Talk:Ur-Dragon/@comment-34490376-20180326183209

I constantly at the end of a round don't have a message about access to the server that demonstrates excess of a limit. I just jump on a leg of a dragon and I include infinite cuts. It turns out that the victory over a dragon depends in general on weak players because the maximum loss which a game allows to put (taking into amulets, improvements and enchanting by light) just isn't set off. Though any editing preservations to raise the indicators out of limits of admissible, it wasn't made. Nonsense. Once again Capcom proves that it can't in games.