User talk:Jonggonzales1

Hi Jonggonzales1,

Welcome to the wiki, we are always glad to have new and dedicated members.

I've seen you've taking a liking in adding to the wikia, That's so cool ! Thank you.

Here are a few guidelines to the Wiki's editorial style :
 * 1) The primary goal of this Wiki is to provide a safe, open forum and to provide accurate game information for new and veteran players alike.  Please keep this in mind when writing comments and articles.
 * 2) Always use the third person.  Instead of "you", please use "the Arisen" or "the player" instead.
 * 3) Remain as factual as possible.  Conjecture should remain the Comments section.  When in doubt, qualify any statements with "usually", "arguably", or "seems".
 * 4) Keep personal opinion to a minimum in the formal articles, with some laxity afforded to the Notes, Trivia, Tactics, and Comments sections.
 * 5) No jokes or slang in the formal articles, please.
 * 6) Follow established page templates, headers, and formats for consistency.
 * 7) Use link with either  or the Add Link button to improve navigation between differents pages.

Feel free to direct any problems or question to the wiki Admin : Obsidian Draconis.

We look forward to reading your contributions !

And BTW, good job : )

MotherLilith (talk) 12:00, January 24, 2014 (UTC)

Helpful Posts
Heya Jon,

It's my pleasure, although I'm not as active as I use to be. Feel free to ask around if you have any questions, there's generally someone who is willing to help. You can always leave any questions you might have on my talk page or message me on Xbox Live.

Cheers and happy gaming!

Message_Krai.png 15:13, January 29, 2014 (UTC)

hey man! just wanted to know if i could add your gamertag, i dont see many people playing this anymore for xbox lol so its rare that i have people playing to use their pawns

Hi Jonggonzales,

Please don't go too heavily on adding new or existing categories.

There are already a lot of them and we try to avoid that each category become too cluttered.

I've left the Weapons categories you've added because it did make sense IMO but those things are always open to debate.

Resist the lure of the Dark side of achievements ; p

Anyway keep up the good work.

MotherLilith (talk) 12:39, February 14, 2014 (UTC)

Hi Jonggonzales1,

No problem, I've done so many mistakes on this wiki...

Hopefully Kraissant was always behind me for cleaning the mess ; p

You can remove categories by clicking on 'Page Settings' in the header in Edit Mode.

And you can add them simply with the 'add category'.

I think typing a inexisting category wikk create it so be careful about typos.

See you.

MotherLilith (talk) 11:52, February 15, 2014 (UTC)

I have about a hundred Dwells-in-Lights (I am both #11 and around #25 with two dedicated Ur Dragon killers).

If you want one, send me an XBL message to either GT: Sekhmeti or GT: Karathrax to let me know one of your pawns is Warrior in the Rift.

Karathrax (talk) 02:52, August 20, 2014 (UTC)

Flooded Edits
Hello, thanks for your contributions to the DD Wikia. To avoid flooding of the editing history, please only limit linking words in the article to 1-2 edits. Each word should not be distributed as a single edit. Thanks. Consult editing history.

Dr ag on's Do gm a Ad mi n 01:28, August 21, 2014 (UTC)

Thanks for the fixes on knockdown/stagger! XD

Karathrax (talk) 01:29, September 4, 2014 (UTC)

Blessed Flower Gift
Oh wow, thank you Jon! I actually had this one already (second playthrough and got the Hero achievement too), but thanks nevertheless! This will be most useful when I start farming BBI for exp. (haven't been there still...). I'll be receiving this one on Friday. Thanks again. EDIT: Uhm, could you play with my pawn a bit, too? I could use the RC when I start Purifying and Rarifying. She might not have the best stats but at least she's got the Devil's Nail. :P Saba0th (talk) 23:16, December 2, 2014 (UTC)

Thanks! When I play games in which I can create my own character, I play girls almost exclusively (exceptions: the Mass Effect trilogy and DA:O). They're... nicer to look at. ;) Hope she'll be of any use, for now she's the party's sort of an AOE CC meatshield. Saba0th (talk) 23:45, December 2, 2014 (UTC)

Ur-Dragon 619
Thanks for the info on the picture. The way you positioned it looks great. I'm also getting slowly smarter and read the part how browsers aren't equal with respect to the editor. I'd been using Chrome initially but, for some reason, switched to IE for the images. Chrome seems to be far superior.

I'm making a point of taking a picture wherever there's one missing. So, I hope to be able to illustrate every entry that doesn't already have a picture.

