Purification



Purification is a service offered by one skilled individual to cleanse items whose true nature has been obscured by a curse.

Cursed items are commonly found on Bitterblack Isle in Dragon's Dogma: Dark Arisen and may be purified by Olra in exchange for Rift Crystals.

Bitterblack Isle cursed items
Cursed items on BitterBlack Isle come in several forms: Novelties, Armour, Weapons and Gear, all of which are available in three tiers, with the higher tiers yielding better equipment upon purification.

Rewards include: Useful, rare and unusual items; scrolls that unlock Secret Augments; high level weapons, some with special magical effects and are of greater quality than the traditional equipment obtained in the realm of Gransys; high level Armour, some with special or magical effects; and "Skill Rings" which upgrade vocational Skills to a third tier. (see Dark Arisen Skills.)

Olra can purify cursed items to reveal their true form - it costs Rift Crystals to purify cursed items, and the higher the level, the more rift crystals are required. The curse obscures the true item within.

Novelties

 * For lists see Bitterblack Novelty Lv.1, Bitterblack Novelty Lv.2, and Bitterblack Novelty Lv.3.

Bitterback Novelties yield, when purified, consumable items, non-combat equipment and knowledge scrolls.

Armor and Weapons

 * For lists see Bitterblack Armor and Bitterblack Weapons

Bitterblack Armor yields high level armor of increasing power according to tier, some of which have unique, or special and magical effects.

For the purification of cursed armor and weapons, as well as gear giving vocation-specific equipment, the result of purification is dependant on vocation at the moment of purification. The same cursed item can yield a different but "equivalent" object if purified when the Arisen has changed vocations - both the vocation of Arisen and that of the player's main pawn influence the outcome; the main pawn's vocation influences purification even if it is absent due to its death.

Vocation specific items can be classed into three types, often referred to as "red', "yellow", and "blue" types from the icon color of the three basic vocations.  'Red' refers to sword based vocations; 'Yellow' to vocations with bows and daggers; and 'Blue' vocations are magic users. Hybrid vocation symbols have two colors signifying their blend of two vocations; e.g., the Magick Archer symbol is both yellow and blue for bows and magic use.) Note that the hybrid vocations share two of the basic vocation colors. This means that when one is a hybrid vocation, the purification process can randomly choose either one at the exact moment of purification. Therefore it is more efficient to change to either a Basic or Advanced vocation of the desired color for more efficient purification.  This is gone into more detail below.
 * Red:  Fighter, Warrior, Mystic Knight, Assassin
 * Blue: Mage, Sorcerer, Mystic Knight, Magick Archer
 * Yellow: Strider, Ranger, Magick Archer, Assassin

Gear

 * For lists see Bitterblack Gear Lv.1, Bitterblack Gear Lv.2, Bitterblack Gear Lv.3

On purification Bitterblack gear gives special rings, including vocation specific skill rings, with special beneficial powers. The color rules applying to weapons and armour also applies to vocation specific gear.

Technical analysis
Bitterblack items are not picked randomly but comes from predetermined lists hardcoded into the game.

On entering Bitterblack Isle for the first time, each player have a "seed" initialyzed randomly for each cursed item (Bitterbalck Novelty 1, 2, 3; Bitterblack Armor 1, 2, 3, Bitterblack Weapon 1, 2, 3 and Bitterblack Gear 1, 2, 3), which correspond to a value from the list.

Example (raw savefile extract) :  Values range from 1 to 999999, and are increased separatly after each purification (Purifiying 1 Bitterblack Novelty 1 would make the corresponding value of 844858 increase to 844859 for example).

The seeds are initialized once per savefile, and can then only be modified by purification.

Lists analysis
Except Novelty 1, 2, 3, each seed will give a different result depending on the Vocation color used at the time of the purification.

This mean that each list have 3 sublists, like explained below for the Bitterblack Weapon 3 list : ''Please note that the seeds and results used for this example were taken randomly. The purification outcome will be different ingame.''