Talk:Witchwood/@comment-3498155-20171017141914

Back in 2014 I could never get doublejump to work here. You got "close enough" but the ledge grab never happened. Then today it dawned on me I never tried the weaponless-melee approach. Sure enough - jump, heavy attack, doublevault. Grabbed the ledge and got up, first try. Dropped down to verify a second time... aaand it didn't work, lol. 5 more tried then I got it again. Dropped down again, and tried again. For 5 whole minutes.

It's to do with the odd cliff face angles - you don't exactly get a clean straight approach. After 50 attempts and 7 rewrites of the following paragraphs (still not happy with it though), here it is. Facing the cliff, stand between the treasure chest and the tree east of it. On the minimap the Witchwood map exit will be almost directly south of you, while your character's triangle icon will be pointed south-southeast.

Still facing the cliff, pan the camera upwards so that the ledge is in the middle of the screen; you'll get some sky up top too. Look at the ledge, the leftmost end of it. Your Arisen is standing roughly in the middle of the screen, while the leftmost end of the ledge is approximately halfway between the left edge of your display and the center where the Arisen is. THIS is your target, the almost-leftmost end of the ledge.

From your position, turn left slightly then sprint for the cliff. Just before you slam into it, jump. Just before the apex of your jump, pull left even more and hit heavy attack - when the heavy attack animation happens, pull right and mash the second jump (doublevault). You should comfortably rise head and shoulders and torso above the ledge, and the grab animation will happen. Congraturation.

Troubleshooting: the eastiest part to screw up is the heavy attack. There's a directional jerk here because of the friggen' angle of the cliff. In a failed attempt your Arisen will rise only slightly or even fall while executing the attack. Done correctly the heavy attack looks like your Arisen bashed his fists against the cliff, propelling him up even further.

I can consistently (2 out of 3 attempts) pull this off now so I'm comfortable saying that doublevault works, albeit with the no-melee-weapon exploit. If the directions were hard to understand... yeah, it's an annoying jump.

TL;DR: you want to aim for the leftmost portion of the ledge, but start your jump a couple of paces to the right of it - and you'll need to use the no-melee-weapon heavy attack exploit in the middle of your doublevault.

This is good news, at least for me - no need to waste one portcrystal on the ledge now that I can get up to it with doublevault (staves were never an issue, levitate is much easier to use here).