Poison

Poison is a debilitation in Dragon's Dogma which causes poison damage over time.

Description
Generally poison does 20 Hit Points of damage every six seconds, to all susceptible creatures.

Curatives such as Interventive, Mithridate and Detoxicating Powder will get rid of this bothersome debilitation. Spells such as Halidom can also cure poison. If not cured the poison debilitation with eventually wear off, generally lasting around a half to a full minute.

Poison can be inflicted on enemies with Poison Arrows, thrown Poison Flasks and Poison pots, the Assassin's skill's based from Snakebite, Miasma based spells, and fully upgraded Rusted Weapons. With Rusted weapons, Dragonforging or Rarifying will give a the higher chance of inflicting debilitation.

Foes with poison abilities include Snakes, Giant Bats, Chimera, and Saurians via their spit.

Equipment with Poison resistance

 * NB This list may be incomplete; As of 3/19/17 - Torso Clothing, Leg Clothing, Cloaks, and Arm Armor are all up to date
 * TODO: Check Head Armor, Torso Armor, Leg Armor, and Rings

Cleansing Earring 60%

Dragonblood 25%

Master Ring 71% to 90%

Preceptor Ring 41% to 60%

Virtuoso Ring 11% to 30% Chest Armor: Arm Armor: