Dark Arisen Bonus Enhancements

Enhancements which may occur in purified Bitterblack Armor Lv.3.

Head Armor Enhancements
Grave Veil, Carrion Veil, Hood of Shadow, Hood of Oblivion, Nether Helm or Hellfire Helm. One of listed below:
 * Possible bonus enhancement for:
 * "Extends duration of equipped skills." (Also with Adept's Hat)
 * Extends duration of certain skills.
 * Mage's Anodyne, High Anodyne and Grand Anodyne by 5 seconds.
 * Mage's Halidom and High Halidom by 5 seconds.
 * Sorcerer's Miasma and High Miasma by 10 seconds.
 * Sorcerer's Lassitude and High Lassitude by 10 seconds.
 * Sorcerer's Petrifaction and High Petrifaction by 10 seconds.
 * Mystic Knight's Great Cannon by 5 seconds.
 * Mystic Knight's Vortex Sigil by 5 seconds.
 * Magick Archer's Perdition and High Perdition by 10 seconds.
 * Magick Archer's Shadowshackle by 5 seconds
 * Magick Archer's Magick Rebalancer, Sigil by 5s and buff duration by 20s.
 * Magick Archer's Vortex Trail by 5 seconds.
 * Looks like there is no benefits for other skills.
 * "Boosts Strength when you've been noticed by a large group of enemies."
 * Increase Strength and Magick if spotted by certain number of enemies.
 * By 5% if 1 or 2 enemies.
 * By 10% if 3 or 4 enemies.
 * By 15% if 5 or 6 enemies.
 * By 20% if 7 or 8 enemies.
 * By 25% if 9 or 10 enemies.
 * Not tested against larger number of enemies.
 * Not working against enemy's Pawns in Chamber of Lament.
 * "Slightly reduce damage from bow attacks."
 * "Reduces damage from bow attacks."

Torso Armor Enhancements
Grave Mantle, Carrion Mantle, Coat of Shadow, Coat of Oblivion, Traitor's Armor or Hellfire Armor. One of listed below:
 * Possible bonus enhancement for:
 * "Gradually restores small amounts of Health."
 * Regenerates 0.9 HP per second.
 * Stack with "Restorative Effect" enhancements.
 * "Gradually restores Health."
 * Regenerates 4.5 HP per second.
 * Stack with "Restorative Effect" enhancements.
 * "Your delibitations naturally heal themselves more quickly than normal."
 * Halve the duration of debilitations.
 * "Has a slight restorative effect on pawns near you." (Also with Adept's Robe)
 * Regenerates 3 HP per second.
 * Affects Arisen if equipped by Pawns.
 * Stack with "Restores Health" and others "Restorative Effect" enhancements.

Arms Armor Enhancements
Grave Claws, Carrion Claws, Gauntlets of Shadow, Gauntlets of Oblivion, Sinner's Gauntlets or Hellfire Gauntlets. One of listed below:
 * Possible bonus enhancement for:
 * "Extends duration of attribute boosts applied to you."
 * Buffs lasts 50% longer.
 * "Slightly restores Stamina when you deliver the killing blow to the enemy."
 * "Restores Stamina when you deliver the killing blow to the enemy."
 * "Boosts the power of normal and magick shields."
 * Not avaiable for Grave Claws and Carrion Claws.

Leg Armor Enhancements
Grave Greaves, Carrion Greaves, Boots of Shadow, Boots of Oblivion, Betrayer's Greaves or Hellfire Greaves. One of listed below:
 * Possible bonus enhancement for:
 * "Slighty increases maximum item-carrying capacity."
 * Increases weight limit by 10.
 * "Increases maximum item-carrying capacity."
 * Increases weight limit by 20.
 * "Boosts movement speed while casting spells."
 * Increase movement speed while preparing spell till release, like Gicel or Seism for example.
 * Do not work if spell is already released and active, like Fulmination.
 * "Prevents wind from affecting mobility."
 * Similiar to Stability Augment.
 * "Extends duration of you enemy holds."
 * Not avaiable for Grave Claws and Carrion Claws.

PLEASE NOTE: INFORMATIONS ARE INCOMPLETE AND MAYBE INACCURATE