Talk:Pawns (Offline)/@comment-86.24.211.33-20120618224343/@comment-6298283-20140316050301

Yeah, never quite understood the augment thing. The game will ask if you want to change your skills on vocation change. How people remember primary/secondary but overlook augments is beyond me. Hopefully in DD2, each vocation will have its own "save state" so all skills/augments set as that vocation are remembered and automatically restored during vocation changes.

As for inclinations, I hope there is a real overhaul here. I can appreciate the attempt to make a dynamic system where the pawns "adapt and change and 'learn'" but what we have is something more cumbersome than it should be. I know inclinations can change on a whim so I check my pawn before each inn visit. Most people could care less about fumbling through status screens and keeping items on hand to revert inclinations back if they changed. A macro system like the one in Dragon Age in place of the current inclination system could be ideal.