Talk:Holy Furor/@comment-146.114.64.117-20130326164200

I wanted to restate what someone below mentioned, as I tested it on Xbox (with DLC, but that shouldn't matter). This was against the post-game guards, as well as the mass goblin pack at the western healing spring:

-As long as you do the full cast of Holy Furor (not Holy Glare), the spell can be spammed indefinitely. As you're casting another when one is in play, your stamina will regenerate very quickly.

-If you manage to cast a second Furor while the first Furor is still in play (get Wyrmking's Ring and Articulacy), two Furors will show for about 5 seconds.

-It's fun to set up the initial one in an area that the mobs can't reach, and when you finish, hop down and start casting the next one. See how long you can last without being knocked down by anybody.

-If you do get knocked down, you won't get the fatigued animation at all (but your stamina will still be low), allowing for a much quicker recovery.