Talk:Mystic Knight/@comment-74.242.177.10-20130404155423/@comment-9067361-20130503075238

Sinew Augment is a must, as this class wears heavy armor and has a weighty shield. I would personally start as a Fighter, but skip Mage completely and play as a Sorcerer instead. Sorcerer class teaches (in my opinion) the player how to time spells better than mages because of the longer casting times, and it gains more mag atk and (i think) more mag def per level up than Mage. Plus starting as a Fighter yields some pretty high phys def that you can most definitely enjoy and appreciate as a sorcerer.