User blog comment:Vometia/Mapping Bitterblack Isle/@comment-33780977-20200119123255/@comment-1471916-20200119124450

My aim was to try to get as many of the doorways to line up as closely as I could manage, and just accept that the end points of the three dungeon crawls weren't going to come back round in a big circle.

I admit that I feel fairly awkward about the inconsistency, especially in addition to dropping entire zones and rotating others, but as a compromise it seemed to make sense in my mind, at least. It may not do it for anyone else though!

And yeah, I know it's a dungeon, but it could still have nice bits. I mean I'm sure it would've been possible to have a few examples of Rose Cottage and The Rolling Green Hills Of Fluffy Loveliness amidst all of the stuff with names like The Grimy Chamber of Painful Deth and the Vault of Farty Smells.