Talk:Master Thief/@comment-44500340-20191129114244/@comment-44500340-20191201003320

@Zadymek: My pawn does shout out "Destroy/Aim for the tusks" or something to that effect. The pawn also says "Forget the beasts, I'm going for the loot" - again, something to that effect.

@XuEn: With Scarlet kisses - the pawn defaults to that. I found that the pawns will favour attacking skills rather than using the passive skills. Here is what I had wrote in the Mad Dash section:

" I've noticed that it seems more likely for the pawn to use this skill(Mad Dash), if your first three skill slots do NOT contain skills such as Brain Splitter, Cutting wind etc - basically any skills that cause high damage as the pawn will always most likely use those instead. (Unless of course you remove the bow completely). "

Advanced Trigger - Pawn will spam as most enemies are weak to fire. Also, it puts the enemy far away from the user/pawn after execution.

Implicate - The pawn sometimes uses this on a grappled enemy.

Soaring Stone - Best option. Fast execution and the enemy is hit vertically and not horizontally, landing in the same spot it was hit. Also, even if the pawn does execute on a grappled enemy, the enemy is not knocked out of the grapple.

The tricky thing wth this build is that you have to dedicate a ring slot to soaring stone. You also need the "Morbidity" augment due to the lack of multi hit skill moves in order to inflict the blind status which can only be done with the core skills in this set up.