Bugs (Dragon's Dogma)

This page contains all Bugs or Glitches in Dragon's Dogma.

An Innocent Man

 * After speaking to Ansell he doesn't move nor can you speak to him. This can easily be fixed by leaving the dungeon and back out into Gran Soren and returning. If this doesn't work, getting caught by a guard and put in the dungeons yourself, then using a Skeleton Key to escape your own cell should trigger a conversation in which Ansell says that you went far away, fixing the problem.

Duchness in Distress

 * Aelinore will sometimes get stuck on ladders. You need only to jump, grab her and leave her on the ground right after.

Gold Idol

 * Please note: If the Golden Idol is forged, the discount for the original copy will be bugged and is nullified. (Dark Arisen: The bug seems to be fixed.)

Great Cannon

 * When using an elemental weapon--one that is permanently enchanted--, one may notice that the orb does not take on the element of the equipped weapon. This is a bug, as the orb will still inflict elemental damage to enemies. (Tested on goblins and bosses in BI using Eden's Warden)

Lost and Found

 * The quest won't trigger properly if Witchwood is entered from behind, Quina will not be there, although pawns will still say that a woman is ahead.It is only possible in NG+ and beyond if a portcrystal and ferrystone are used to enter the Witchwood through the back.
 * Solution: Exit Witchwood and re-enter through the front entrance.
 * You will not be able to report Adaro about Quina's returning, if you get Guardsman Sought quest, before Lost and Found is complete. More to say, Adaro will go to Witchwood with you and return to Cassardis, but you will be unable to report him about Quina's returning. This can cause trouble if you are not so strong enough to complete Guardsman Sought and Adaro will follow you everywhere while you increase your level to beat Guardsman Sought and can be accidentally killed. If so, you will not be able to complete both quests at all. Nothing is known, if you can report back to Adaro about Quina's returning after completing Guardsman Sought.
 * Solution: Try not to take both quests at the same time. At least if you are not sure that you can successfully complete Guardsman Sought quest.

Ophis

 * It is possible for the players to have difficulties in speaking with Ophis. After feeding Ophis' cyclops, she may not prefer to speak with the Arisen, no matter what you do. The solution is simple. When Ophis becomes hostile, attack her with your fists. Attacking her with weapons may kill her easily so it is advised to attack with bare hands. Deal some damage so that you can carry her. When you grab and carry her, jump down from her castle and continue to carry her outside from her domain. You may carry her to the area where the cyclop is located on the  narrow passage. Drop her and she will just frown for carrying her like the other NPCs do. Once she does that, speak to her. When Ophis is outside from her domain, the game resets her status and does not become hostile to male characters. She only acts as a unique NPC when she is in the  Heavenspeak Fort.

Search Party

 * It has been reported that by completion of the quest and by taking all items and pages from storage as soon as you got your main pawn, the cutscene plays and Reynard leaves but is back again after a short while, ready to trade. Confirmed on both PS3 & 360 versions.

The Wyrmking's Ring

 * If during the Griffin's Bane quest you killed the griffin before the second gate to the top of the tower could be opened, then the door appears unopenable. To get around this, simply use the barred metal door that can be opened from the other side. It's possible for a Magick Archer to use Sunflare on the door to successfully open it. Using one of the explosive barrels lying around can be used also. Confirmed: Sunflare will render the door passable.
 * If you speak to Mellard before speaking to everyone in the castle, he will tell you where Salomet is. However once you talk to everyone in the castle and the quest updates, the quest log will state that you must inquire about Salomet and the quest marker will never update. To bypass this bug, go to the Ancient Quarry and the quest will continue normally.