Talk:Stat Growths/@comment-69.133.63.250-20120613080605/@comment-4947746-20120630000056

There is so much incorrect stuff in your post my post may get fairly long.

First off, you obviously dont know what competetive means. It means "1.  Of, involving, or determined by competition: competitive games." Competition means (amongst other fairly similar things) "1. the act of competing; rivalry. 2. a contest in which a winner is selected from among two or more entrants".

Now with that cleared up, what does trying to achieve or surpass previous achievements have to do with competition? Well let me answer that right away, it has nothing to do with it.

Anyway, onto your hilarious "It's a straw man argument because you are shoehorning a class to fill a role that while it parallels your aim, does not summarize it. " section. (Which I assume relates to my pointing out that the MK gets the fighters stats, and the rangers the Assassins)

The Mystic Knight gets a variety of magical attacks, and a variety of buffs that ONLY work if you are using your shield. Does defence assist shield use? No. Does magic defence? No. So why then do you feel that the mystic knight "exemplify" those stats when they dont even factor into its gameplay when being played properly? You havent thought about it obviously. Using magic and blocking with your shield both drain, what boys and girls? Stamina. So since the MKs intended gameplay is entirely dependant on stamina, what would you say its primary stat is?

The fighter however gets some shield use buffs, however none to the extreme of the MK, what DOES the fighter get however? The skin skills, which do what? Amplify your existing P-Def and M-Def. So, when a classes top tier skill uniquely amplifies a certain stat, would you say that stat is intended to be a primary stat for that class?

Make sense to you now? Should I also lay out why the class focusing on slow but powerful attacks from a long range and suffering weakened defences, damage and mobility is thus attack focused and why the class that is supposed to run around the battlefield spraying large amounts of weak but quick attacks with high mobility is stamina based?