Fire is one of the five elemental attributes in Dragon's Dogma.


All fire based weapons and spells have a chance to inflict burning which causes damage over time. Enemies which are tarred in oil are easier to set ablaze, and when ignited initially take double damage - conversely being drenched imparts limited resistance to being set on fire, as well as quenching any burning.

Creature resistances

For a list, see List of Creature Elemental and Melee Resistances.

Undead are extremely weak to fire, whilst Skeletons have mild resistance. Sulfur Saurians are weak to fire, whilst most other species, including the common Saurian are resistant.

Despite what pawns often parrot, Goblins and Hobgoblins have no particular weakness to fire. They are, however, very vulnerable to burning, which makes them panic.

Hydras are resistant to most forms of elemental damage, though less so to fire - the burning status also helps prevent the heads regenerating.

Drakes (and Grigori) are highly resistant, whilst Wyrms are vulnerable to fire based offense.

Post-Game creatures like Gorechimeras and Geo Saurians often show resistance to fire; Hellhounds are made more dangerous when set ablaze.

Spells, Skills and Equipment

Spells and Skills

Pawn Chatter

On enemies weak to fire, or susceptible to burning:

"Fire works well!"
"It hates fire!"
"Burn them to ash!"
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