Talk:High Bolide/@comment-5847779-20130106195615

This spell can target multiple enemies. Why, Capcom, have you programmed pawns to target only one? Far too many times have I seen pawns cancelling a nearly complete bolide/high bolide when their main target has been defeated even though there's still multiple enemies right next to them. It's really annoying. The spell should complete casting whether or not any enemies are near. I understand the cancelling effect, you don't wan to wait for them to complete casting this big spell when there's no more enemies around, but at least increase their targetting range and allow them to switch targets.