User blog comment:A91 knightblade/If only there was CO-operative play in Dragon's Dogma/@comment-24027772-20131017165740/@comment-24027772-20131018153404

Yes, sorry for the approximative explanations, English isn't my mother tongue as you've guessed. I have nothing against what you propose but such hybrid system means that both mechanics (coop and pawn Ai) to be developed which seems unlikely regarding cost of R&D...

I meant that for ccop to work the game should implement some sort of system to browse and use items without pausing the game and DD had a awful lot of those (periapt, healing and so on). How many usable items a game like DS2 offer ?

As for RC and Gold, IMO it isn't much of an incentive. I capped at 99 999 999 G eons ago and I couldn't care less about my RC pool even after having purified hundreds of BBI items.

But in the end, yes, coop could be fun but in the process we would have lost the opportunity of thinking over and refining the pawn system. I think, for example, about some good ideas in Dragon Age:Origin which could improve a DD2.