User blog:Lightningtear/Vampire Mode

Vampire Mode is a mode I decided to try out which offers some variation to the conventional play of Dragon's Dogma. It is primarily a collection of user made conditions(much like pokemon team rocket mode) which forces the player to complete the game using these special often more difficult rules.

Vampire Mode Rules
Vampire Mode as its name suggests implies playing as though one is a vampire. Below are rules which can be followed to play in this mode.
 * 1)  An Arisen can only travel in the open by night.
 * 2) If the sun rises while the arisen is in the open they must revert to their most recent check point.
 * 3) An arisen may avoid this by hiding in places that keep them completely out of the sun, not including trees. They may also continue to use inns to keep it night. If an arisen is within the catacombs or other locations which do not show the time of day they may step outside through the loading screen to check the time, but must immediately return inside if the sun is up. The sun rule applies to the open canyon of soulflayer caves.
 * 4) Give the arisen pale skin and red eyes, preferably the ash skin purchased from Jonathan in the encampment.
 * 5)  An arisen cannot use holy magic, or weapons enchanted by holy. Temporary or permanent.
 * 6) An arisen must kill 1 human a night, be it an enemy bandit, or civilian.
 * 7) Cannot eat any plants. Can only use meat that is fresh, not sour. Cannot use more than 3 liquids a night. ie: liquid vim, harspud sauce, salibruous brew.
 * 8) Preferred if the player has the augment Bloodlust(achieved through assassin class).

Rule 1 may only be ignored for the beginning in Cassardis, and the first meeting with the Duke(unless it is possible to meet him in the evening). This mode can make several missions more difficult, as some characters may only be accessible during the day and will require some manuevering to speak to them without stepping into the sun. Even if it is dangerous, missions from npcs within the demesne must be taken during the evening.

Bloodlust will actually make you much stronger and make evening combat much easier, but is an appropriate augment as situations where the sun can rise, such as in the catacombs, the effects can be seen.

Applying these rules to the main pawn is optional.