Talk:High Seism/@comment-99.58.12.19-20130510201608/@comment-27606387-20160127222439

The xbox has a framerate... you can lose that as much as you can on any other computer video gaming device. The ps2 was locked at 60fps, for example. The xbox 360 took a hit in max framerate to be able to render the higher resolution graphics in 720p. Some games could run in 1080p on the PS3, because it was more capable than the 360, but the chip archetecture was so proprietary that few developers wanted to even try. Hence, multiplatform games would actually look better on the 360 when compared to the PS3. This doesn't keep the system from dropping frames, though, when a game has an area or aspect of itself that isn't well optimized.

In Dark Souls, for example, main path into Blight Town was notorious for it's bloated rendering, and would plunge the framerate into the single digits at times.

So, Yes, framerate is an issue, even for people who don't play on PC. A game can lag on any computer gaming system, whether it was pre-built by microsoft, or custom ordered part by part.