Talk:Demonswrath/@comment-24634511-20190930193851/@comment-33780977-20191001105552

Great, some data to work with

Damagemagic = [(( Mcore + (B x Mb x A) + (W x Mw x A) ) x I x EW] - MDEF

B(ase MAG) 308 W(eaponMAG) 9 we get 1176 = [((Mcore + (308 x Mb x 1) + (9 x Mw x 1 ) )x 1 x 0,6] - 75 1176 = [((Mcore + (308Mb) + (9Mw) )x 0,6] - 75 |+75 1251 = ((Mcore + (308Mb) + (9Mw ))x 0,6 |: 0,6 1251 = ((Mcore + (308Mb) + (9Mw ))x 0,6 2085 = Mcore + 308Mb + 9Mw Goblin received 2085 Dark damage

W(eaponMAG) 95 2525 = Mcore + 308Mb + 95Mw Goblin received 440 more Dark damage after W(eaponMAG) increasing by 86

we'll skip the Weapon MAG 372 and Base MAG 335 for now

B(ase MAG) 494 W(eaponMAG) 9 1118 = [((Mcore + (494Mb) + (9 x Mw x 1 ) )x 1 x 0,6] - 75 |+75 |:0,6 1988,333...  = Mcore + 494Mb + 9Mw Goblin received 1988,333 Dark damage, that's 96,6 less than with B(ase MAG) 308. Defnitely got hit less times to kill

B(ase MAG) 494 W(eaponMAG) 95 1292 = [((Mcore + (494Mb) + (95 x Mw x 1 ) )x 1 x 0,6] - 75 |+75 |:0,6 2278,333... = Mcore + 494Mb + 95Mw Goblin received 290 more Dark damage after W(eaponMAG) increasing by 86

Seems: There are multiple hits involved, definitely. W(eaponMAG) eith gives diminishing returns or... ? B(ase MAG) gives bigger damage per hit. I suppose we eithr need higher HP test subject or smaller damage numbers. We need targe which can survie the test for more conclusive results.