Warg

 is an Enemy in Dragon's Dogma: Dark Arisen

They look like a variation of Wolves, with blue-ish grey fur and black markings.

Information and Stats

 * Just like wolves, they often appear in packs.
 * Their bite can inflict Poison.
 * They don't take a lot of damage to kill, but are very agile and often dodge attacks directed at them.
 * More commonly found at the locations below, in the pre-Daimon version of Bitterblack isle.

Tactics (Offensive)

 * Setting them on Fire will cause them to roll on the ground to extinguish it giving you time to reignite them, grab them or finish them off.
 * Slowing them down by inflicting Torpor. Use Rusted weapons to inflict this debilitation.  The higher the enhancement of the Rusted weapon, the higher chance it will inflict Torpor with each strike.
 * Use fast-dash skills like Cutting Wind and Burst strike to intercept fast moving enemies like Wargs.

Tactics (Defensive)

 * The primary, general defensive strategy in Dragon's Dogma is to first eliminate all lesser, distracting enemies before engaging the biggest threat. From the start, shoot down the flying creatures, shoot the magic users from afar, chase down the wolf packs, etc., before tackling the huge behemoths. So even if the Arisen has to run all the way up and down the map to accomplish this objective, KILL THE SUPPORT ENEMIES FIRST, TACKLE THE BIGGEST THREAT LAST.


 * Very rarely, they use a bite ability that is an instant kill. The character must be knocked to the ground first. Instant Reset can safely return the Arisen to their feet before this follow up attack can occur.
 * Carry Mithridate or Detoxifying Powder in inventory to deal with all the poisonous creatures on Bitterblack island (like snakes, Poisonous Undead, Garm etc).

Bestiary
Refer to the Pawn Bestiary Knowledge section on the Wolves page.

Specific Techniques The Wolf Strategy scrolls will grant knowledge for all members of the Wolf family which includes Wargs.
 * Weak to Fire.
 * Getting poisoned by their bite attack grants knowledge. Pawns yell "Ready the Mithridate!"

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 200 Wargs either with their own Arisen or while travelling with others.

Locations

 * Garden of Ignominy
 * Fortress of Remembrance
 * Rotunda of Dread
 * The Black Abbey

Rewards

 * Mottled Leather (Common)
 * Venomous Cuspid (Uncommon)
 * Sour Scrag of Beast

Trivia

 * In Norse mythology, a vargr (often anglicised as warg or varg) is a wolf and in particular refers to the wolf Fenrir and his sons Sköll and Hati.
 * In the Castlevania series, Wargs  are large Wolf-like creatures.
 * In J.R.R Tolkien's Lord of the Ring's series, Wargs are large Wolf-like Creatures often ridden by Orcs.