Talk:Gorecyclops (Condemned)/@comment-33780977-20180415153439

I have a problem with

"Release the Cyclops. Then summon a Necrophageuos Monster using Rancid Bait Meat. Run out of their sight (or just get to some safe place) and let them enjoy each other. (Confirmed with Cursed Dragon in Moonlight Helix, Pre-Daimon) "

and thaat's cause I NEVER had necrophagus when the cyclops was rampaging. The necrophagus DO WILL show up, but that's as soon as cyclops' body decomposes - wchich may be a bad surprise - or is still chained. Also as much as I often use this Midnight Helix as a free dragonforge stand, I want necrophagus to show up to aid me with the cyclope sometimes. It is why I developed a specific stratagem on this:

- the game rule seems to be clear here "only one species of BBI boss per map". So, the trick is to fool the game or arrange a proper order since one BBI boss is already there just not counted (by the game) as an enemy outright. I've tested this at Midnight Helix so, this may apply only there. Anyways, this feels like a balancing rule to me.

- that's why if I want a necrophagus to fight the cyclops I have to plant the bait BEFORE I release the chained giant  (yes, that makes a difficulty rise a bit). Otherwise the spawner will simply wait till there's no competition anymore.

- now, I had a Cursed Dragon show up like 10 mins into a cyclops fight, ONCE, but that was probably RNG. And Bait meat actually NEVER kicked in when the cyclops was on the loose.

- the fun part begins if one wants to, say, drop a Dragon on Cyclops' head ;). Or simply wants cyclops dead and its mask removed prior battle but is afraid of enraging it too soon (a tip: one can do it without even scrathing the prisoner cyclops, just has to be precise). To do it I obviously want to release the prisoner first...

- "But wthat about the rule"? one may ask. Well, the rule applies to fully fledged cyclops not the just-torn-free-of-it's-bindings one. As long as cyclops is in his "I'm begining to rage" animation the Bait Met will kick in instantly. BTW The "just-torn-free-of-it's-bindings" cyclops seems to have lowered knock down resistance when compared than fully raging one.

- "what about the head thing then?" someone else will reply. Well, one can trigger "the dragon drop" by quickly planting the bait outside the main circle area, then just walk in (at the circle area) as the cyclops is in said animation and BOOM, the half of the HP bar off.