Talk:Stat Growths/@comment-1961216-20131108032633/@comment-70.30.52.183-20131217051454

I would think this would be more realistic to life no? I think they meant open ended as you can choose whatever vocation you want, whenever you want (SKILL SETS, ARMOUR, WEAPON TYPES.. uhhhhhhhhh), and it means you can train for however long in each one. True to life, if you choose to pick a different vocation, you would retain your skills (stats) from the previous ones. Here's a gamed-up real-life example; say if you were a labourer, your strength stat would be increased; say you then wanted to become a carpenter where dexterity is the skill you require; would you suddenly lose your strength you gained from being a man.. sorry, labourer? I dunno.. makes sense to me. Stupid example.. I know, you're the type of player who wants absolute control, and needless 100%-ing, where unless you get to make the game absolutely tailored to whatever weird way you want to play, you hate it; I however thought this game surprised the HELL out of me, and I say leave out your terrible opinion of a very seriously over-looked and insanely entertaining game.