Talk:Ferocity/@comment-24431732-20160402104242/@comment-24431732-20171226171423

The comment basically said that augment order mattered to keep from losing bonuses. I was working off of the premise that augments were just disabled to remain under the 1.8 cap, and my tests seemed to indicate that. I redid them and checked the info another contributor on another page said, and both disproved the comment.