Talk:Mystic Knight/@comment-71.71.81.85-20140202004805/@comment-24466028-20140203231814

I've played this game tons of times, most of them as an Assassin or Mystic Knight. I find myself always moving from one another depending of the enemy and quest. My only suggestion refers to the augments you might need to build a great MK... most of them come from the Fighter / Warrior vocations: Vehemence, Bastion, Clout, Prescience (for a tank) or those augments that increase your magick attack from Mage/Sorcerer (if you feel like casting spells a lot). Since you've played as a Magic Archer your magick attack should be a little high already, sticking with magick might be an option too.