Talk:Toxicity/@comment-24634511-20140809001727/@comment-24646286-20140810051411

This I have got to test and reconfirm too. Personally I don't use it while playing as Assassin as I don't find Snakebite all that useful anymore and it is the only Assassin skill which this augment possibly activates for.

While using Sorc with High Miasma however I did see a difference in how fast I could kill enemies. "Cumulative Damage" means dmg from the poison debilitation as well as the attack and the "poison attacks" are only these FOUR, to my knowledge, Miasma and High Miasma, Spiderbite and Snakebite.

For further tests, my prime subject will be Death. What I already do is spawn him in the  Fortress of Remembrance and sometimes he gets stuck in the walls at the end of the bridge. Like the "maathaafaakaa" I am I use H.Miasma to kill him without him ever noticing me (cuz he's stupid and he's stuck). With >2900 Mag, the Adept's Hat to increase sigil duration, 4x Demon's Periapts I can take Death down to 1/8 of his last HP bar after 4 H.Miasmas. This is WITHOUT either Toxicity or Preemption (cuz he didn't notice me Preemption should work). I've done this 4 times so I know the exact method but I never thought of using those two augments >_< Now I'll test this out with both Augs one at a time and then together to see if he dies quicker or if every damage tick takes away more health.