Talk:The Bluemoon Tower/@comment-24.59.30.193-20120707201653

You don't have to fight the griffen here, you can really kill the griffen when you first fight it by grounding it and just burning the hell out of it. Killing it will end the mission their but only the inside path of the tower will be open. It sucks if you are trying to go and collect all the scatered items in the tower, which is really useful stuff. The easiest way to prevent this is to be a strider/ranger and just pelt the griffen w/ arrows while it's in air. It's best not to have a sorcerer or just not have any powerful spells. When the griffen is at 1&1/2 bars left, the griffen should leave the fight. If he doesn't, just continuosly hit it with arrows until it leaves. the fight will be longer, the path is filled with theives(in ALL vocations) but it is definitly worth it.