User blog comment:Soldierscuzzy/Got Questions? The Dragon's Dogma Developers Have Answers/@comment-1411168-20120625142955

First off, awesome game. It's a shame that it didn't get the advertisement that it deserves. On to the questions!

1. What kind of pressures do the publishers place on you, the developers, to add/remove/change parts of the game in order to fit their business model? Examples would be the rift crystal system, locking content on the disc, etc...Granted the game was developed and published by Capcom, but I'm looking for past experiences as well.

2. What was the biggest influence in the creative aspect of the developmental process? Certain games, experiences, and/or an apple falling from a tree?

3. What's the favorite snack among the team? This is very crucial....