Talk:Iraklis/@comment-4613046-20131120193326/@comment-99.121.10.9-20140227050254

Kinda late but just like to point out the math here is wrong. According to his method if the Crushing Blow did 150% damage then the weighted damage on the weapon would be 7993*1.5/4 = 2997. Notice how it somehow would deal less damage even though it's special effect is periodic bonus damage? The correct formula would be 7993 * (1 + (4*.25)) = 15986. You will always deal at least neutral damage with a 25% chance of dealing 400% more damage (or 500% total). So your weighted damage would be the 100% neutral plus the 25% chance of doing 400% more or .25*4.

Another way of looking at it using the 500% total damage on crushing blow is since a crushing blow and a normal attack cannot occur at the same time your chance for doing a neutral attack is 75% while your chance for a critcal is 25%. So you do 100% neutral damage times 75% and add that to the 500% critical damage at 25%. (1*.75)+(5*.25) = 2. So the average weighted damage is double.