Talk:Autonomy/@comment-50.134.207.151-20130629181811/@comment-81.207.20.154-20130731222621

I do not know how it was before Dark Arisen, since i only started playing after DA was added to the game... But i kind of wanted to know how that much power would have worked out for me as a "Big Spell Caster (sorcerer)".

I love being a 1-10 Mage - 10-200 Sorcerer. It gives me low defense but insane power. Added to that that i love playing solo and love the uber spells (insane casting time, what what do you want) i wouldn't mind it would acctually get that insane boost.

For classes that just rampage through the game (all but the Mage, Sorcerer and Fighter) it might be overpowered, but for the time it takes for the 3 i named to get a good hit or charge a deadly skill it would be well worth the bonus IF you manage to land the hit.

You see people take down the toughtes bosses with Core Skills, Blast arrows and other fast tricks. But i have yet to see a person fighting Diamon (best example) using the 4 uber Sorcerer skills/ Arc/ Great Sacrifice/ Great Gamble and those sort of skills.

The nerfs might have been needed for quick stuff, but at the same time it made the most awesome skills in the game (personal preference) extremely weak.