Talk:Great Sacrifice/@comment-24646286-20140404192512/@comment-24646286-20140604092510

Nope, shits COMPLETELY random. At first I thought it was made with practicality in mind, so as to choose the pawn with the highest level, for maximum power, first....or choose the closest pawn first as the soul/essence whatever of that pawn takes a second to travel to the Magick Bow.....but through a lot of consistently similar testing I got a lot of inconsistent results. Sometimes it would be the same result 3 times in a row....then the order would change....meaning there was no hard fast rule for who'd end up sacrificed. My levels weren't very far apart though, the highest levelled pawn was 10 levels more than my MP (much older testing included a level 200 pawn with over a 100 level difference between my MP so....maybe look into that more? though I still doubt it) and the second hired pawn was the same level as the MP, the results would never remain consistent through more than 3 same tests. Somewhere in between I thought the camera angling could be a part of it....or if a pawn was or was NOT visible on the screen at the time of spell completion to force the  game to choose the pawn visually on screen for the cutscene........NONE of these were consistent. So I've come to the conclusion that this skill is completely random in the choosing of pawns....there is no way of influencing the choice from the players part. You can go ahead and remove the verify tag.