Talk:Metal Golem/@comment-24634511-20200126233104/@comment-24634511-20200130202148

Possibly very high damage (172520) is partly explained by the golem having multiple body parts, each being hit by the same blastwave. I can't explain the "exactly double" part.. (unless one time you managed to get a sneak hit before it noticed you)

But those spell power numbers are way higher than I ever remember seeing.

>I also think its strange is that the golem took half damage when fired directly at as opposed to fired next to.

Possibly the exactly half damage is due to "occlusion" - sometimes the game does very simple checks to see if shockwaves/blasts hit (eg standing behind a wall can avoid close range ground waves) - it could be that parts of the golem on the direct hit where shielded by it's own 'hitbox'. I suspect it's something else though. Possibly it was anticipated that people would fire strong magick at the golem and just added a 50% nerf .. I dunno