, the landscape of Gransys is anyone's to explore. Coupled with dark and menacing nights when monsters prowl, Gransys is just an extremely small part of a world unlike any before it.
Regions and points of interest[]
There are several regions of Gransys.
Towns and Castles[]
- The capital city of Gransys is Gran Soren, home to Duke Edmun Dragonsbane, also known as the Wyrmking.
- Cassardis, a fishing village in the south.
- The Ruins of Aernst Castle, a ruined fort inhabited by male bandits.
- The Ruins of Heavenspeak Fort, a ruined fort inhabited by female bandits.
- Windbluff Tower, a fort garrisoned by Gran Soren soldiers.
- The Greatwall, a mighty fort protecting the route to The Tainted Mountain and beyond.
- The Shadow Fort, a fort guarding the route to the west of Gransys beyond the mountains.
- The Bluemoon Tower, a fort, ancient city, or temple - its origins are unknown.
Pawn Travel Knowledge[]
In total, 73 specific flags must be triggered while exploring Gransys in order to get 3-star travel knowledge. Some of these flags have multiple instances throughout Gransys, but only one needs to be visited per flag. Comments do not have to be made to grant area knowledge - only the specific point that might trigger the pawn comment must be visited. To be doubly sure that a flag has been triggered, one could reload their game (or 'Godsbane'), and the comment will more likely be made afterward.
For a more accessible guide for 3-star travel knowledge, visit Peppersaint's Gransys 3-Star Checklist.
# | Location | Comment | Notes |
---|---|---|---|
1 | Seabreeze Trail, Estan Plains | "'Tis safest on the roads." OR "The roads are safer than the brush, but still we'd best stay wary." |
Either comment counts for this flag. |
2 | Seabreeze Trail, Devilfire Grove | "The duke could stand to commission some new roads..." | |
3 | Unusual Beach, Manamia Trail, Moonshower Cliffs, Northface Forest, Verda Woodlands, Lake Hardship | "The rocks here may hold ore." OR "Perhaps we'll find ore among the crags that litter this place." |
Either comment counts for this flag. |
4 | Unusual Beach | "We can see monsters for leagues on the open shore. And they us, in turn..." | |
5 | Seabreeze Trail, Deos Hills, Verda Woodlands | "Roots of this sort of tree oft yield useful herbs and other plants." | |
6 | Unusual Beach | "Seems we can walk beyond the shore here. Perhaps we'll find aught of use." | |
7 | Unusual Beach, Moonsbit Pass, Estan Plains, Deos Hills | "One never knows what such forgotten corners may hold." | |
8 | Manamia Trail (path to The Watergod's Altar) | "A cave entrance hides behind the falls." | |
9 | Manamia Trail (path to The Watergod's Altar) | "Seems we can walk beyond the shore here. Perhaps we'll find aught of use." | |
10 | Manamia Trail (at the Abandoned Storehouse) | "The structure is abandoned, Arisen. Let's have a look for supplies within." | |
11 | Manamia Trail, Verda Woodlands | "We could scale this slope, provided we sought out the shallowest slopes." | |
12 | Manamia Trail | "Keep watch for falling rocks as we walk the slopes, Master." | |
13 | Moonsbit Pass | "Where visibility is poor, we must be especially wary of attacks." | Comment is made in the Post-Game only, but area knowledge is still granted otherwise. |
14 | Moonsbit Pass, Vestad Hills | "Such open areas are two-edged swords. Every monster for leagues can see us." | Comment is made before the Post-Game only, but area knowledge is still granted otherwise. |
15 | Moonsbit Pass | "This is a fine place to lie in ambush, Arisen." | |
16 | Manamia Trail | "We'll likely face ambush here. Stay watchful." | |
17 | Moonsbit Pass, Barta Crags, Verda Woodlands | "Goblin packs are ruled by the strong." | |
18 | Estan Plains, Deos Hills | "It falls on us to pace ourselves on roads so open." | |
19 | Estan Plains, Deos Hills | "Perhaps we'll find ore among the crags that litter this place." | |
20 | Estan Plains | "Cast an eye below as we cross. There may be aught beneath the bridge." | |
21 | Estan Plains | "Let's seek out the shallows, lest we lure the Brine..." | |
22 | Estan Plains | "A river... I doubt we can cross it." OR "Perhaps the rocks hide trinkets swept downstream." |
Either comment counts for this flag. |
23 | Estan Plains, Windbluff Tower | "A long-fallen waycastle, this. Still, there may be aught atop the wall." | |
24 | Estan Plains | "We'll find a vantage to fire down on our foes from atop the wall." | |
25 | Estan Plains | "Seems we can walk beyond the shore here. Perhaps we'll find aught of use." | |
26 | Estan Plains | "I've come to feel more at peace when the capital is in sight." | Comment is made before the Post-Game only, but area knowledge is still granted otherwise. |
27 | Deos Hills | "Roots of this sort of tree oft yield useful herbs and other plants." | |
28 | Deos Hills, Verda Woodlands | "The crags care not whom they hide. Better it be us." | |
29 | Deos Hills, Northface Forest, Barta Crags, Vestad Hills, Verda Woodlands | "Ranged attacks serve well in wide open spaces." | |
30 | Estan Plains, Wilted Forest, Cursewood, Miasmic Haunt, Lake Hardship | "If we keep to the shallows, we needn't get soaked through." | |
31 | Manamia Trail, Estan Plains, Deos Hills, Northface Forest, Cursewood, Barta Crags, Verda Woodlands | "'Tis easy to slip on an incline this steep, Master. Watch your step." | |
