The Everfall

Overview
A ruin that lies beneath Gran Soren. It is the domain of the Ur-Dragon.

"As the owner of the Gran Soren Union Inn, I've studied the ruins that lie beneath our capital extensively. Many pawns are familiar with the place, and insist it holds a deeper meaning. It's said that a terrible disaster will occur if anyone other than the Arisen enters the Everfall. However, not many would want to, what with the hordes of monsters prowling the ruins. Anyone wanting to learn more had best take plenty of precautions and someone handy with a sword. Many believe that The Everfall goes deeper and contains more mysteries than anywhere else in our known world."

The Everfall in it's entirety is only accessible after you have defeated the dragon from the main quest line and returned to Gran Soren afterward.

It consists of several floors, each accessible from jumping from one to the other. When you reach the bottom, you are automatically teleported over Gran Soren and continue your fall.

Architecture
These are all the chambers in order. ''There is also a Chamber of Confusion, however, you will only be able to enter it once and only during the main quest. The first time you enter the Everfall, all of the floors will take you to the Chamber of Confusion. In it, you will find an Evil Eye.''

Enemies
The are a number of enemies that reside in The Everfall. They include the following: (Not listed in order of appearance)
 * Cyclops
 * Evil Eye
 * Golem
 * Gorechimera
 * Harpies
 * Hydra
 * Ogre
 * Skeletons
 * Spiders
 * Succubus
 * Undead
 * Ur-Dragon

Quests

 * Lure of the Abyss
 * Fathom Deep

Notes & Tips

 * You can enter the Everfall from either the entrance in the Pawn Guild or by jumping in the gaping hole in Gran Soren.
 * The entrance of the Chamber of Lament is located on the left side of the hole if you entered by the pawn guild. Its design is like no other in the Everfall so it should be easy to spot while you fall.