Talk:The Forgotten Hall/@comment-173.165.46.51-20140418031525

My first time in this area was absolutely insane. The Lich was easy (I'm a Sorcerer, which has to be the best class against undead). Managed to drive Death off.

Then to the big room. I got to the far balcony and was raining spells down on Sirens, Corrupted Pawns, and Gorecyclops. Hard to see all the targets, it was a true cauldron of chaos. Somehow a Siren managed to die right in front of me and drop a Siren Tailfin, a component I had been wanting and searching for. I grabbed it, and my priority immediately switched to getting out of there in one piece. In my haste, I forgot to use a Liftstone and instead tried to run for it. Got nailed by a Maelstrom when jumping balcony to balcony and spent several minutes being tossed midair and consuming Spring Waters to stay alive. Somehow survived that to find myself on the floor level surrounded by snarling Garms. Ran for it and managed to sprint to safety. Survived with the Siren Tailfin and two out of three pawns still alive (both rented pawns). So I scored a rarifying material I wanted and had an epic first try.

This area is insanely hard on your first try. Good luck to all, give 'em hell.