Talk:Controlled Fall/@comment-124.13.170.37-20160503225354

From my gameplay experience, I could only activate this skill when my character is in midair and is not within reaching distance of the ground. My attempts to time my button press just as my character hit the ground was never successful in activating this skill. On the other hand, mashes of the [Jump] button while character was high above the ground always triggered this skill. If the attack that knocked over my character only lifted him a few feet off the ground, I could never trigger the skill by mashing or timing the button press.