Talk:Death/@comment-24.16.106.244-20140106111010

Always found it interesting that Death was never actually intended to be something altogether too difficult to fight. Almost entirely sure his SOLE purpose is to attempt to kill your pawns. (Which he does very well because pawns are outright retarded when it comes to him. Yet they spam jump away from almost everything ELSE in the game..)

He's unsettling and adds a bit of tension to any encounter, definitely, but they never should have given you rift stones or midway exit points inside Bitterblack. The first time Death killed my party, I felt totally alone and powerless. Several hundred rift stones later, I just stopped caring. :/ "Hey, how'd dying feel? Welcome back! We'll get that durn Death next time."

What I wanted to see was you knocking down Death triggered this: http://www.youtube.com/watch?v=EioUJCiy7_Q

And then Death gets like 4 more attacks and behavior. :I