Talk:Moving Castle/@comment-33780977-20190421221533

I'm testing this Gorecyclops melee techniques. And I wonder if it'll perform better than Divine Defense - where the user still can be staggered out of block by Gorecyclop's generated ground shockwaves.

It was proven to me that said shockwaves (or tremors as one user argued ;) are completely ignored when one is in the middle of blocking of an attack (to be specific: blocking animation overrides stagger animation) and this skill here seems like it can more reliably make the Arisen be in a blocking animation when the shockwave will reach him... interesting?