Talk:The Shadow Fort/@comment-24634511-20180804122811/@comment-24634511-20180804151328


 * 1) first I get screen captures, then I chop the tops and bottoms off (all the text and button prompts), and stick them together to get one big map. (do the same for upper and lower levels)
 * 2) Next is the fiddly bit - using a combination of convert to B&W, edge detect, and/or photo-filters like "pencil sketch" I convert the image to as near to a black and white line drawing as I can get.
 * 3) second fiddly bit is to extract the useful stuff from the noise in (2) .. I use the "Magic Wand Tool" in paint.NET ( https://www.getpaint.net/doc/latest/MagicWand.html ) to select the useful lines I want. The use the "invert selection" function to select everything else, and press "DELETE" - this basically leaves me with a line drawing of the map, on a tranparent backgroun.
 * 4) next step is tidy in the missing gaps - this is just drawing in lines - I need to make all the lines continuous for the next step..
 * 5) Again in paint.NET - I start filling in the map - just use a "flood fill" - one color for each type of terrain - each fill goes in a separate layer (important) that stack on top of each other.
 * 6) Next step is tidying up - there's usually lots of bad errors that need hand editing out.
 * 7) Almost almost finally - I adjust the transparency (and color) of each layer (on top of a white or black base) until it looks more like a map
 * 8) Almost finally use the "merge all layers" to make the .png file.
 * 9) Labels and chest numbers go on top last.T

I been using paint.NET but have used GIMP, and things like Image Magick and Photoshop should have the same tools. The most helpful bit is the "Magick Wand Tool", and the edge detecter filter is essential too. It keeps actual drawing to an absolute minimum