Talk:Badge of Vows 95/@comment-31722422-20170425212845/@comment-31722422-20170426170940

I think encumbrance makes a difference too, though not character weigth (mine is 95kg). I always try to ensure I have a "very light" encumbrance when doing difficult jumps. I'm a newbie so haven't tried with different size characters.

I thought the jump points were fairly simple to spot as they're usually at the high point of two sloping slabs, though since I'd come down that route first before seeing if I could get back up, it may have seemed more obvious.

The noon flower ledge I found easy with levitate but I struggeld with double jump, though I did manage it with a very light encumbrance a couple of times. I'm not very good at yet at using sunflare, etc to increase double jump but imagine it's fairly easy for those who are.

Another thing with that jump is my  pawns always get in the way so I kind of have to rush it to get a clear jump. Some of the badges are definitely easier if you ditch your pawns first e.g where you want a clear run at a tricky jump, want to use a harpy or a stack barrels.

I made the Witchwood jump the first time I tried and thought what's the problem? Why are people wasting a port crystal here? Then every time I tried after I struggled and wondered just how I managed that first time!