User blog comment:Conan's Armpit/Magic gameplay ideas for Dragons Dogma 2/@comment-10707282-20131005031426/@comment-11766885-20131011175206

Thanks for your comments. I do agree that memory casting could still become tedious. I haven't refined the idea since my original post. If there are a couple more comments I'll revise it.

I also think changing weapons quickly without menus is a great idea. I also had a similar thought when using the Assassin class.