Talk:Pawn Inclination/@comment-33780977-20190617073325/@comment-24634511-20190617101857

idk. I might have something to do with the mysterious save file variable called "ExSkillUse" which is thought to affect Pawn stamina consumption skill use (maybe) -- maybe medicant pawns use no-stamina core skills in preference .. ?

Anyway - I like to keep medicant on (for spellcasters at least) because medicant pawns prepare for battle before the enemy attacks - eg enchants etc. Also if there is an "offensive" inclination above (eg mitigator) I'm sure it should override the primary effect of Medicant