Talk:Damage Calculation/@comment-24458380-20140905044537/@comment-24458380-20140905101011

Thank you for your quick response, BarrelHornet. It's nice to get an answer from a credible contributor.

My first account Arisen experience made me wish I had focused more on a damage output build (this is my second time through, starting over with a new second account). I enjoy a fast-kill play style and found that I didn't need much stamina or defense when I could end fights quickly.

I certainly agree that an Arisen should have a balanced build just as you proposed, but I wondered about creating a killer magic-oriented pawn that would make Living Armor quake in fear (not literally).

Pawn stamina is intangible to me. They generally don't spam skills or get exhausted (except from Great Gamble). And Sorcerer pawns always seem to stop spellcasting and jump away to avoid incoming attacks (regardless of their Def/MagDef), negating the need for defense if the fight is ended quickly.

Nevertheless I am still taking your "balanced pawn build" concept under advisement, and thank you very much for your thoughts.