Thanks, again,

Allgorhythm (talk) 00:38, December 8, 2014 (UTC)Allgorhythm

Hi;

I think I've got the hang of the image editing. I added 7 images to From a Different Sky--Part 5. I think I was able to make them consistent with the few images that were on the page to begin with:

http://dragonsdogma.wikia.com/wiki/From_A_Different_Sky_-_Part_5

Your tips helped a lot. Thanks again.

Allgorhythm (talk) 03:57, December 8, 2014 (UTC)Allgorhythm

The only way I was able to do it was by using the visual editor and entering the category manually by typing it into the right hand column's box. I'm not sure why these items couldn't be added via the 'add category' button on the regular item page, but I'd noticed that it didn't work with Mushroom Potage, and that's how I'd entered it.

I went ahead and added the rest of the items to the category.

Karathrax (talk) 05:49, December 8, 2014 (UTC)

Hi;

I just finished the article I was working on at:

http://dragonsdogma.wikia.com/wiki/Maximizing_Arisen_and_Main_Pawn_Stats

It's intended as a practical example to complement the Stats and Stat Growths pages. If there's anything you would like me to add, modify, or delete; I would be happy to oblige.

Allgorhythm (talk) 18:58, December 12, 2014 (UTC)Allgorhythm

Thanks. I'd been exchanging private messages on GameFAQs with a couple of people in Denmark who had been using the automatic builder. GameFAQs limits the number of characters and I also realized that quite a lot of people were interested in it and what better place to put it than the authoritative source.

Since I started with pen and paper RPGs, this kind of thought process is second nature. What is important when you use an automated tool or manual calculations is to establish a baseline or frame of reference. So, that is what this article provides.

I'm still getting accustomed to the editing tools on the site so I appreciate all the help I can get and I've seen you're very active.

Allgorhythm (talk) 19:24, December 12, 2014 (UTC)Allgorhythm

I'll start working on your points right away. I tried earlier to do something about the fonts. I thought the Visual Editor would handle it with the paragraph style. I'll send Kara a note as well. I'm very appreciative of what she's done on the GameFAQ pawn rental site and have enormous respect for her DD:DA expertise.

Allgorhythm (talk) 20:20, December 12, 2014 (UTC)Allgorhythm

Article Changes
Hey Jon,

I should have dropped you a line. So I apologize for that. In hindsight I probably should have simply edited the Fournival page instead of reverting. But reverting was easier. The reason for this is that I read you changes and found they added nothing new to the page. Not even improved the readability. This was not the case with the Valmiro page and this is why I simply edited some of the text, and most of that were not even your edits, but probably my own from a while back.

Wiki's are contstantly edited and updated with new information, but we should focus on improving pages and adding new info or fixing errors. As I said, it may have been a little overzealous, but I still stand by my statement that edits should be made to improve or add something new, not just to reword entire texts that were ok to begin with. In the end I cannot prevent anyone from making edits or putting the edits back in that were removed. Nor would I want to do that to be honest. It is a free wiki and people can do what they want. The only point I made with the revert was as I explained above.

If you'd like to discuss your edits in more detail let me know. Perhaps we can even pop into the chat. It's empty anyways ;)

--AeonsLegend (contact me) 10:39, April 2, 2015 (UTC)


 * Hey,


 * You don't have to justify to me how long you've been making edits. Whether you've made 10K edits or a single edit shouldn't make a difference in how it is reviewed.


 * The reason we're having this discussion now is not because I reverted your change, nor that your text was altered, because it is fact that this happens on Wiki's on a daily basis. The reason we're talking about it now is because I did it right after you've made the changes. If I waited half a year and changed the entire article (perhaps for the better) it would have been a non-issue.


 * But like I said, It is my opinion versus yours and I do not weigh my opinion higher than yours when it comes to the wiki other than it is my opinion. I felt that it largely was an unnecessary edit. I've seen far too many people edit pages with information that doesn't help or is not necessary to understand the contents. You can mince words over wording. I don't particularly like the ye olde English style of writing, but I agree that styles such as "you should" are better written as "Go here" or "do that" even if I wrote it wrong myself in the pages. It's fine if someone corrects that.


 * I think we have the same goal and that is to improve the wiki. Different views aside. Let's keep it at that.


 * --AeonsLegend (contact me) 14:28, April 2, 2015 (UTC)

Article cleanup
Hey Jon,

since you're the most active here I thought I'd drop you a line on my opinion on some of the articles here. I've noticed an increase in articles since my departure that contain use of CAPS, opinions and even incorrect information. The worst of these are the enemy tactics sections. I've attempted to strip them of these, but it's far too much for me to do on my own. Can you help out?

All use of caps should be removed. There's plenty of sentences like: "This will ALWAYS work.". There is no need to emphasise the word "always".

