Talk:Seneschal/@comment-26091177-20161219003547/@comment-5847779-20161221144708

Hmm, I disagree I think the game could do a better job giving you story immersion. You could always leave the side quests with extra story info out of it, but I feel the main story should be explained better. Not everyone is willing to play games like this many many times.

I had to get through it the hard way since I wrote about 90% of the walkthroughs on the wiki and tested almost all different ways of doing things. That way I also found out more information on the story. Now when I play I don't do half of that stuff anymore, because it's not needed to advance and that way my playthrough becomes bleak.

But if you don't do some of the missable sidequests in this game you're going to miss out on way too much. The Salvation questline is optional. The Madeleine sidequests are missable. The Witch hunt sidequest is missable. The Arisens bond is missable. The Aelinore sidequestline is missable. In fact even if you do this last quest it doesn't explain anything about whoe "Lenore" is. The first time I thought the Duke meant Aelinore. It's never explained that this is his previous beloved that he sacrificed to the Dragon (probably a Pawn as well).

The way you work your way to your "beloved" is totally not apparent. In fact most people max out affinity with a character 7 hours into the game (probably Selene), but unless you never do any other quests this is not the person you will see taken by the dragon.

I mean there's many things wrong with this game. The whole leveling system is broken, making the game after level 20 pretty much steamrolling. Some Vocations are beyond overpowered (Magick Archer, Assassin). I mean killing an Elder Ogre in 3 seconds is not exciting. The story, although interesting, is too superficially explained.

Even with all the shortcomings I can't help but love this game.