Talk:Mystic Knight/@comment-26466600-20150605040151/@comment-23878607-20150605181532

I've played that build, too. The difference between most of the balanced builds at 200 is their susceptibility to OHKs when it by heavy blows in hard mode, or by Daimon's spells and physical blows. The 605/605 and this build gets nailed by Daimon's hands and his Grand Comestion, because its weakness is that lower DEF stat. You MUST be an excellent perfect blocker with that gap in your DEF, unless you have perfect Hellfire armor... and even then, well... it's my opinion the 605/605 and this one (which is called Sorcsin sometimes) makes a better MA than MK because the player's harder to hit due to more mobility.

What I noticed after building all these variant Arisens are two things:


 * Getting base DEF and MDEF above 300 is one brightline in terms of better survivability in BBI and


 * Subsequently getting total DEF and MDEF loadout above 600 with armor is another significant brightline. Naturally, the higher the better.

All that means nothing if you, as a player, are willing to carry around Wakestones to revive your Arisen when killed. Personally, I find getting OHKd annoying, especially if it's consistently from the first hit from Daimon's second form.