Character Height is a concept in Dragon's Dogma. It is primarily set using the height slider during Arisen or Pawn creation in the Character Editor.
Overview[]
Height | Jog speed |
---|---|
Very Tall | +23% |
Tall | +9% |
Medium | -- |
Short | -8% |
Very Short | -17% |
relative to medium height |
Character height affects walking and jogging speed (but not sprinting), weapon reach, accessibility to small places, and the likelihood of being hit by enemies.
The most obvious difference between tall and short characters are the walking and jogging speeds - taller ones jog faster.
Increased character height will increase Character Weight, all other factors being equal.
Taller characters[]
- Can wade out into deeper water further without their lantern going out.
- Have longer weapon reach.
- Have a larger hit box.
- Maximum height is over 210 for males and over 200 for females.
- Move faster when using Forward Roll
- Can drop further from a ledge grab without receiving Fall Damage.
Smaller characters[]
- Minimum heights are under 140 for males and females.
- To be able to enter the Goblin Holes in the Shadow Fort, a character's Height should be 150 or less.
- Can get under and between Cyclops and Ogres legs, giving a useful evasive advantage.
Notes[]
- Climbing speed, and Running is not affected by height.
- Probably doesn't benefit jumping distance, though the final tumble roll of a running levitate jump is extended with taller characters, just like Forward Roll.
- The ability to grab high ledges is probably improved for taller characters when jumping.(verify)
- Some options in the Character Editor alter height : specifically Legs, Torso, and Head Size.
- No units are given in game, but the numbers seem to match real world centimeters (cm).
- Although the height has a decimal place in the Character Editor, the Status screen shows it rounded down to a whole number.