Talk:Grand Anodyne/@comment-38136143-20190113192528

Since I've got my hands on the ring, that gives me an access to Grand Anodyne, my "relationship" with this spell became even more like love-hate one.

I'm playing a supportive Arisen for my Warrior (main pawn), Strider and Fighter (rented offline). I cast buffs, I aid them, I watch them kill, I watch them fly, I'm a magical nexus.

I love Grand Anodyne for: - healing overtime effect - amount of heal it gives - how long - how stacks with gear and Augments increasing it's duration

I hate Grand Anodyne for: - not healing past the white health (we both have Mettle Augment, but the rented pawns doesn't) - little area of effect - how barely damages undead

Long cast-time is also a problem, but not so much to me.

If it healed past white HP, I would be permanently a Mage, but due to that, I'm often switching between a Mage and a Magic Archer (Militand Dove is amazing).

currently, I'm hunting BBI gear with regeneration/party regeneration attributes. No luck so far.