Talk:Assassin/@comment-173.84.209.116-20130710065748/@comment-208.54.37.212-20130710200430

@Anon Contributor #4: Even with a high end sword like Dragon's Dogma or the Ascalon or any sword from BBI, your still nerfing your 'Sin if you wield that instead of a similar tier dagger.

Typical sword 'sin loadout is: Great Windmill, Dire Gouge, Clairvoyance. So you've got one skill for dps on the ground, one skill for killing bosses, and your counter.

The dagger 'sin can accomplish the same thing with only 2 skills, Hundred Kisses and Masterful Kill. Kisses, unlike Windmill, can be used off or on bosses, so there is no need for 2 seperate skills for mob killing and boss killing, which frees up a slot for another move! Plus Master Kill > Clairvoyance because of the whole "once I press this button as long as I dont move I will absolutely murder the next thing that hits me with no timing required" thing that Clairvoyance doesnt have.

So yeah, daggers > sword. The slightly higher dps and slightly cooler looks dont make up for them splitting one move into 2 which wastes a slot, and clairvoyance requiring timing whereas masterful kill doesnt.