Ogre

The Ogre is a large foe in Dragon's Dogma.

Description
Smaller than a Cyclops but bigger than a human, these creatures possess a level of intelligence and brute strength that make them very dangerous, especially in close quarters. It resembles and behaves like a giant gorilla-like creature; Ogres are extremely powerful and quite agile.

When Ogres grow enraged, their rear end starts to glow red. An Ogre is cunning enough to know when a Pawn or Arisen is climbing it and will promptly jump into the air and land on its back in order to crush their attackers.

They get excited when they see females and will speed up their fury and attack faster the more women are in the party. When they grow enraged, their cheeks and buttocks will turn pinkish-red and Ogres will then roar and charge wildly, flailing their arms like a huge gorilla. Ogres can turn corners with ease, making it difficult to dodge. Ogres can grab a Pawn or the player and run off a short distance to chew on them, causing a significant amount of damage.

Locations

 * The Everfall - one on the spiral stairs
 * During the Post-Game Ogres are found in the Chamber of Estrangement and Chamber of Resolution.
 * The Ancient Quarry has three Ogres here that must be killed during a quest. These do not respawn.
 * The Catacombs has a small one in the caves that respawns.
 * During the night, six Ogres appear around the Wilted Forest:
 * A southeastern pair take the place of a Chimera that inhabits the woods west of the Ancient Quarry entrance.
 * Another pair appear just west of The Abbey not far from the Prayer Falls.
 * A third pair appears at a campsite, (inhabited by Sulfur Saurians during the day), at the northern fringe of the forest, north of the main road, not far from the river, south of the Nameless Falls.
 * Two Ogres spawn in Bluemoon Tower on the floor below the summit after killing the Griffin during the quest Griffin's Bane.

Ogres respawn every 3 days in the open world.

Rewards

 * Unspeakable Meat
 * Ogre Tooth (Rare)
 * Ogre Spur
 * Ogre Bone

Offensive

 * Weak against Fire based spells and enchanted weapons.
 * Inflict Tarred in Oil first to increase damage.
 * Can be Cursed. Also vulnerable to Lowered Strength.
 * Immune to Blindness
 * Ice attacks can occasionally freeze a part of their body and slow them down.
 * Vulnerable to Torpor and Poisoning.
 * Vulnerable to Sleep. Use High Sopor or Sleeper Arrows to put it to sleep. During the time it is down and standing back up it cannot attack, and the party should have approximately 10 seconds to attack or heal.
 * The head is its weak spot. Aim attacks there for extra damage.
 * The Ogre can take a defensive posture blocking attacks to it's head - staggering or stunning the ogre may break this defense.
 * Sneak attacks on a sleeping/eating Ogre will incur a sneak attack damage bonus.
 * Unlike a Cyclops, it is difficult to stun an Ogre with Lightning. Furthermore, it is almost impossible to stun an enraged Ogre, and they are also less prone to staggering when enraged.


 * After successfully avoiding a charge attack grabbing the Ogre before it regains it's balance will result in the Ogre being downed (Works even when an ogre is enraged).

Defensive

 * Fighters : Caution - Ogres can grab characters even in the middle of executing Dragon's Maw or Hindsight Strike -when the Arsen usually expects to be briefly invincible to attack.
 * If climbing the monster and it reaches up to grab, Instant Reset can be used as an emergency dismount to avoid being grabbed and eaten.




 * When climbed on from behind, an Ogre will counter by jumping up and landing on its back.
 * Be prepared to dismount quickly (instant reset can be used, as well as jumping) to avoid the Ogre's counterattack
 * Take advantage of this predictable behaviour to bait the Ogre into jumping onto its back, as Ogres are vulnerable when they are on the ground.


 * Fighting two or more Ogres at once can be surprisingly beneficial to the player, as the Ogres will occasionally hit each other, inflicting substantial damage. Their drop kick in particular can really do some damage to fellow Ogres.
 * When enraged, the Ogre will flush red and charge at the Arisen. This can used to the Arisen's advantage if there are sheer cliffs or water nearby, as the Ogre can be lured over the edge for an easy kill (this will usually relinquish any reward drops). Be careful not to get dragged along with it over the edge.
 * Arisen may want to kill and smaller enemies in the area first before attacking the Ogre.

Related quests

 * Of Merchants and Monsters (clear the Ancient Quarry of monsters)
 * Sisters in Peril (slay 2 Ogres)
 * Fears of a Pawn (slay 8 Ogres)

Pawn Bestiary Knowledge
Enemy Specific In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 50 Ogres either with their own Arisen or while travelling with others.
 * Ogre Strategy Vol. 1 - Climb the Ogre while it is not guarding and pull it to the ground.
 * Ogre Strategy Vol. 2 - Ogres are more vulnerable while chasing their prey.
 * Attack the head, it is a weak spot.
 * When climbing its back it will notice the person doing it and do a back suplex to crush them under it. Getting hit by this move or avoiding this move may grant knowledge.
 * Bait it with meat.
 * Weak to Sleep.
 * Weak to Fire.
 * Weak to Petrification
 * Having a Female in the party gets the Ogre excited, making its cheeks and buttocks flush red. It then targets and chases that Female without paying any attention to other party members.

More information can be found on the Pawn Bestiary Knowledge page.

Trivia

 * Given their interest in human women, it is unsurprising that so many live near The Abbey.
 * Ogres and Goblins have a number of features in common such as ape-like anatomy and stubby horns that possibly point to a common ancestry.

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