All opinions should be removed. I noticed mild and aggressive use of opinions in artciles. such as: "This attack does massive damage", or "this is the best way to do this". Tactics should describe what a player should do in order to reach the result of the tactic. Nothing more. If an attack deals a lot of damage when compared to other attacks, it should state why this is so. I also noticed that a lot of articles describe personal experiences as fact. For instance, breaking a Dragon's horn will cause a Road attack that kills the pawns. This is not always the case. What breaking the horn does is cause the Dragon to start using the Roar attack. Most often it will use it right away, but not always. It may feel this way, but the articles should never reflect a players personal opinions.

Anotehr thing I notices was that articles contain incorrect facts. Like you have to use a Godsbane in order to be able to use tactic X. This is untrue. The godsbane only speeds up the proces, but is in no way required for the game other than to kill yourself after killing the Senechal.

So in short, I want to ask for your help in cleaning up the articles.

Some articles or sentences may be tough to judge. You can always discuss things with me of course if you're unsure.

AeonsLegend (contact me) 15:41, April 9, 2015 (UTC)


 * Thanks. Thing is. A lot of the pages have been rewritten making them valuable for only people that have Dark Arisen and play in post game or even new game plus. The wiki should contain information that helps everyone, not just the ones that have completed the game 10 times. You don't obtain the godsbane until post game, but the strategy for opening chests remains the same. You can reset (or kill yourself another way) to reload the game and then open the chest again. I've timed this, it takes about 1,5 minutes this way not 5. Original players have done this prior to post game until they found a way to speed up the proces with the godsbane. Again, the info on the wiki should be helpful for anyone at any stage in the game.


 * With regard to your reference on how active the game is played. Probably not that active at the moment, but it's still being played. Soon Dragon's Dogma Online will come out, which will also increase activity and when Dragon's Dogma 2 finally comes out people will also want to play the first game if they haven't done so. In the next 3-4 years I expect this site to still see frequent activity.


 * As far as the walkthroughs go, I wrote about 90% of them and I played those quests many many times to test things out so I was sure the information was 100% correct. Some pages have had information removed or inserted incorrect information so I fix those pages again. I don't mind people editing pages I wrote, even if I wrote all of it. But the info in them should at least be written in an objective manner, be consistent and should not contain incorrect information. For example I just fixed an error in the Griffin's Bane walkthrough. It stated that "a little" QTE would make a carried goblin vanish. This is not objectively written and it is also untrue. I play like that all the time and it does not vanish. Corpses vanish only if you leave them on the ground for too long. There is ample time to pick up the goblin before it vanishes. I do the same with the Cyclops feeding quest. I drop and pick up the Goblin three times and it doesn't vanish. An update to the quest earlier also advised new players with Dark Arisen to trael to the bluemoon tower before the quest which is a completely pointless excersize because you have to walk that entire way anyway. You may as well do it during the quest when you actually need to be there. So I rewrote it to say that a previously places portcrystal may be used to travel there more quickly rather than telling the player that a portcrystal should be placed to speed things up, which is nonsense.


 * AeonsLegend (contact me) 13:51, April 12, 2015 (UTC)

Great Gamble and Video Capture

 * I see where you say you like Great Gamble.  I just added an alternate Ranger pawn specific strategy based around Great Gamble that you might enjoy.  Check out the Ur-Dragon page


 * Going back to our video capture discussion, the reason I got the Elgato was to be able to record a ten minute Ur-D video.  This one illustrates the Great Gamble strategy.  No magic, strength, or defensive boosters are used.  Before the video starts, I had taken one Decade-Dried Harspud and one Liquid Vim.  As it turns out, they were not necessary and I did not replenish them.  In fact, the menu is not opened during the entire 10 minute video:


 * Ur Dragon Staggered'll see liberal use of Finest Herb Ale.  Up until a couple of weeks ago, Fournival did not have unlimited quantities of Mushroom Potage so I found it easier to acquire Perfect Herb Ale and Finest Herb Ale.  So, I'm using up some of my excess quantities.  In addition to Great Gamble, I rely heavily on over-the-top stagger and knockdown.  Segnbora and nora came to me with fancy rings.  I replaced them, in each case, with a couple of Barbed Nails.  Leila, my Arisen, and Nei are also each equipped with a pair of Barbed Nails.  In total, the eight Barbed Nails in the party provides it with an additional 800 stagger and 800 knockdown.


