Talk:Ferocity/@comment-30364237-20190402142451/@comment-30364237-20190403142206

Well, I know. You cut my question at an essential point though: "...which increase (change) the QUANTITIY of attacks..." (...but make the core damage per hit.) Of course, if those skills DON'T make the core-damage in any way (no matter if less or more/hit), I don't think, ferocity involves here... Perhaps, it's worth testing it. I must admit, I'm too lazy for this... ^^ (I also don't know, how to get damage-numbers... At least I don't see any damage numbers. Only a health-bar...)

I have some skills in mind: thousand kisses (dagger skill) Fivfold/tenfold flurry (bow/Longbow-skill) great windmill (sword assassin-skill)

I don't think any other skill just improves the quantitiy of core attacks... (If this even is the case with the skills above, of course.)