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Direwolf Zoomed

Direwolf is an Enemy in Dragon's Dogma.


Overview[]

Direwolves are a white, stronger, and more vicious version of the Wolf, commonly seen roaming around in the colder northern parts of Gransys. They are susceptible to Fire and highly resistant to Ice based attacks.

Direwolves are not only stronger, but smarter too. They hunt in packs often lead by a single larger alpha individual, and attack using guerilla tactics if outmatched. Very occasionally, a Direwolf bite can inflict serious debilitations, including Petrification, or Curse.

Type
Wolves
Experience
gained
Base Experience of 420 , alpha 840

Can be more or less depending on a few factors such as:

Location Gransys


Bitterblack Isle

Items

In the Everfall additionally Potent Greenwarish

Quests

Stats[]

Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
2500 400 150 100 180 60
Relative
Damage
Taken
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
100% 80% 140% 30% 80% 80% 120%
Debilitation
Resistance
Tarred DrenchedWater Poison Blindness Silence Sleep Torpor Petrification Curse
D moderate D easy D moderate D moderate D easy D moderate D easy D moderate D easy
StrengthLowered DefenseLowered MagickLowered MagickDefenseLowered Fire Frozen LIGHTNING BASED HOLY BASED DARK BASED
D easy D unknown D unknown D cannot obtain D easy D immune D immune D veryhard D moderate
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp), the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing.

Attacks[]

Attack Type Notes
Leap Attack Phys Pounces its target.
Bite Phys May inflict debilitations including Petrification or Curse very rarely
Grab and Bite Phys Bites a character's leg and holds them in place, mauling them continuously until freed.

If the victim was knocked down multiple Direwolves can join in on this attack.

Tactics[]

Direwolf lunge dodge

A Direwolf's lunge is quite easy to dodge

  • Weak against Fire enchanted weapons and spells.
    • A Direwolf caught on fire will roll on the ground to quickly douse the flames.
  • Fighters, Assassins, Mystic Knights: Burst Strike will impale fast moving enemies like Direwolves.
  • Striders, Rangers, Assassins, Magick Archers: Cutting Wind will close the distance against fast moving Direwolves.
  • Striders: Ensnare/Implicate can be an effective way of easily bringing the Direwolf down, leaving it vulnerable to melee attacks.
  • Just as pawns say Direwolves do literally "hunt in packs" - that is - they will often target a single party member as a pack and ignore others

Pawn Bestiary Knowledge[]

For the foe knowledge flags for Direwolf see the wolf section in the Bestiary.

Pawn Chatter[]

DIREWOLVES
"That's no mere wolf..."
"A white wolf... 'Twill will be red soon enough!"
"There, Master! Direwolves!"
" 'Tis larger than a wolf!"
" 'Tis more clever than a common wolf!"
" 'Tis more bloodthirsty than a wolf!"
"More of its kind are coming!"
"We're surrounded! Be careful!"
"A shield will halt their lunges!"
" 'Tis effective to knock them back."
"Watch for their lunges!"
"I send you back to the grave!" (WTF Capcom?)

Gallery[]

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