Talk:Bitterblack Isle/@comment-25154105-20140708145603/@comment-99.168.110.76-20140922034348

Old comment but reply I must! Like most RPG's, you are capable of leveling beyond the level requirements of an area. When the game suggests 50, and you go at 100 with a full Dragonforged set of your favorite gear, IT IS NOT THE GAMES FAULT YOU ARE WINNING, YOU ARE PLAYING CORRECTLY.

try the zone at a lower level, stick to gear for looks over stats, and enjoy the encounters for their mechanics over stat abuse. Look at Skyrim and that brokenly overpowered crafting system, you could abuse it to one shit anything on any difficulty. In Oblivion you could abuse Spell reflect and camouflage to become permanently invisible and immune to spells.

As a stat gaining RPG, the game allows you to grind up and face challenges beyond your skill, this let's those bad at this game still grind up to defeat challenges that others might face at a lower level. Someone might not be able to clear the boss until they're max level, others could clear this at 30. Have you not seen those Dark Souls 1v1 only run's?

Game balance and difficulty has a lot more nuances than your accounting for. Beating a game that is supposed to be beaten doesn't mean its easy, that's the intended result.