Talk:Mystic Knight Shield Counters/@comment-24634511-20200128192349

Data for thunder, fire, and ice at Skill_multiplier_data


 * The initial Perfect Block blast (the one that knocks back) seems to be identical power for all spells
 * It's mostly physical, with a lot of base power (~500)
 * But there's also a magickal component (and can debilitate)
 * Odd example of attack that uses both core Magick AND core Strength
 * Possibly Dark is slightly different damage .. but it's very close - hard to test because goblins are dark resistant, and a lot of other things get criticalled ..


 * Second step is the "spell"
 * Fire spells identical to Ingle spells of the same tier
 * Lightning spells identical to Levin spells of the same tier
 * Ice spells similar to Frazil blast, but generally a little stronger .. also the near/far damage swap for Frazil isn't present in Icecounter (make of that what you will) Power scaling is really good - better than High Comestion
 * Haven't got damage stats for Dark and Holy yet..

Damage for the two stages is separate (as you can see if you pause or slo-mo the game) - if the creature is killed by shockwave, Levin and Ingle may miss with no target..