Talk:Demonswrath/@comment-33780977-20200206194915/@comment-24634511-20200207205835

Yeah I've done the brute with rusted shield - it breaks the block every time, but I've found that when it does a three attack combo I can regain the block just in time for the next hit .. but getting one shot a lot ..

You need 450MDef / 0.2 (dark resist) = 2250 attackpower to break the skeleton's defense .. which means around 1300 total magick in practice (i think .. after multipliers)

With a 308 core magick character I used * Dragon's Faith (500 MAG) - I actually got 92 damage for the intial stagger-check, then 0 damage for the entire dark shockwave, then 1200 damage for the final blast. And obviosly no criticals. The first and last do damage because they aren't dark magick (neutral). The numbers are off from the calculated values from skill multiplier data, which should be 50,0,1117 (vs 92,0,1200) .. but not crazy far off

[if I use 80% not 70% for the final shockwave I get 1196 expected damage]

This reminds me of something I think I've been noticing, but don't have enough data - that is that damage scaling with power increases (usually by ~10%) when magick power reaches a threshold, usually somewhere around 500. So if I test with weak shields I get one set of numbers, and with strong shields the skill multiplier data comes out different .. sometimes .. but it's too much work to test .. it's worth watching for if you start using high powered shields though.