User blog:Allgorhythm/Farming Death

Shortly after I first entered BBI, I found that Death was constantly in the Bloodless Stockade. Searching for a safe spot, I discovered that the back corners of the lower part of a chamber could not be reached by Death's Scythe. Later, I found out that the party could attack from the safe spot. Initially, I would wait till Death went into the Chamber and then attack with Magick Archer's Ricochet Hunters. The logical next step was to attack Death through the grate. It turned out this was extremely effective. Death could be caught unawares and was more vulnerable while not alert.

Later, I changed the difficulty from Normal to Hard and found out that the technique worked just as well. The above video is Pre-Daimon, New Game Plus on Hard Difficulty. The attacks are more effective because Magick Archer is equipped with two Barbed Nails that increase stagger and knockdown by 200 each. The Ricochet Hunters are not fired directly at Death so that they will bounce and gain power with each Ricochet. Moreover, the Ricochets are spread out so that they strike Death at different times. This ensures Death does not have a respite while the next volley of Ricochet Hunters is being charged--a delayed hit from the previous volley will keep him off balance and prevent his escape. More important than the stagger and knockdown, though, is Death's failure to detect his assailants. This increases the damage and inhibits his instinct to retreat.

Pre-Daimon, Death reappears in the Bloodless Stockade without being summoned by Rancid Bait Meat. So, Death can be farmed very efficiently by exiting and immediately reentering. If Elder Ogres appear, Death may not appear though. In that case, the Elder Ogres need to be eliminated. Exiting and reentering after the enemies have been cleared out will result in Death's return.

Post-Daimon, Death can be summoned with Rancid Bait Meat but not always. If he does not appear with the use of Rancid Bait Meat, return to the BBI pier and switch the enemy set. Establish a check point save either by resting on the bench or entering the BBI Rift Stone. Return by going through the Hallowed and into the Rotwoon Depository. If you cleared out the enemies during your run to the Bloodless Stockade, if the Rotwood Depository remains clear of enemies, revert to the checkpoint save and enter again until enemies are present. This is the other set of enemies. Upon returning to Bloodless Stockade, Death should appear when summoned with Rancid Bait Meat.