Talk:Barnaby/@comment-199.96.203.92-20150515063915


 * Prepares absolutely ginormous wall of text*

One of the things that irks me the ever-loving MOST (about a game that I otherwise love) is the utter drabness over the romance side of this game... In fact, the lack of what I consider 'character obligation' is overwhelming for the most part, especially when they're characters that REALLY should have had a lot more to do with the game that sadly didn't.

I get that this isn't a game about romance, but after the scene for most characters, you just get some cheesy dialogue, and for the love of all things great, you can't even hold their hand after you return to Cassardis. They just follow you with one cheesy thing that they say over and over again. The same can be said for most wandering NPCs.

Barnaby is one such instance where I personally believe that he should have had a much more substantial role in the game--in fact, the Pawn Guild in general should have. Yes, it leads us to the Everfall for the one quick mission he gives us, and a couple of meager notice boards. That's practically it. It's literally someone telling you to go talk to Barnaby, and him telling you "Hey, go look at this for me". Do that, and done. There's an escort quest, but that counts for very little, to be honest.

With his backstory, as with most of the characters, there was so much more potential to make everything so much more interesting and immersive on a personal level with the NPCs, which would make romance options much more fitting, and probably a lot more direct.

I'll tell you what I think needs done--don't look at a sequel yet. Infact, Capcom, don't even think about that online version, in my opinion.

Rework the original Dragon's Dogma--Give it a complete remastering with better lore in the game, and more character purpose. Release it on next gen, or at LEAST release DLC like Dark Arisen for characters like Barnaby. Half of what you see for lore on the website and wiki is NO WHERE to be found in game. That's utterly depressing. I find that it would be absolutely amazing if we could have a "Oh--you don't think you can slay the dragon anymore after your injuries? Let me help fix that problem, Barnaby." moment, or something in the direction of his wish to see humans and Pawns actually get a long better. He's an amazing and absolute sweetheart of a character as is, but I NEVER would have guessed he had that much of a story to tell just by playing the game as it is now. His past could be incorporated in game easily.

Give us more reason to appreciate character interaction in the game, please. D:

/Endrant ne of the things that irks me the mo