Gold is the primary currency of Gransys. It is used to pay for most items and equipment, and for most services. It can be earned from quests, selling items and is found as loot. While much of the equipment sold by vendors is expensive, Gold is relatively easy to come by.
Buying and selling
- Some Vendors, such as Fournival, will provide a discount on their items if the Arisen helps them with their quests. Gaining high Affinity with NPCs will often provide the chance for Escort Quests, or for rare items obtained as reward or gift.
- Discounts are offered at certain shops when anyone within the party carries one of the following items: Wyrm Hunt License (5%), Badge of Merit (8%), Bronze Idol (10%), Silver Idol (20%), or Gold Idol (30%). Idol forgeries provide the same discounts as the authentic corresponding idols of the same color. When carrying any combination of these discount items, only the largest discount is applied. Discounts do not stack with multiple items.
- The Augment Suasion increases the amount of Gold gained for items sold by 15%. The effect stacks (multiplies as a percentage), so a full party where everyone has Suasion equipped, will sell items for a much higher price than usual.
- Having a Ring of Thrift in the Arisen's or Main pawn's inventory will also grant a 15% bonus to Gold earned when selling items. The bonus effect does not stack on the same character, neither with another Ring of Thrift nor with Suasian equipped; the Ring is a substitute rather than a supplement for the augment Suasion.
- The overall buy-sell-cycle is always loss-making, even if a party has four equipped Suasion and is carrying the best discount item Gold Idol or Gold Idol Forgery.
- Some time-sensitive items actually gain value over time. For example, Carrots and Twigbeans become moldy after three days in the inventory and then are worth far more than originally purchased for, since they recover more health.
- Quests are the main source of coin. Particularly those quests that reward weapons, such as Golden Weapons, are worth taking on for money.
- Gold can be found in chests, or dropped from enemies in the form of Coin Pouches. There are four different pouch types:
- Small Coin Pouch containing 100 Gold
- Coin Pouch containing 1,000 Gold
- Large Coin Pouch containing 3,500 Gold
- Giant Coin Pouch containing 10,000 Gold
- In Hard Mode, regular enemies will drop Giant Coin Pouches with great frequency in Gransys, but not on Bitterblack Isle. Thus killing minor enemies in Gransys is a rapid route to wealth when playing on Hard Mode.
- Various low risk ways to acquire coin at lower levels include:
- Slaughter many Oxen for Beast-Steak (and low chances of Ambrosial Meat), then allow the meat to ripen to Sour Beast-Steaks and sell. However, oxen carcasses might attract monsters.
- Strip mining at places such as The Ancient Quarry will yield considerable amounts of ore, including the more valuable Gold Ore.
- Theft of items from road patrol Soldiers by using the Strider skill Pilfer / Master Thief, or Gran Soren Soldiers during Post-Game. Stealing from characters or animals in Gran Soren before Post-Game is considered a crime. Wandering Pawns may carry high value items and curatives. See also Master Thief - Pilferage List.
- Prosperity granting items (such as a Pilgrim's Charm or Banker's Periapt) will cause anything slain by the party to produce large Gold drops. For best results, use Prosperity-inducing items in a creature-dense area like the Pre-Daimon Duskmoon Tower, or the Verda Woodlands.
- Farming the offline Ur-Dragon can also be a very efficient way to accumulate Gold, assuming the party is capable of killing him safely and quickly. Each kill has a guaranteed reward of 20 Wakestones plus a holy enchanted weapon. With Wakestones having a base value of 30,000 Gold, and the weapon commanding about half a million Gold, over one million Gold can be earned from a single kill without even counting the sale of Putrid Dragon Scales and other item drops, or using the augment Suasion.
- Alternatively fighting the online Ur-Dragon can be a source of riches - use of a single Maker's Finger against a heart destroys it, and does enough damage to gain the highest non-kill rewards (ten items) - selling these, which will often include holy-weapons can net millions of gold per arrow.
- (Exploit) It is possible to continuously steal materials and items like Bitterblack Novelty Lv.2, Novelty Lv.3 and rarely Bitterblack Gear Lv.3 from a Gorecyclops (Condemned). Use Master Thief on the chained Gorecyclops in the Midnight Helix - he will barely take notice. Leave and re-enter the room to reset the four items in his possession, and steal from him again.
- The stolen materials can be sold for a good price, as can purified Bitterblack items.
- Gold may even be used as a weapon: Throwing a Coin Purse of Charity at an enemy will deal large amounts of damage, and uses up to 10,000 Gold in a single strike.
- The maximum Gold that can be held by the Arisen is 98,999,999. If the Arisen is within a selling menu and has items that sell past this amount, they'll be greyed out. The Arisen and party can continue collecting Coin Pouches from the ground after they reach the maximum amount, but that Gold is lost.
- The Coin Collector - Earned a total of 10,000,000G.