Gargoyle is an Enemy in Dragon's Dogma.
Overview[]
Gargoyles are a dangerous species of grey, winged creatures rarely found on Bitterblack Isle and in Gransys during Post-Game. Their bodies are hard as stone and most resistant to physical attacks.
They attack by grabbing and stabbing their prey with their tail, with the chance to cause Petrification which leads to death if not immediately treated.
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Experience gained |
Base Experience of 1350
Can be more or less depending on a few factors such as:
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Location | Gransys
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In the Everfall, additionally Secret Softener | |
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Stats[]
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Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp), the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing. |
Attacks[]
Attack | Type | Description |
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Claw | Phys | Attacks with claws at close range. |
Swoop and Toss | Phys | Glides in horizontally from a distance then tosses a foe |
Grab and Impale | Phys/Status | Will grab and then stab its target with its tail, which may cause Petrification if not cured. |
Tactics[]
- Gargoyles are weak to both Lightning and resist all other elements except Holy.
- May be Poisoned, Torpored, set on Fire, Frozen, Tarred, Drenched, Silenced and Cursed.
- Immune to Blindness, Sleep and Petrification.
- Strong against Dark based spells. High Maelstrom will inflict limited damage.
- Use a ranged attack to knock one out of the sky.
- Blunt weapons seem to be the most effective physical means of inflicting damage.
- If their grab attack will miss, creatures will immediately land to rest for a while and can be safely grabbed.
- Once grounded, they can be held down.
- Be very careful when fighting multiple Gargoyles at once, since they can work in tandem and might effectively juggle anyone they strike if they attack one after the other, knocking the unfortunate Arisen or pawn up a little bit higher.
Defensive[]
- Cures or resistance to Petrification are essential.
- The Gargoyle's 'Swoop and Toss' is quick and hard to evade once in flight, but is signalled by the creature performing a barrel roll at distance before the dive.
Vocation-specific[]
- Fighter: Heavenward Lash reaches flying enemies. Perfect Block with Dragon's Roost Shield grants knowledge.
- Striders: Ensnare/Implicate will pull them down from the sky, but has only limited reach upwards.
- Mystic Knight: Great Cannon and Sky Rapture are effective. Successfully Perfect Blocking a dive can instantly kill them. Vortex Sigil will suck them into place for an easy defeat.
- Magick Archer: Shadowshackle will hold them in place, and Vortex Trail will suck them in.
Pawn Bestiary Knowledge[]
- For the foe knowledge flags for Gargoyle see the flying beast section in the Bestiary.
Pawn Chatter[]
- "Their tail can turn a man to stone."
- "A team of gargoyles!"
- "Have we a remedy for petrification?"
- "Their skin looks hard as stone!"