Talk:Magick Archer/@comment-33721139-20171121093525

There are many ways to build an MA to be effective, I personally went for the glass canon approach, leveling mainly Sorcerer to 200, although I did put a few levels of MA in there to increase my magic resitance, which is useful to have end game, paricularly in Bitterblack. The end product was a chr with 820 base magic and a very high (cant remember the exact number) magic resist but very low physical resist.

With gear and relevent augments (blackwing bow, trophy armour set, diadem) I get just under 4k magic attack unbuffed.The real OP of the MA actually is the skill Magic Rebalancer. If I cast that 4 times, its effectively increasing my magic by 1.8.

All mobs absolutely melt from my bow attacks, yes I do have to be careful not to take physical damage but honestly most bosses arent alive long enough to damage me (hard mode makes no difference if you arent taking damage in the first place). Even UI Dragon (offline) can be killed in a couple of mins with this build, taking no damage, Daemon in his true form is a walk the park and Death takes enough damage after a few volleys that he de-spawns.

If I could do it again (and in fact I am currently) I would go down the road of a hybrid build rather than magic focused build, purely to increase the challange in the end game.