Talk:Mystic Knight/@comment-75.134.50.237-20131221153850

As a solo player who has beaten the game (and DA) many times on hard mode, I have to say that this is one of my least favorite vocations. Skills are mostly subpar and preparing for a fight typically requires more time than the fight itself. To fully utilize it, you have to basically set-up traps for the enemies and hope they fall into them; not much fun for a more active playstyle. If you are more of a melee character, stick with fighter as the close range of this character isn't actually that great. Abyssal Anguish is the saving grace, but even that does fairly low bonus damage and isn't that fun to use. Likewise, great cannon is too much of a hassle and does too little damage to actually enjoy. Use this class if you like pawns, but soloing is more of a headache than actual fun. I can kill anything faster with any of the dagger classes. Hell, the only reason I choose this over fighter/warrior is because mystic knights can get around on the balconies in BBI.

Additional note before people say, "You're just not playing it right!": I've tried every popular skill combination. This vocation is just terrible for solo play. I also never use periapts/special arrows and can still far outdamage this class with any dagger class, both at range and up close.