User blog comment:Shotgunmaniac/Hard and Speedrun Modes to be available December 4/@comment-76.119.233.125-20121210003131/@comment-76.119.233.125-20121210003901

also for hard mode stats arent the case its how the enemys act that make it difficult, stats just makes things take longer/repeative. for example the damn hounds playing keep away hit and run, fucking annoying haha cyclops go berserk,  the why they react add alot to the game they need to build off that also they shouldve either added more enemys and mini bosses or made them harder to control and read. but hard is still fun really liked fighting my last arisens as the seneschal and my pawn( MK and ranger no bow)