Talk:Sky Dance/@comment-5847779-20121222190321

I found this less useful than Burst Strike. Similar move, similar damage output, similar knock-back capabilities, but Burst Strike  always hits and this move misses way too much with smaller enemies that move around. You're either to close or to far away. The move needs an auto homing property to see how far your closest enemy is or something. I want to hit that Goblin, not fly over it.