Talk:Stat Growths/@comment-69.109.117.31-20140330223213/@comment-1284634-20140527000517

An oversight I'd imagine.

A pre-L10 mage gets one more stat point(total) than other classes each level, and sorcerers get two once unlocked.

It's probably to make up for their horrible health/stamina gains, in which case they just forgot to account for that in later mage levels.

You probably want to limit your levelups as a mage after 10 as much as possible if you're concerned about making a versatile character, but I wouldn't worry too much about it. In general, the mage is more oriented towards healing, buffing and inflicting status effects than doing raw damage anyway, so having slightly lower overall stats than a sorc wouldn't hurt too terribly much. If anything, a mage might want to take a few levels in fighter/warrior to boost (perhaps augment) their meagre health and physical defenses before switching over.