User blog comment:Kaisinkh/A comment so long, it just screamed "I should be a friggin Blog Post"/@comment-3498155-20140227020255

Hmm, i'm not so sure about that example. What if the m.atk on the second part was also just slightly above the enemy's m.def? I.e. (1001 p.atk + 501 m.atk, vs 999 p.def + 499 m.def). That would be (1001-999)+(501-499), or in other words 2+2=4.

Kind of implies a linear increase in damage past the threshhold, but in the game it doesn't quite seem that way? Or maybe I haven't found any way to bump up only a bit past that threshhold. I mean, if you fight, say, a Firedrake, using a tier-2 weapon, you'll barely scratch it. But use a top-tier weapon, you can see the hurt, so it seems like there's a big jump. Then again, the difference in atk power between the two IS rather large, so perhaps your equation is correct.