Talk:Leg-Strength/@comment-11766885-20130711160205/@comment-84.215.74.82-20131201172249

Maybe Kaisinkh calculations was true at July 11, but I don't see how the math adds up according to the current Character Weight page. I understand it like this: If you use Sinew then you add + 20 kg to all numbers in the Encumbrance limit table. If you use Leg strength then you instead use the values from one row down. So if the difference one row down is less than 20 kg then Sinew is best. If it's more than 20 kg then Leg Strength is best.

Only for LL class the steps from one weight class to the next is more than 20 kg, So only for LL class will Leg Strength sometimes be best. But Sinew are in some cases best for all weight classes.

Example: If you are an LL wight class carrying 88 KG, then you will be


 * Very Heavy if you use no augment,


 * Heavy movement if you use Leg Strength (Limit for Heavy movement moved from 85 to 100 kg by Leg Strength augment),


 * Average if you use Sinew (Limit for Average moved from 70 to 90 kg by sinew augment)

So in this example Sinew would be better also for a LL character.

I think that Sinew is clearly the better choice also for M and L characters, only for LL weight class will Leg Strength sometimes be the better choice.