Talk:Deathly Arrow/@comment-108.50.185.231-20130830021429/@comment-83.100.174.82-20130904001514

I've done some testing and will add to the article - please check yourself - I used a triply upgraded rusted longbow on cattle at close range - (when the bow also inflicted poison I ignored the results since that seems to modifiy the base damage). Total attack power was 263.

The results were fairly reproducable - doesn't seem to be a dice throw involved..

A plain shot gave 548 damage (consistently). I'll call this 100%

A deatlhy arrow shot fire prematurely (ie before first and second charge) gave 260 damage - it seems fair to guess this is 50%

A timed shot on the first charge bar gave 1003-1077 damage - this is ~200% of a plain shot ie 2.0x

A shot fired between the first and second charge gave around 1000 damage, maybe a little less.

A shot fired at the double charge level gave 1377 damage - this is 250% or 2.5x

A very well timed shot fired at the douuble charge level gave 2,752 damage - 500% or 5x plain damage. From my experience there appear to be two levels of well timed shot - also found this for dire arrow - I think the "white glow" around the arrow is bigger if you pull of a 'super-critical' shot.

A shot fied long after the double charge gave about the same as a plain shot.

Well timed shots give very high levels of knock back or knockdown - a double critical hit (5x) knocks small enemies up onto ledges - way beyond standard knock back.

Objectively unless you are robotically good at getting the 'double-fine-critical' then you are better of firing plain arrows.. I can get the 5x hit only about 30% of the time. Still it's a fun skill to play with.