 * The video was super simple to make.  All I did was press a 'button' on the software to start recording and press it again when finished.  If I'd wanted to, I could have pressed another button and exported directly to Youtube in MP4 format.  However, I used my own software to convert to WMV and uploaded it.  It took about two minutes for the conversion and, because it was a longer video, about 15 minutes to finish uploading to youtube.  Then, on the edit screen of your talk page, I clicked on 'Video' in the 'Add features and media' section on the right hand side of the editing screen.  I entered the URL of my Youtube video and voila!


 * Allgorhythm (talk) 22:10, April 27, 2015 (UTC)Allgorhythm


 * I'm very interested in Flying Din and Fearful Din.  I have come to appreciate the value of stagger and knockdown on Hard Difficulty as I mentioned earlier.  These skills are among those with high stagger.  I can imagine the effect they might have on enemies when the Ranger is equipped with two Barbed Nails and is using the extremely high stagger/high knockdown Revenant Wail.  I had intended to first do an experiment to see if I could stagger Death and what results I could obtain by using one, two, or three Rangers with only Fearful Din equipped (no daggers, just Revenant Wail).
 * Allgorhythm (talk) 18:35, April 28, 2015 (UTC)Allgorhythm



I think Fearful Din will be a novelty. I figure, if it is to be successful at all, the Ranger must have extremely high stagger to begin with. That's why I'd equip the Barbed Nails and Revenant Wail. However, skills like Tenfold Flurry and Great Gamble would probably do a better job of staggering a big enemy besides contributing significant damage. However, you never know until you try something out.
 * Allgorhythm (talk) 18:35, April 28, 2015 (UTC)Allgorhythm

Great Hydra Video
Great Hydra Video. I assume it was made with your new Elgato. How's it working out?

You made me nostalgic for Assassin. I've been going with Strider for the faster climbing speeds and Magick Archer is so convenient in BBI but Assassin is my favorite. Love the cool animations.

Allgorhythm (talk) 02:09, June 3, 2015 (UTC)Allgorhythm

After I saw the Hydra video, I looked up the others. It just so happened that Hydra, a page I follow, was the first I received a notification.

They look great and, of course, I'll stay tuned.

We also both agree that Instant Reset has a wide variety of uses. The non-dagger vocations have some great skills, especially MK. However, no one can move as elegantly as the dagger vocations and turn on a dime if needs be.

Allgorhythm (talk) 03:38, June 3, 2015 (UTC)Allgorhythm

I don't have any videos planned. That may change as I try some of the other vocations against Ur-D. I'm curious regarding whether Ur-D is susceptible to High Grapple and would like to assemble a team of three mages with High Grapple as the only skill or the only skill along with Holy Affinity.

I think you should pursue your videos. Some videos demonstrate a spectacular technique--Ghost's Perfect Block/Reflect video is my favorite among his exceptional videos. However, from a military tactics perspective, it's a poor alternative to taking out Daimon in 20 seconds with a direct attack--Blast Arrows or 1,000 Kisses/Dire Gouge against the head (or chest for the 2nd form). Other videos are instructional in nature--they help players learn the fundamentals of the game, unlock achievements, beat difficult opponents. This second type of video should be easy for relatively new players to grasp and help them get through the game.

Allgorhythm (talk) 23:58, June 3, 2015 (UTC)Allgorhythm

Video Submission
Thank you for your Wiki submissions. Please be sure your video submissions are applied in correct format to the wiki. I moved your videos into the correct format, see the Media section in Drake. Please move your other videos into this format as well, such as Snow Harpy. If you are having difficulty using the source coding to do so let me know and I can help you.

Here is an example of how it should look (pulled from Drake):

Media
Gallery=

Dr ag on's Do gm a Ad <font color="#FF8800">mi <font color="#FF9900">n 15:44, June 7, 2015 (UTC)

Video Submission/ Format
Hey Jonggonzales,

(1) Best thing I can suggest is following the source code format I provided above. It may be difficult to translate at first, but you might be able to understand it functionality as you play with it more. If you can't develop a translation I will see If I can develop a template that you can use to simply add your videos. (When my time allows).

(2) We will want to tab gallery pictures first then tab videos. Most wikis follow this format and a lot of the articles have already used this format.

(3) I will see If I can come in and help you clean up the ones you have submitted. Suggestively any new videos you submit you will want to follow the format as was suggested.

Thank You,

<font color="#FF1100">Dr <font color="#FF2200">ag <font color="#FF3300">on's <font color="#FF4400">Do <font color="#FF5500">gm <font color="#FF6600">a <font color="#FF7700">Ad <font color="#FF8800">mi <font color="#FF9900">n 01:45, June 16, 2015 (UTC)

Jon, I would appreciate it if you would re-do your video on Perfect Blocks. The technique, including the description, is incorrect, there is no need to hold the shield out in guard position prior to executing the perfect block itself.

