Talk:Focused Bolt/@comment-24634511-20190513094337/@comment-24634511-20190514151352

About tertiary (3) inclination - I always used a simple method -
 * 1) Neutralize
 * 2) Take 2 elixir A to set primary
 * 3) Take 1 elixir B
 * 4) Take 1 elixir C

Now the order should be A,C,B - and you can confirm in knowledge chair for B in position 3

Then I take pawn for adventures see if any B behaviour shows up - in my tests I was able to exclude a few things
 * Pioneer in 3 doesn't appear to cause distance standing pawn
 * Medicant in 3 doesn't appear to cause extra healing
 * Nexus in 3 doesn't appear to make pawn automatically rescue unconcious pawn
 * Scather in 3 doesn't cause pawn to favor Scather enemies (ie Cyclops over Goblin at conqueror's sanctury) - need non-combat inclinations to test this - ie 1 Medicant, 2 Acquisitor.

So far I haven't see any effect of position 3 - though I only did simple tests, with middling inclination values, and didn't try to test every vocation.