Talk:Experience Points/@comment-33780977-20190627150929

I write here cause one person brought my attention to this article. I have some notes regarding influence of Pawns on XP gain.

1. Lone Arisen should be counted as base. For some reason some wiki creator/s have set full party of the same level as base. Why? It's not like it's easier to assemble this squad rather than rid of all pawns. Go figure.

2. Anyway, if we temporarily agree that just the Arisen DO is the base for XP gain calculations, then each party member added would bring penalty of -25%XP, rather than each vacant slot bring +25%XP bonus (small change, for the sake of convenience).

3. So, there is a penalty for having Pawn by your side, even if corresponding with your level. And it supposed to be 25%, right?

I quickly measured influence of Lvl 44 pawns on XP gain of Lvl 44 Arisen. Was killing Giant Undead. Arisen - 1563XP Arisen+Support Pawn - 1250XP (313XP less, which is ~ 0,2 of the base) Arisen+Main Pawn - 1250XP. As we see, mine or hired, any Pawn reduces XP gain the same, and it's more like 20%, not 25%, change ( 0,20002559 of the base to be specific ;) per FIRST vacant slot. Arisen+Main Pawn+Support Pawn - 1000XP. Again, 20% less, for the occupation of second vacant slot.

Now, you may be wondering what comes with the THIRD slot occupied.

Arisen+ 3 Pawns - 800XP. Again, 20% less than above.

4. Now for the bonus for level difference. I picked Lv. 14 Pawn for this.

Lvl 44 Arisen+ Lvl 14 Pawn - 1563XP.

So, it's like Arisen gets 20% penalty (for having a Pawn) and 20% bonus (cause Pawn is 25 levels below)? Not 25%?