Talk:Griffin/@comment-76.117.104.222-20140504224723/@comment-3498155-20140505021234

It's sort of hit and miss, although if you can get your pawns or yourself to climb one, they generally abort that particular takeoff. Then it boils down to crippling them before they leve the ground again.

Wyvern... you're not referring to the devilgrove drake, by any chance? I noticed that certain angles of approach tends to cause him to fly away after a certain point no matter what. Rushing and engaging him in the center of the grove tends to make him stay until the end of the fight.