Talk:Beatitude/@comment-79.161.240.120-20130807202837/@comment-4613046-20130807204707

I could be wrong, but I believe this is how healing works in Dragon's Dogma.

Healing generally works as instant heals, meaning if something heals you for 200 health you get that 200 right away (Example would be potions and food.)

Anodyne and Healing Springs are more of HoT (Heal over Time) type of healing. Instead of getting 200 health right away, Anodyne heals for 200 health over a course of X seconds.

Obviously the difference is with Anodyne and Healing Springs is that they do not have a set limit on how much they can heal, provided you:

A: Stand in the healing aura / B: Your health is not limited to the threshold limit (The grey bar)

This means that Beatitude can effect two things; either the duration of the healing aura from Anodyne (The actual green orb itself) or the duration of the HoT from Anodyne.

Based on the in-game description of Anodyne: "''Increases the duration of curative magick's effects." ''I believe it applies to the duration of the HoT that Anodyne puts on you.

I hope that makes sense, I may have rambled a bit as the coffee is starting to wear off.