Witch Hunt

Objective
Rumors that the "hexer" of the Witchwood is in league with the dragon are sure to incite violence unless action is taken.

Details
A quest obtained by eavesdropping on the conversation of Brice and two other merchants in the Fountain Square about a witch in the woods, who is believed to be the cause of the return of the dragon. A search party has been dispatched into the Witchwood to find her. You must go to the Witchwood to ensure her safety. This Quest becomes available after completing Come to Court.

Seek Out Selene Defeat the Golem Pursue Selene Quest Successful
 * Selene could face retribution for her perceived ill deeds. Make for the Witchwood and see to her safety.
 * The furor roused a massive, powerful golem. Quiet it once more.
 * You defeated the golem and opened a path into the Witchwood. Delve in and follow Selene's trail.
 * You quelled the riot and saw Selene safely to Cassardis. Quest reward received.

Walkthrough
This quest becomes available when the Arisen returns from the Duke's Demesne after completing Come to Court, but the quest Lost and Found must be completed in order to trigger the event.

After the events of Come to Court when you pass by the fountain in Fountain Square you can hear three merchants talking to eachother about a hunting party going after a Witch, which is of course Selene. The quest will automatically be registered in your questlog when they have finished talking. One of the merchants, Brice, has more information.

Seek Out Selene
In order to rescue Selene you must travel to the Witchwood. To reach the woods take the left path on Manamia Trail past The Encampment up into the mountains. Keep to the left path until you see a fog rising. This is the Witchwood.

Head into the Witchwood over the creek and keep to the left path while the road forks twice until you see a fallen tree acting as a make shift bridge. Climb up the rocks on the left and cross the tree and head further east. Continue on this path to find the Witch's cottage.

When you reach the clearing near the cottage a cutscene will play of the hunting party trying to break into the house. Approach the cottage for another cutscene where the hunting party is disturbed by a Golem. Prepare for battle.

Defeat the Golem
If youv've never faced a Golem then see the Golem page for tactics. In short, the Golem is impervious to all type of attacks except for the glowing discs on its body. These disks can only damaged by Physical attacks or high level magick spells such as Bolide or Gicel, but its magick resistance is extremely high. using multiple flurry arrow attacks such as Fivefold Flurry or Tenfold Flurry on the disks is extremely effective. The white glowing disk will stun the golem allowing you to seek out the disks without it trying to attack you, but it will turn berserk afterwards.

Dealing with the Golem will trigger the next part of the quest. The camera will pan towards where you need to go.

Pursue Selene
The Golem was blocking the path into the deepest path of the Witchwood in your earlier visits. Now that it has been defeated you can venture further in. You will enter a cavernous path whirling deep down. When you exit you will enter a new part of the witchwood. Follow the path to the end to reach a gravestone where you will find both Selene and an unknown woman called Sofiah. Speak with her.

Quest Successful
After the cutscene the quest is completed and you are awarded the mages staff Favored Canopy which, at this point in the game, is quite powerful. There are multiple chests here containing loot. The large chest next to the gravestone contains a Ferrystone. There are also three King Bay Leaves in the area. Make note of this place before leaving as there is an important sidequest to be gotten later in the game called The Dragon Tongue.

After leaving the Witchwood Selene will move to Your House in Cassardis.

Loot
There are 3 treasure chests in the vicinity where you encounter Selene and Gran. 2 are directly beside them, the other one behind the large tree. The King Bay Leaves are also materials for a quest (You need 5 for the A Fabled Dream quest, obtained at the notice board at the Alehouse in Gran Soren).

See Witchwood for all treasures in this area.