Talk:Sorcerer/@comment-93.96.213.126-20130102045857

If you have a Sorcerer Pawn you should make his skillset based on casting speed and his inclination catered towards Scather and Utilitarian, that is only if you are not also a Sorcerer so that his innate passive never gets used, in that case, either Scather or Guardian works, though Scather often sees more opportunity to use his innate in a fight, probably boss fights noticeably.

The trouble with the Pawn Sorcerer is he will cancel, and he will cancel a LOT, meaning high tier spells are often never used unless you make a particularly distracting Assassin or Warrior, Gicel is a Godsend at times though, and Maelstrom randomly occuring, but never count on your Pawn casting these things solo, cast time is far too long.

All first tier spells work very well, Comestion/High is amazing against most enemies, and sees a lot of casts, the standard build for speed casting sorcerer pawns seems to be this:

High Ingle

High Levin

High Frigor

High Miasma

High Necromancy

High Comestion

Scather/Utilitarian.

Utilitarian secondary means he should focus on keeping his Necromancy up whenever he isn't using his primary scather to seek and destroy enemies, having all low cast time spells means he/she can actually be of use to you if there is no other Sorcerer in the party.

The problem is that, since you need 2 Sorcerers, you still need your obligatory healer/augmenter, and that means you are going to be the ranged, and melee focus.

I go with Assassin, it's not like I need Pawns with this class obviously, but I do get bow and melee, Ranger works, Strider, don't know about Magic Archer, I think they'd need a hybrid dagger against enemies like Golems, probably Kunai seeing as it has a nice strength balance, later on though Heaven's Key blah.

IF You have two Sorcerers though, it's worth putting high tier spells on them, as long as the Sorcerer's spells actually match, and their inclination matters less, though, two Sorcerer Pawns with Nexus should in theory hang out and speed cast those spells, Guardian is far more common but that means you're the Sorcerer.

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I have no idea why but High Comestion is just amazing on pawns, they love to cast it, lots of damage and knocks shit into the air.

I had my Sorcerer pawn land it on a Griffin whilst it literally swooped and skimmed the ground, little guy knocked the fuckin' bird on it's ass perfectly.