Talk:Daimon/@comment-74.101.163.121-20130426065235/@comment-5166842-20130426145905

Haven't gotten to Daimon yet, but I'll chime in here with this: The DD people just don't "get" damage. I love this game, it's my 2nd favorite ever, after Dark Souls, but they just don't get it when it comes to damage, balance and difficulty.

Hard Mode is a great example. We're all running through 80% of the game 1-shotting anything in our path, so they give us Hard Mode, after which... we're all running through 80% of the game 1-shotting anything in our path a little more slowly because they severely penalized our stamina (which effectively removes monster-climbing btw, one of the game's signatures).

And I love the idea of Death randomly appearing, and he SHOULD be strong, but it isn't enough to make him 1-shot us, they have to make it so we can't even revive our pawns, we have the huge inconvenience of backtracking to a stone and rehiring and re-outfitting them. They just don't get it. Too often their 'fixes' remove some of the fun.