Talk:Autonomy/@comment-50.134.207.151-20130629181811

I like that this was nerf'd for Dark Arisen, but I think that cutting off 50% from it was a little harsh considering it requires a solo arisen. I think double what it is now would've been sufficient enough to test the challenge, I mean 40% would do fine, still weaker but not so weak that spells over rule any thought of jumping back on an Assassin Character. Only reason I believe this is due to the fact that I have watched and played sorcerers that cast high maelstrom and wipe rooms, cast Grand Gicel and wipe groups or bosses, but in order for me to be decent on my Assassin I have to walk around with 50lbs of Blast Arrows and Conquerer's Periapts, kinda saddening, but I guess that's how this game goes. And for any that want to respond to my opinion with "I require no handicapped cheap gimmick skill to fight." or "cuz ure not op anymore? ure just able to play this game without 150% dmg boost?", I'm not asking to be over powered, I'm just asking to make a solo augment seem more worthy of a solo player. I feel the AI for pawns is just too stupid to be anything more than pack mules.