Talk:Bandit/@comment-76.189.45.225-20150520204740

Bandit archers are the most unbalanced pieces of shit in the game. They get to rapidly spam knockdown attacks from long-range that deal huge damage, and they soak up punishment as good as fighters. How about limiting their ammo or something? Here's an example of balance: As a sorcerer, my trade off is having to be a punching bag while I try to fire off a spell. So what's the downside to an archer? Are they just too cool and awesome to have weaknesses?