Dragon's Dogma Wiki
Register
Advertisement
Site-logo
"And now again, the choice is yours, Arisen."
This article provides information and/or facts that contain spoilers.
Please read with caution or refrain from proceeding further.


The making of an Arisen


"Newly Arisen, walker of the path...take up arms. To me...come to me..."


Overview[]

See also: Dragon's Dogma World and Lore

Arisens are those that have been chosen, or chose themselves, to challenge the Dragon. In the world of Dragon's Dogma, an Arisen's journey always begins with them losing their heart to a great dragon, beginning their quest to regain it by defeating the dragon.

In the story told in Dragon's Dogma, the Arisen is the main protagonist (and playable character) - they start life with a humble background in the fishing village of Cassardis. Their journey begins when The Dragon attacks the village, and they take up arms against it.

Heart, Scar, Dragon[]

The Dragon and the Arisen are connected through the scar on his or her chest and through it, the Dragon can communicate with the Arisen. An Arisen does not age and has immunity to sickness, though they can still die in battle. The vitality of the Arisen is linked to their heart being kept by The Dragon; so long as The Dragon lives, the Arisen cannot die, save for in battle. Subsequently, when the Dragon dies, all Arisen who have not reclaimed their heart will age the amount of time that their heart was kept. This means age or death will eventually catch up to them; however, as their lives depend on how long the Dragon lives, some Arisen have been known to live for centuries.

Over the course of the game, the Arisen will become an unimaginable powerhouse, gaining superhuman abilities. They gain mastery over various weapons and can kill armies of men and monsters. Their magical prowess can be just as high - gaining the ability to summon earthquakes, tornadoes, and meteors, and able to kill huge creatures with a single spell. Eventually resistant to all but the strongest magicks and physical attacks, not even the Archmage Salomet can stand against them. Nevertheless, Arisen are bound to the will of causality, as all creatures are; indeed, the thread of fate inextricably links the Arisen to the endless chain and the cycle of eternity. No matter their personal desires, the Arisen is the axis upon which the world turns, and their will to survive is the lifeblood of existence itself.

Once the Arisen's skills are developed, few creatures pose a threat to them, save perhaps those found on the mysterious Bitterblack Isle.

Fate[]

It is also thought that The Dragon was once an Arisen. As a human, he defeated a great dragon of his own and later fought against the Seneschal, but failed to defeat him. Because of his defeat, he was transformed into a dragon and set forth to find a new Arisen. In the ending "Servitude" the Arisen receives this fate if they fail to defeat the Seneschal in combat; in Dark Arisen the Arisen Grette also has this fate.

Arisen who fall before facing the Seneschal are thought to be transformed into lesser Dragons such as Drakes, Wyrms, or Wyverns. Some Dragons appear to have retained memories of their former lives.

As for other possible fates, an Arisen could accept The Dragon's bargain; sacrificing their beloved in exchange for power (like Edmun Dragonsbane), return to a life peace, or become themselves the Seneschal.

Pawns[]

Main article: Pawns.

Every Arisen has at their command a loyal otherworldly being known as their Main Pawn, and can enlist and journey with any other Pawns that they encounter.

Known Arisens[]

"Some fall in battle, some do not battle at all.
Some obtain glory, some lose everything."" Morganna

In Dragon's Dogma :

In Dark Arisen :

In Dragon's Dogma Quest :

  • Asurei
  • Lota

In Dragon's Dogma Progress

In the animated series Dragon's Dogma (Netflix) :

Notes[]

For an historical overview of the known Arisen, see Dragon's Dogma World and Lore.
Arisen Time
Godking Leonart 50 years before Savan
Savan Unknown ('countless ages' ago)
The Dragonforged ~1000 years ago
Sofiah Unknown
Duke Edmun 50 years ago
  • A timeline of Arisen can be constructed (right) based on logical assumptions and the information provided in the game.
    • The Dragonforged and the Duke were Arisen after Savan; the Dragonforged is of a much greater age than the Duke - evidenced by him turning to dust as the aging process was restarted on the defeat of the Dragon. Their own testimonies place their Dragon attacks at 1000 and 50 years ago respectively.
  • The citizenry of Gran Soren tell of other Arisen, but many if not all were simply fakes.
  • In Japanese, The Arisen is called kakusha (覚者). It literally means awakened one and is a Buddhist term to refer to a person who has attained Buddhist enlightenment or Satori.
  • The Arisen can become a Hybrid class unlike the pawns they command.
  • The Arisen in Dragon's Dogma is an orphan.
  • The summary given for age and suitabliluty ratings of Dragon's Dogma: Dark Arisen gives the Arisen's name as Glynn. Quote :
    • "This is an action-adventure game in which players assume the role of Glynn, a militiman on a quest to kill an evil dragon. As players traverse through fantastical “open-world” environments, they complete missions and quests that impact the storyline and eventual fate of their character ... " (etc)

Gallery[]

Advertisement