Carrying

Carrying is core mechanic in Dragon's Dogma.

Description
Carrying allows the transportation of small and medium sized objects.

A wide variety of animate and inanimate objects can be carried - inanimate objects include barrels, boxes, rocks, and pots. Animated (living) creatures cab be carried, but generally must be in someway incapacitated first, or surprised.

Most or all small and medium sized foes can be carried, including bandits, saurians, and goblins, as can fauna such as Boar. Almost all dead animals can be carried, including giant ratss and spiders.

Any carried living creature will eventually try and succeed in freeing itself - whether friend of foe. Incorporeal cretures such as ghosts cannot be grabbed. Giant monsters such as ogres as too big to carry.