Tarring

Tarring is a debilitation in Dragon's Dogma when the target is covered in oil.

Description
Character takes double damage from fire-based attacks.

Caused by tarring weapons, flasks of oil and oil arrows.

Tarring increases the chance of catching fire and increases fire damage. Tarring can be removed through curatives like Absorbent Rag, Panacea, or Interventive and can also be removed by using the spell Halidom or becoming Drenched.

Very few monsters will inflict Tarring. Goblins throwing Flasks of Oil (like in the area around the Tainted mountain). The Post-Game GoreChimeras (like the one at Cassardis beach) can also inflict Tarring when the Snake head spews oil.

Once caught on fire, the oil from your body fuels the fire, and Tarring status leaves, and Burning status begins. Tarring for the Arisen or Pawns can be annoying, especially if facing monsters with some sort of fire ability or dragons.

Oil Arrows and Flask of Oil are some of the common items that the Arisen and Pawns can use to inflict Tarring to enemies. For most monsters, Tarring status changes their bodies to dark shades of gray and black. You can clearly see this effect when Tarring a Cyclops, as each section of their body changes color while some parts stay the same, however the overall status of the Cyclops is under Tarring. (unknown if this is a glitch, or the way it is meant to be). Monster's speed and movement do not change while under the effects.

Tactics

 * Players can use Tarring to their advantage. Just with as with most debilitations, Tarring has a timer that starts once the target is afflicted. For bow users, using Oil Arrows can keep the status on the monster until said monster gets hit with fire.


 * Aneled Weapons (like the Aneled Rapier or Aneled Bardiches), can inflict the Tarred in Oil and Blindness debilitations SIMULTANEOUSLY (unless the monster is immune to either or both debilitations). Combined with a Fire Enchanted weapon, one can easily inflict Burning on the inflicted targets as well.
 * Try combinations like an Aneled Bastard with a Scorched Pelta shield, or Aneled Snags daggers with a Dragon's Ire bow to set enemies alight.
 * Note that the higher the enhancement of an Aneled weapon, the higher the chance it will inflict Tarred in Oil AND Blindness simultaneously with each strike.

Equipment with Tarring Resistance
{| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |

Head Armor
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Chest Clothing
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Torso Armor
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Arms Armor
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Leg Clothing
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Leg Armor
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Cloaks
! align="left" | Name ! % {| class="wikitable sortable collapsible collapsed" style="border-collapse:collapse" cellpadding="10" border="1" ! align="left" colspan="2" style="width:60%" |
 * }

Jewelry
! align="left" | Name ! %
 * }