Talk:Corrupted Pawn/@comment-86.11.99.35-20130518170443/@comment-91.156.80.90-20130608073649

I think damage threshold means for example something like this:

Some dickweed has 1000 Damage resistance. You hit it with 999 damage. So you do 0 damage.

If you hit it with 1001 damage, then you do 1001 damage.

I have noticed also that game difficulty changed when I was around ~100+ level. Before that fights were pretty tedious. After that, I could 2-4 shot gold or silver knights for example. Before that, they just beat the hell out of me and my hits did nothing.

Some of the game balancing seems to be pretty quickly developed.