Talk:Magick Archer/@comment-72.223.71.222-20120529092656/@comment-72.223.71.222-20120529214813

Well here's the thing about that..when I purchased my abilities, I mostly maxed out all the dagger skills first, then the bow, however-the magick archer has several different elemental abilities for bow and daggers, so most of those skills from strider/assassin won't carry over. The ones that do that are the 2 physical dagger attacks, hundred kisses and cutting wind. Obviously your passive augments carry over, and I believe they share 1 or 2 core skills bt thats about it. And not to spoil anything (I did post a spoiler alert for any miffed readers out there), but yes you can continue playing after the "main" story. At least I could. It may be affected by a choice you are forced to make in the main story, you'll know when you get there. I was very worried about missing alot of things and screwing up my game but luckily I only had 2 quests cancel on me (unseen terror and the one with the gardener in the prison) but other than that I didn't seem to miss much, and if anything the game is twice as challenging and twice as enjoyable IMO. Hope that helped, see you guys (or rather your pawns) in the rift!