Talk:Salomet/@comment-25408500-20140916150605/@comment-5847779-20140917190348

I personally dislike level scaling. The real problem is not the enemies, but the player becoming too strong too fast. Being about to multiply your original stats by ten or even a hundred is the main issue. It'd be far better to be able to spend 2 stat points per level up instead of gaining 11-13 depending on your Vocation and severely lower the equipment boosts.