Talk:Sorcerer/@comment-173.209.109.216-20130704170649/@comment-9317427-20130716154916

Ah yes ofcourse they are usefull, there is no questioning that. But just like how Periapts, Special Arrows (Blast Arrow, Sleeper Arrow, etc...), and even to some extent, Curatives, are usefull, they are not particularly essential to finishing the game compared to let's say... having a Weapon that has enough Attack Stats to overcome the Defensive Threshold of certain enemies / bosses (BBI ones usually).

One can finish the game without using Mage Pawns, Tools, and Curatives but the same can't be said about Weapons. So basically, Weapons are essential while the others are a luxury so to speak. A boon that makes the game less tedious.

The only debilitations that you really have to look out for are Torpor, Sleep, Petrification (and to a lesser extent, Curse).

Torpor and Sleep might get you killed while the Petrification will get you killed lol (well unless you get to an inn / restplace right away). Torpor and Petrification attacks done to you are manageable enough to evade unlike Sleep or Possession. Good thing it's really easy to get Sleep Resistance up to 100% early on.

For all other debilitations, you can just wait it out while still being able to survive. Only exception being Possession but only if you are under the Drenched Status before being possessed since this increases the Damage-Per-Tick done by Possession (For solo players only).