User blog comment:AeonsLegend/Ideas for Dragon's Dogma 2/@comment-89.143.114.58-20160217075710

The base of the game is pawns, I think. So more options for pawn costumization would be great:) maybe you could have good and evil pawns...ok not pawns, since they are pretty much withouth emorions, but maybe summons? Ability to summon your servants/pawns from heavenly or hellish place:) just adding the option to customize your pawns with horns, hoofs, tails and wings would add some great fantasy to the game. From angels, forest mystical creatures, demons, to mixture of human and animal, it would add all that. And if some of those things add strenghts and weaknesses to a pawn, that makes it even more interestin. For instance, wings add walking speed but your stamina gets drained quicker, while hoofs make you move slower but add to knocback resistance.

And definitly more covnesation options for pawns. If they have to talk, let it be fun:) Good example are Mass Effect and Dragon Age. Your companions talk alot there, but it's a bit of comic relief and it depends on who is traveling with you. To continue the first idea, you can have good and evil chars arguing, men and women arguing or flirting, mages and figther saying stuff like: "No sword or shield can protect you from mages arcane power!"  "Is that so? Then let me sit next one out and you can deal with it yourself." All of that would add a great replay value to the game and make it more fun to switch pawns:)