Talk:Ranger's Ring/@comment-159.245.32.2-20130719125528/@comment-202.156.11.10-20130901210219

balancing bow attacks.

adding draw strength ( e.g look at how Crysis 3 did it, surprisingly good or heck, even Skyrim's bow drawing mechanics were evident ), making the hitboxes more refined and making skills like tenfold / xyz fold having to be reapplied after every shot.

I also think they should add arrow capacity, but normal arrows shouldn't have weight ( or are extremely light, like dark souls) while special ones weigh more. and perhaps add x 1.1 damage and knockdown to all arrows if this is implemented. This will encourage people to aim for weakspots instead of just spamming their bows like an infinite semi auto rifle.

just my 2 cents