User blog comment:Karathrax/RP/@comment-116.250.65.224-20141102010657/@comment-23878607-20141112214933

Thank you for the compliments, that means a lot to me. XD

I kind of lucked into their faces, because I didn't notice the ability to fine-adjust features in the character editor until almost 18 months after I first made them. An easier ways to figure out a facial structure you like is to use one of the templates, then edit with sizing or positioning the fine details from there. That's how my Arisen's face was made.

One of the most common errors when making a character is a head that is too small in porportion to the rest of the body. A torso should be 2 1/2 head lengths from collarbone notch to zatch. I also pay attention to body language; I find it hard to take someone who is pidgeon-toed seriously, and someone who is standing with lower back arched and shoulders thrown back too far looks equally silly. Find Posture and Stance that suggests an easy confidence instead.

What's kind of amusing is that when I DID finally discover those slider adjustments, I immediately checked out Draken's face and determined that, well, I liked him best just the way he was first set up.