Talk:Exequy/@comment-45002872-20200223044213

Snooping around the ARC files, I read up on this skill. Exequy has a long list of this... name="id" value="0" name="frame" value="30.0000000000" name="efSize" value="0"

name="joint" value="2"

...at all different values. "Frame" in particular ranging from 30 to 9999999. I changed all the "frame" values to "9" instead, and replaced the file. Using exequy on a metal golem, its circle filled instantly and was destroyed. Goblins also filled instantly. The drake at the devilfire grove filled instantly too, but couldn't be destroyed by exequy. Lower value = faster charge, higher value = slower.

Another line in the skill is "name="addRate" value="1.5000000000".

When increased to absured values it also instantly filled the circles. Exequy has a "addrate" of "1.0000000000" and the high version has a value of "1.5000000000". Reads like a 50% increase, but others here have gotten different results testing. Perhaps other variables change how fast exequy charges?