Talk:Ur-Dragon/@comment-38.103.208.34-20150309222046/@comment-25161269-20150310031811

If you're talking about the thing that's hanging down from his belly right before his tail that has a heart in it, that's just gore from you striking him there. It's just there to show that you're doing damage to him there. Think of it as you striking his guts out. Really morbid to think of, but he is still an undead dragon.

As for him floating, I can't explain that for you man (well, actually I can). I've yet to see glitches in boss battles, so if I was to make an educated guess, I'd say it's probably the Ur's AI pathing algorithm glitching out. It happens in games when the AI senses that the character or model has exceeded its movement parameters or has left the play area and possibly entered the devbox. This happens more often than you think. I've seen it in Fallout and Call of Duty. Usually the game solves this by deleting the character or by forcefully putting them back in the play area, usually seen as a character model flying across the sky. Why he froze instead is perplexing.