User blog comment:Enigmafyv/Improvements for Dragon's Dogma 2/@comment-76.119.233.125-20120713173730

i DISAGREE ON CO OP 200%(learn to play alone or go play a game ment for co op this is a RPG rpg are ment for solo if it was co op it minus well be a crappy mmo) but i agree with the camera every thing else was too small to even matter i only want mount of some sort and the rest of what i want is highly unlikely but would make the game much more fun, a class that can summon and is based on boosting andi forgot the nerd slang(i hate nerd slang) and a bare hands class (bring styles like ryu and crap) and alow a little bit more freedom like have a dominate skill like have 8 skills for the bow and take away the dagger, also climbing the envorment so its pve/ survival, add more jump scare or a monster that you without a doubt want to avoid even at max lvl(actually a couple) it will give the game more feeling if you could switch the life pawn to a person(not co op) give them more personality(more dialog, more actions, stop calling me master) also the story could be beter but is pretty good.

i cant stress enough on the crimes i want to attack who ever i please have it change the course of the game to evil and i can conitue the game with evil character giving me quest, also bandits should raide towns steal and ect this will add to the save a person in a cage aspect of the game. biger monster bigger villian and a rival like pokemon(lol cutomize your rival fight them now and them with there pawn ) lol am done i screwed up but i like my idea.