Talk:High Perdition/@comment-74.100.101.97-20140102110801

It doesn't inflict curse based on how long something is in the area of effect. The chance of a monster being debiliated is like any of the other debilitation spells or items. The game makes a debilitation check every so often (in the gif above the white flash is a debilitation check) to see if the monsters within the area of effect gets inflicted if they aren't already. Weapons make the check every time the weapon lands an attack. This is why Corkscrew Arrow is so great, for one debilitation arrow an enemy has to get lucky 10 times to avoid the arrow's debilitation. Each monster has resistances aswell, tougher monsters have higher resistances or immunity, while weaker monsters have low to no resistance.