Talk:Morbidity/@comment-95.177.63.194-20140707124911/@comment-87.115.176.64-20140712204617

Bump.

Would be great to know if this augment works and isn't broken, as I don't know how to see the 30% damage increase.

From the description notes:

''Increases cumulative damage to foes you debilitate with non-Archmagick attacks by 30%. (i.e. Your Strength is augmented by 30% against any enemy you've debilitated with, for example, Poison or Torpor) ''

Is the damage increase from the melee/skill attacks?

Example - My dagger/staff attacks do 30% more damage on an enemy I debilitated with topor)

OR

Is it from the debilitation?

Example -  torpor status inflicts 30%  more damage? (which wouldn't make any sense...?)