User blog comment:Soldierscuzzy/Got Questions? The Dragon's Dogma Developers Have Answers/@comment-4237253-20120623030208/@comment-99.28.91.204-20120706012618

My main concern is with the drastic decline in difficulty as the game progresses. This makes a great game less great, while you lose some replay value, which is a shame. Some possible solutions:

1)Monster difficulty scaling with high levels (with better loot for a reward).

2) A lock out period for healing and stamina consumables or simply an animation that makes you use them in real time with a vulnerable period.

3) A difficulty setting at the start of the game.

I love the game, but I really need a challenge to stay interested. Thanks for all the hard work!