I am therefore going to revert your edit.

Karathrax (talk) 03:28, January 17, 2016 (UTC)

Perfect Block video(s)
" To mitigate my late timing, I found that "pre-blocking" and then quickly releasing and re-pressing at the moment of impact made my window of vulnerability much smaller."

I agree with your explanation, however, you removed a video that had a perfectly executed Perfect Block to do so. What I like about your video, though, is that the Fire perfect block effects are very clearly delineated, and that is also useful information together with your timing mitigation trick.

What I think appropriate is to add your video rather than replace the original one, and rewrite your description such that says in so many words that if the player is not always confident in PB  execution, timing precision can be mitigated by... etc.

Sound good? ;)

Karathrax (talk) 05:45, January 17, 2016 (UTC) awesome video as always :)

q&a time

is the blind spot relative to the dragon or do i have t ostand in that EXACT spot?

also this looks like a differnt place than the dragon i ran into before

mine was in an underground-ish area with thaose blasted skelton mages around Halibel2015 (talk) 06:25, April 7, 2016 (UTC)

lol sorry im trying to learn :)

i havent been there in a while Halibel2015 (talk) 10:19, April 7, 2016 (UTC)

Good morning Jon. ^_^.

For now no, i didn't watch your video regarding the drake yet. My usual routine, pretty much in every game, is trying to find my way first. I tend to look for help and tips when i can't find a way to beat a mini boss, call me stubborn.

It's a predictable beast, as you say, but still quite difficult for me, due to my poor skills as player. I will probably defeat that lizard easly only after several battles, when i will learn its speed and how to dodge quickly. Despite i have now a dragonforged rusted bow, inflicting poison AND torpor, it moves too quickly and i am struggling to keep it in range of the bow. I have to wait, sometimes, untill it grabs a pawn, so i can strike the heart, but so far the battles don't last less than 15 minutes. Well, practice, and more practice, i will get there.

Specially because in post game, dragonlings will be everywhere, and the wyvern that patrols the route to Deos hill has the habit of flying away and i would like to take that giant mosquito down.

Yeah, i am postponing the match with Grigori as much as possible, i liked that dragon, i would have had the choice to let him live for good, instead that fake choice that the game leaves to the player. Not to mention the fact that catching the right floor in the everfall to complete Phantom Deep is pretty much impossible, probably i will buy the wakestones to have the quest done and dealt with. I like challenges, but putting two strong monsters in a chamber is no challenge, for me, is just lack of creativity and a source of frustration. No thanks. ;P

Ranting aside, i am happy i've finally ranked at the maximum all the branches of archery,yayyy! ^_^ I know, hollow victory for expert players, but to me is a big goal.

have a good day, and thank you again.

Grim-Red 10:57, April 7, 2016 (UTC)

LOL :D

i never said i had a life outside of gransys :p

i havent been to bbi much  and now im too scared to.

i can barely handle the enemies on the main land let alone bitter black.

so for now im grinding (and very bored) in gransys and the everfall untill

i have the powers to pwn the butts of the enemies and have a fair chance

on bbi. i also get sidetracked stalking pipa and spying on her :p :v Halibel2015 (talk) 11:11, April 7, 2016 (UTC)

id also like to gripe about levitate

why is it that if i jump off a cliff and hit levitate i still hit the ground full force?Halibel2015 (talk) 11:42, April 7, 2016 (UTC)

Hi.

Sorry for the double message.

May i ask you how do you cope with the freak-crazy-hyper moving camera of this game?

80% of the time, while facing big beasts, the arisen gets boatloads of damage because i can't see what's going on on the scene.

Due to the fact that beasts move too far too much, the camera spins in consequence, so, except great cannon skills and magik archer skills ( that lock the target) i lose the target every time and, most important, i can't see if the arisen is about to recieve a tail strike from a drake, or, maybe worse, a bite from the chimera's snake. And, if i climb the beast, may the gods have mercy, i can't see nothing as soon as the beasts starts to spin around like a throttle.

Bottom line this is the main reason why i struggle with this game and often fail the fights. -_-

I had a "quick" go before work, just a little argument with the drake again ( no idea why it got so stroppy, you know, i was just having a walk collecting herbs, innocently, i swear! Seems neighbors don't like to see their herbs borrowed by others, lol) and took me 45 minutes to get that heart to 0 points because the camera, as usual, was nothing but a rollercoaster. Thankfully i don't suffer of motion sickness caused by videogames.

Again, i re new my wishes of a good day. ^_^

Grim-Red 12:11, April 7, 2016 (UTC)