Talk:Ur-Dragon/@comment-78.129.114.250-20120618041752/@comment-5186167-20120618045812

I think what Capcom should do is penalized the dying/running players. Not with something too extreme; they could for example, heal the Ur Dragon with all the damaged done by the dead/coward player. So if a player ran away before dealing any damage, The Dragon would heal 0 points. Thus, other players wouldn't be affected by the consequences.