Talk:Sky Rapture/@comment-24431732-20160405073618

Pros:

-Combined with a sprint jump, can arguably go as far/farther than Levitate in certain areas. I personally love this ability for parkour on the ruined walls around Gran Soren. Something is really visually appealing about that soaring through the air.

-Excellent knockdown capability if the stab connects. To a lesser degree the brief AOE at the start of the jump has good knockdown, but primarily on small enemies. This skill has staggered a drake while I used the barbed nails and stabbed it in the head. Considering how valuable a stagger in a big enemy is, I keep it for that.

-Good for getting out of a bad situation if small enemies are on you. When swarmed by enemies like grim goblins or wolf variants (hell hounds, wargs, etc.) the initial jump may not knock them down, but it will definitely get you out of a group of them. If you get a lot of practice, you may even use it to jump out of a hoard into a bigger enemy or to quickly change positions.

Cons:

-Hard to hit with the stab unless you are lower than the target or they are a larger enemy. Because of how small the decline is with the skill, ground targets are nigh untouchable unless you are short or they are tall. Arguably less useful for it's actual hit capability on small enemies unfortunately.

-Even if you pick an enemy up with the skill, it is difficult to hit them beyond that initial shockwave unless you get really good with the skill, and even then it's kinda hit or miss. The skill is designed to pick up enemies with you and--to my interpretation--follow-up-stab them for good damage, knockback, and mobility. It does not deliver upon much beyond hard to land knockback and good mobility.

-Travels less distance than blink/burst/blitz and has little to no tracking once in motion. Something like blink strike (or it's variants) can very quickly close ground and track straight to an enemy without direction, often knocking the enemy down or dealing a good bit of damage. Sky Rapture, while cool looking and very capable of knockdown, does not often deliver on damage, actually hitting, and tracking is not noticable if it exists.