Talk:Mystic Knight/@comment-12.130.180.88-20160215213408/@comment-12.130.180.88-20160216221501

Assuming you DON'T multiclass lol? That's a terrible assumption because most people WILL multiclass. How many people are playing 200 levels of the same class? Very few to none is the answer to that. Furthermore Bastion reduces damage, not stagger/knockdown, and Audacity reduces stagger only when charging abilities, not in general. Those are Warrior augments anyway, so going with your no multiclassing premise, how does any of that help the Fighter avoid stagger/knockdown better than a MK? Finally, it is NOT a weakness of the class. MK is my fav vocation, I've spent more time as that vocation than any other across 4 files, and stagger/knockdown has never been an issue for me. I've never thought, "Man I wish I didn't get knocked down so much." In other words, it's not an issue I've had to cope with too much as a MK, so it's not a "weakness" for any of my MK's I've played with in 4 different files lol. Besides, it's not like Warriors and Fighters cannot be knocked down at lower levels like everyone else, and at higher levels the armor they all wear makes it a rarity for all 3 classes. My current MK never gets knocked down. Granted that's at level w GF Hellfire armor, but that's my point though. It's all about the armor/gear & character size it seems to me.

Back to the point about is being downright silly to assume people aren't multiclassing, well I do like most people, so any augments that reduce stagger/knockdown for Warriors can be equipped by the MK negating that difference, and there are no Fighter augments that reduce S/KD. So why are those two vocations allegedy "innately more tanky" like you say? What is innate about it? Do those 2 vocations just automatically get a S/KD resistance stat boost when playing them that other vocs don't get? Because their individual vocation pages don't say that anywhere, and I'm sure they would if that's the case.