Talk:Stat Growths/@comment-33048824-20181130162433/@comment-33048824-20181206000609

"Full Sorcerer vs Mystic Knight Sorcerer: I'd say 1k Health boost might be worth it, 180 more DEF not really." You also get +450 stamina besides the +1260HP which adds space for more spells. The extra +180 MATK is only really apparent from extremely tanky enemies, and even then heavy spells will probably still have meager differences. Only a spell like Miasma will be truly affected by this. The Mystic Knight is overall better; being much heavier survivability wise and with a bigger stamina pool as well.

"Warrior doesn't need all that much Stamina." The Warrior vocation doesn't, but almost every other physical oriented vocation does. Since we're discussing stat builds here, it will be very unwise to level up as Warrior 11-100 for someone who will end up using pretty much any other vocation in the game.

"Strider and Ranger, yeah, that 1 point MATK more is a waste but aren't other Vocations guilty of wasting stats?" These waste 1 more point, so they're more wasteful in comparison to the others.

"Ranger's Stamina is the most crucial stat while others look fairly good too. I can suffer the waste, it's worth it." That's true, but Assassin exists. The Assassin growth grants almost as much stamina and +2 extra ATK. The Assassin growth is superior and it's recommended to grow up as an Assassin before going for the Ranger as a final destination. Had the Ranger allocated that MATK point in anything else it would've been more arguable. The Strider growth is just as bad. Balanced stats = not an optimal build for any specific vocation. Mystic Knight/Mystic Archer are exceptions, since they already give the minimal amount of ATK possible per level making them remain as an optimal choice for magickal-based builds as shown above.

@XuEn Yeah, I'm fully aware of that. :)