Talk:Phantom/@comment-33780977-20180801102251

So

I've beeen reading some notes at concept arts from Design Works artbook. And there're some interesting ideas there that basically support all I observed:

1. Ghost starts as a small "gathering of souls" called "Stage 1". Weak and it's attacks are weak too.

2. It grows as it gains next "power level" AKA "Stage 2" and becomes surrounded by mist. As a result of feeding on a host I suppose. Anyway with the "size" its attacks gain more power (and it can perform Heavy Possession?) and it's more damage resistant too.

3. It immediately shrinks when damaged. It's a matter of dispersing these souls that it consists of.

I've seen all of this in action. The only concept that Capcom didn't realized was ghosts attacking different body parts.

Also, according to artist Matsushita's notes Phantasms are "elite Phantoms" while Specters are pure evil spirits only wanting to gain controll over their target and drag them to afterlife.