32 | The Ruins of Heavenspeak Fort | "Keep watch for falling rocks as we walk the slopes, Master." | |
33 | The Ruins of Heavenspeak Fort | "Their leader infamously abhors men. Were we all female, she'd like speak with us." | |
34 | Estan Plains, Deos Hills, Cursewood, Verda Woodlands | "The scene of an attack, most like. Perhaps there's aught to be scavenged." | |
35 | The Ruins of Heavenspeak Fort | "There must be a ladder nearby. Let's draw a lantern and have a look." | |
36 | The Ruins of Heavenspeak Fort | "'Tis a lever up above controls the gate." | Comment is made only if the gate of Heavenspeak Fort is closed, but area knowledge is still granted otherwise. |
37 | Deos Hills, Barta Crags | "I hear animals nearby. Meat would be a welcome addition to our provisions." | |
38 | Estan Plains, Deos Hills | "A lantern will draw attention out here. Stay watchful." | |
39 | Manamia Trail, Moonsbit Pass, Deos Hills, Northface Forest, Wilted Forest, Cursewood, Verda Woodlands | "Every beast has its weakness. Observe closely, and learn to exploit it." | |
40 | Estan Plains, Deos Hills, Cursewood, Verda Woodlands | "If victory is elusive, seek new allies. Where that fails, seek new foes." | |
41 | Estan Plains | "Monsters fearsome strong prowl these byways, Master. Be careful." | |
42 | Estan Plains, Deos Hills, Pastona Cavern | "No single strategy will serve every encounter. One must adapt." | |
43 | Manamia Trail, Northface Forest (rear of The Blighted Manse) | "This is a fine place to lie in ambush, Arisen." | |
44 | Northface Forest (outside Hillfigure Knoll) | "Perhaps the figure serves as a beacon, to bring people of a kind together." | |
45 | Northface Forest (outside Hillfigure Knoll) | "The heart of that grand figure may hold some secret..." | |
46 | Northface Forest, Wilted Forest, Cursewood, Verda Woodlands | "Caution, Master. Massive beasts prowl this area." | |
47 | Northface Forest (rear of The Blighted Manse) | "'Tis the rear of the duke's manse." | |
48 | Northface Forest, Wilted Forest, Cursewood, Devilfire Grove, Miasmic Haunt, Lake Hardship | "We may be able to glean material from the boulders of this wood." | |
49 | Moonsbit Pass, Estan Plains, Deos Hills, Northface Forest, Pastona Cavern, Vestad Hills, Verda Woodlands | "We're easily spotted on the open plains." | |
50 | Northface Forest | "It falls on us to pace ourselves on roads so open." | |
51 | Manamia Trail, Northface Forest, Barta Crags | "This is harpy territory. Keep watch on the skies." | |
52 | Pastona Cavern, Verda Woodlands | "With a running start, we can reach the far side." | |
53 | Manamia Trail, Pastona Cavern | "Bandits can strike in the blink of an eye in places like this." | |
54 | Pastona Cavern | "Keep watch for falling rocks as we walk the slopes, Master." | |
55 | Cutlass Cape | "'Tis the Bluemoon Tower, said to have stood here since time immemorial." | |
56 | Barta Crags (outside the Greatwall Encampment) | "This fortress is meant to protect Gransys from the dragon... It does look very solid." OR "'Tis fear of monsters and the wyrm that gives rise to fortresses..." |
Either comment counts for this flag. |
57 | Barta Crags | "If this path poses too great a risk, we might just as easily walk down below." | |
58 | Barta Crags, Miasmic Haunt | "The waters of this marsh are suffused with fetor." | |
59 | Manamia Trail, Barta Crags | "'Tis a cage built to hold a human, Master. Is anyone inside?" | |
60 | Manamia Trail, Barta Crags, Verda Woodlands | "Seems there's a path atop the hill as well." | |
61 | Miasmic Haunt | "The fetor that corrupts this place at least offers unique materials for harvest." | |
62 | Miasmic Haunt | "Have you noticed the fireflies neutralize the poison of the marsh by night?" | |
63 | Barta Crags (outside the Greatwall Encampment) | "'Tis a heavy onus the men here bear." | |
64 | Moonsbit Pass, Deos Hills, Northface Forest, Cursewood, Barta Crags, Vestad Hills, Devilfire Grove | "What a splendid woodland, and so rich in resources." | |
65 | Seabreeze Trail, Manamia Trail, Estan Plains, Wilted Forest, Vestad Hills, Verda Woodlands | "The crags cast shadows fit to hide all manner of evil. Stay ready." | |
66 | Vestad Hills (outside Nightcall Crevasse) | "Seems we can walk beyond the shore here. Perhaps we'll find aught of use." | |
67 | Vestad Hills | "This area is likely rich in rabbit and other wild game." | |
68 | Manamia Trail, Vestad Hills | "'Tis uneven footing. Watch your step!" | |
69 | Vestad Hills, Verda Woodlands, Devilfire Grove | "The goblins of this forest have a taste for human flesh." | |
70 | Vestad Hills, Verda Woodlands, Devilfire Grove | "Stay on your guard, Master. We journey through goblin territory." | |
71 | The Ruins of Aernst Castle | "I feel half a thief myself, sauntering through this place." | Comment is made only if the quest No Honor Among Thieves is completed, but area knowledge is still granted otherwise. |
72 | The Ruins of Aernst Castle | "Pray, do not provoke them, Arisen! Let's first find their leader." | |
73 | Vestad Hills | "We can see monsters for leagues on the open shore. And they us, in turn..." |
Trivia[]
- People of Gransys generally speak with an English accent, compared to Hearthstone (French) and Voldoa (German).
- The western part of the Liogran Peninsula includes Liore, and is linked by a gate at The Shadow Fort.
Links[]
- Dragon's Dogma Gransys map guide www.gamesradar.com