Talk:Mettle/@comment-23878607-20141027205252/@comment-23878607-20150407165511

That's merely a different way to play.

If a hired pawn will self-maintain and keep me alive when I get hit by a heavy blow in less than a fraction of a second by using multiple group curatives, why bother with a mage? I don't have to open the inventory window to address my own health, since any pawn in the party will automatically do it if necessary.

I don't mind carrying stuff, because I don't move out of Light into Average unless I'm carrying more than 70kg of stuff (which, amusingly enough, is more than the weight of my alt's pawn). I find Mage spells too slow and tactically insufficient in terms of power; the few spells they have in common with Sorcerers are not those that get synch bonuses.