User blog comment:Conan's Armpit/Magic gameplay ideas for Dragons Dogma 2/@comment-6298283-20130805020911

It is a good idea. Definitely makes the player be a bit more engaged with the casting system.

It would be interesting if some type of "wild magic" system were incorporated so if the player "lazily" inputs the command or makes a mistake; the energy "explodes" into a random spell of varying duration/power.