Talk:The Everfall/@comment-21278192-20130930173412/@comment-24.230.168.185-20131117063900

I am fairly sure that respawn timers are set on a concrete schedule and are completely unrelated to harvests whatever. so, for instance you could kill a boss/loot a chest at the beginning of a respawn cycle, and have to wait the full three days to reloot/kill the boss or chest in question. or, you get lucky and you kill it at the end, and it respawns nearly immediately.

the only other possible explanation is that the fact that these rooms have multiple possible encounters which screws with the game's respawn programming...