Talk:Autonomy/@comment-24634511-20171102025923/@comment-24634511-20171102053854

I'm not 100% sure about the exact equation given in "[Mech02] Damage (Party)" -  it doesn't seem to match what is experienced when you fight something that is "higher level" eg bandits early game - experience suggests that damage =~0 when attack is too lower (eg light attack) but can become >0 when using a stronger atack .. that equation suggests that both should be fractions of normal damage against strong foes - that's not what I've seen..

that said in the equation D F is the final damage - my understanding of Bastion, Awareness, and this defense boost is that it's always a special case :

eg


 * DF (with bastion) = DF (physical, normal) - 20


 * and 0 if damage goes negative