User blog comment:Psychopski/Wish List for Hard Mode/@comment-76.119.233.125-20121110130223

i agree with most of your ideas but i believe if they change they leveling and make it slower that game would become to much of a grind, they should simple add harder bosses to help us lvl so we gain actual grow in the game. what i mean is if some ones fight gobs all day they will never get stronget but is they seek out dragon they will and then anew monster to get even stronger.

if you want they game to be hard take of the hp of a everything and limit yourself to a few heal items. i really love how there are animations of how much you are hurting your foe i would love even more visuals though, even for our own character. blood, teared cloth/ ruined armor, anything besides the over used red screen from fps.

but to add to the hard mode i would want a realistic mode where you need to avoid getting hit,head shot or smashed by a ogres club and not marking us were the magics coming from. every enemy has the chance of killing you but some are to stupid and slow while others are relentless and overpowering. i played a game called way of the samurai 3 which has a istant kill mode (stilled needed some work) and its was so much fun and you just have your heart pounding knowing that any sec you can be killed by this bandit just imagine that in DD with a goblin should not happen them being stupid and all but still would be awesome.

that all i have sorry for the long message keep up the ideas.