Talk:Daimon/@comment-96.234.74.250-20131107065913/@comment-94.140.84.108-20131108145841

hmmm, how could completely rehashed enemies be any harder? all enemies in BBI (elimiinators, garm and worms are exception, while Daimon and Death are done so poor they don't deserve mentioning) are texture+effect rehash of enemies in DD.

all the movements are complete rehash. difference is size. another thing being changed is their respective resistance. but, BBI weapons/armors/skills put them at exactly same level as if you play normal game with non-BBI weapons.

- strigoi = gargoyle - petrify + blood drain

- posoned undead = stout undead - fire explosion + posison spew

- warg = direwolf + poison

- dragons = complete rehash with elemental aura or poison breath

- giant skeleton = no shit sherlock... oversized skeleton with longsword

- wraith = phantom

- living armor = skeleton lord with added 2nd stage where texture and resistance changes

- rouge pawns = bandits with different texture

- elder ogre = oversized ogre?

- gorecyclops = cyclops in full time rage, only his rage seems to be focused on the floor

only thing that makes BBI harder is game glitching whole time.

climb on poisoned undead back, he turns near wall and suddenly you cling at his belly getting hit whole time. glitches like this almost never happens in original DD coz no enemy is out of place like that. climb on living armor back and you miraculously get hit by shield strikes. in most cases where you meat eliminator, hammer is actually bigger than area. elder ogre or living armor passing trough the door 1/2 their size

whole thing of enemy being placed in wrong spot is hardest aspect of BBI. it's like developers worked over a weekend to sell the thing again.

now, this has no connection with harder or not, but it has to be said since i already criticized all enemies. not only enemies and placements are done halfassed, area it self is total rehash of same 3 maps. looking at Soulflayer canyon... map is bigger and better done than whole BBI (talking in how much work it required to make it, not size wise).

it has been quite a while since i stopped playing BBI and only play original game and even that lately only coz there simply is no decent game for PS3 lately. if my friends pawns wouldn't be on DA i would go back to DD disc long ago.

but, don't get me wrong DD is awesome AAA game with few faults, i would say 2nd best RPG after Demon's Souls. DA is crap that puts to shame all the AAA DD achieved. whole quality of DA is like DA was done by 3 drunken monkeys and 1 dead horse. and if game is so purely designed, you wonder why it seems harder at 1st?