User blog comment:Allgorhythm/Subduing Ur-Dragon Generation 722/@comment-24458380-20150516194214/@comment-23878607-20150517064622

It is actually not that hard to continually stagger the online Ur. Here I've got just two pawns on the online Ur, and yet the Ur doesn't have the opportunity to complete an attack; instead, it's steadily flinching backwards towards the arena boundary. When it gets to the boundary, the tail will go out of bounds, but since the Ur's backed up against the wall, it can't go anywhere as long as it continues to flinch.

I, as Arisen, am doing nothing because I wanted to see what my pawns were capable of doing all by themselves.

Note that my sorcerer, Segnbora, is able to start casting a buff as I go by. Most Sorcerers don't have the opportunity to buff during this fight because they're either busy with offense or evading or being staggered if they're too close to the front legs:

With this party, I typically have to leave after the third or fourth set of stat boosters run out, or I wll exceed the damage cap. The Arisen is a min/max strength build, and we do a fearsome amount of damage when the three of us climb.