Talk:Arc of Deliverance/@comment-24634511-20190115180033/@comment-38180635-20190116040058

​​So I reconducted my tests in DA. Same Setup as before.

Weapon: Malignance Magick: 1316 (Total) (178 Base) Augments: Bloodlust + Autonomy

Test 1:

Test Creature: Female Undead outside Gran Soren

Strike 1:

Total Damage Dealt to Foes After AoD Shockwave: 61018 Total Damage Dealt to Foes Before AoD Shockwave: 60842 Damage: 176

Strike 2:

Total Damage Dealt to Foes After AoD Shockwave: 61194 Total Damage Dealt to Foes Before AoD Shockwave: 61018 Damage: 176

Test 2:

Weapon: Malignance Magick: 1579 (Total) (178 Base) Augments: Bloodlust + Autonomy + Acuity

Damage per point of Magick: 176 / 1316 = 0.1337386018237082

Expected Damage based on 20% Magick Increase: ​​​1579 * 211.1732522796352 = 212 (211.1732522796352 exact)

Total Damage Dealt to Foes After AoD Shockwave: 66747 Total Damage Dealt to Foes Before AoD Shockwave: 66528 Damage: 219

Total Damage Dealt to Foes After AoD Shockwave: 66965 Total Damage Dealt to Foes Before AoD Shockwave: 66747 Damage: 219

Based on these tests then, I conclude you are correct. The scaling with weapon magickal damage remained in Dark Arisen. In fact, it seems to scale slighly better, based on these numbers - or perhaps, the scaling effect diminishes as the magick stat goes up.

I also tested with Arc of Obliteration - no difference in Magick damage.

I suppose the amount of Magick damage was much more noticable in Vanilla, due to the stronger Bloodlust/Autonomy, plus the lack of an overall cap, which is present in DA.