Talk:Witchwood/@comment-170.215.170.86-20120602173940

The seven or so extra golems in Witchwood - the two abreast of Selene's cottage, plus the ones beyond in the area opened during 'Witch Hunt' - don't seem able to be woken. Puzzling, because no golem, snoozing or angry, is just a setpiece. Plus, there's one in the middle of Area 2 who's made entirely out of gold ore - what can I say, I want to mine his corpse. Anyone know if these golems can be woken at any point, or if there are any specific criteria or requisites to their arousal?