Talk:Edmun Dragonsbane/@comment-24524001-20140210192105/@comment-101.176.134.14-20140213143701

I don't believe Edmun is botched at all. The amount of exposition and his importance as a character seems to scale just fine. There isn't much, because there doesn't need to be. He's initially glorified, and presented as the pinnacle Dragonforged in the game. A great duke (though in this case, dukeship is presented as kingship) that has previously bested the Dragon and kept Gransys protected.

But when you finally defeat Grigori yourself, his quite inglorious past is uncovered. When his fall from grace occurs it exposes that he sacrificed his beloved, either due to selfishness, cowardice, or a combination.

Obviously this is also represented in Edmun's physical change. The way the player perceives him as a character changes visually, as well as mentally, after he regains his mortal form.

Now I won't deny that there isn't much to be fleshed out there, but minimalistic exposition for archetypal characters definitely works better than tacking anything except what's necessary to make them an archetypal character on.