Talk:Ranger/@comment-34232396-20180106030122/@comment-34261648-20180111082845

Stange, I would do the contrary : Mage arisen and Ranger pawn

I explain : As you say the mage plays an essential role to choose buffs, cures, heals and so on and it often makes the difference, so rely on the AI comes with a risk. And as a mage the arisen (or the player) has a better tactic view on the battlefield and can intervene where and when needed. Who needs "Hold, on, I'll heal your wounds" when you need blindness cure or holy enchantment. No longer if YOU decide. The con is the low damage and the lack of action. It is not very rewarding to stay on the side and just watch the pawns get all the fun

The ranger, despite the name is not specially a ranged fighter. It is the no-brainer damage dealer. From my expeience, the ranger pawn behavior driven by AI is excellent. Swapping from melee to ranged when needed and using the good skill when appropriate. Far better than AI-driven mages. The only drawback is the lack of block and parry but it is easy to evade most attacks and the ranger is quite resistant when properly equipped.

Probably most rpg players think of the classic 1 tank 2 DD and 1 healer for their team (and so did I for a long time), but consider to hire a strider as the 3rd member. It does wonders with the mitigator-acquisitor traits. As long as it doesn't go to contact range it is a fast attacker with more than decent damage

For the 4th one if you don't like the  idea of 2rangers-1strider and 1 mage, then warrior or champion is just a cosmetic choice in my opinion. Both are impressive semi giants with shiny, bulky armors and huge frightening weapons but that's about it. The concept of tanking is poorly implemented in the game and they don't do tremendous damage. Well, it probably depends of the playstyle and personal preferences, I don't mean warriors are a poor choice overall, it's just not my style.

And a last word : I read scather-challenger is a poor choice for the ranger pawn inclination. I can't even imagine it with another. It doesn't mean it will favor melee over ranged but only it will attack the strongest foe. It will not let the elder ogre or the living armor smithe the mage just because it focuses on weak, squishy and inoffensive goblins. The ranger is a damage dealer