Talk:Death/@comment-72.95.50.194-20150319094842/@comment-72.95.50.194-20150321001900

This method worked amazingly for me. I don't say that just because of the tactics (even though it works great), I was able to bug Death somehow in the process of doing this. I was doing exactly what was stated above except I was not returning to Barroch or the rift crystal- just farming for BB stuff. It then hit me that I could be helping some friends out with rift crystals from killing Death (1 kill, 5+ levels, and they would get anywhere between 50-60k rift crystals). I left him alive with about l  l <-- that much health to return to hire my friends' pawns. I used a liftstone (figured I could walk back through and kill stuff along the way for more crystals for them). In one of the areas (don't remember which) Death spawned after I cleared out a room. The weird thing was that he had FULL health. Rather than fighting him and having the pawns die, I ran past him and made my way back to the Stockade. I was getting a little irritated, thinking that the Death I left here would be full health as well. Interestingly enough, he still had l  l that much life. I killed him, returned to the Refuge to dismiss my pawns, and returned to the Stockade again to farm him some more. Much to my surprise his health never reset! He bugged out and stayed at l  l that much health each time I re-entered the area. After I killed him about a million times I needed to go back and unload some items into storage. I continued doing other things and, later, when I came back to farm him some more, his health finally reset. I can only imagine this is due to time passage and enemy respawns.

I'm going to attempt to recreate this bug again. If this happens to anyone else, please post here (this way we know it's a repeatable result and not just a glitch on my side). If you figure out how to do it, post that here as well. PS3 version, for the record.