Talk:Morbidity/@comment-24634511-20140903033645

Solved! (Hurray!!)

So like toxicity and some other skills that contain the phrase "cumulative damage" in the description (ie Txocity, Resistance) there appears to have been a mistranslation. Like the others it "increases the chances"

I think the "stat" is like stagger - you hit the target and the "stat" increases until after a threshold when the effect kicks in - this is what the "cumulative" part is about.

Testing confirms that the multiplier is about 1.3 (as on the japan wiki) That's not a great effect - and for average creatures the effect is not even noticable. For creatures with a fair amount of resistance eg hobgoblins/torpor it can save a few arrows.

Good to know it does something.