Talk:Stat Growths/@comment-165.91.13.77-20140321204004

general tip for anyone just starting out, and also for those who hit level 50 and are still getting killed too often.

PAY ATTENTION TO YOUR LEVEL-UP STATS.

If you play as a single class for the whole game, then your stats will be horribly one-sided. This game really was designed to force you to experiment with the different vocation classes as you go. They are all fun, even though some of them are more "useful" in certain situations.

The fighter is great for getting extra HP and Defense at level-up time.

The assassin (or warrior if you're a pawn) is the king of attack strength at level-up time, but he doesn't get much else.

The sorceror will get the most magic attack and magic defense.

The ranger gets a good amount of stamina with each level-up.

Only the mage can learn and use magic that cures poison and blind or restores health, but in terms of stat growth the sorceror is better.

REMEMBER:  you only get stat boosts WHEN you level-up. So if you keep an eye on your experience points you can play as one vocation until one or two more monster kills will make you level-up, then switch to another vocation to get the level up and its stat boosts, then switch back to your original vocation.

The best stat gain is from level 1 to 10. Then it is still pretty good up to level 100. After 100, your stat gain gets nerfed pretty bad, so try to plan a level-up strategy. If you really want to survive a little bit of everything, you want your NATURAL defense and magic defense (the number in parenthesis on the status page) to be something around 320 to 360 each by the time you hit level 100. Your HP and stamina should both be over 200, but use special rings and abilities to boost it that high if you need to. If your Defense is too low, then things like ogres and gorecyclops will kill you very quickly. If your Magic Defense is too low, then things like gorechimera, wight, and some of the dragon-kin with breath attacks will kill you easily. Still, you want to be able to do damage yourself. So also get your main attack style (either strength or magic) up pretty high WITHOUT a weapon equipped. Your secondary attack style (either magic or strength) should not be ignored either, but focus on the one you plan to use the most often. I like to have my primary attack stat between 300 to 350, and my secondary attack between 200 to 250. That way I can easily switch my sword for a spell or vice versa and not worry about nerfing my own damage. Because remember, some enemies (golems, metal golems) are IMMUNE to magic and some (phantasms, etc.) are IMMUNE to physical damage. So it doesn't hurt to have some flexibility in terms of your weapon and attack options.