Tarring

Tarring is an effect in which the target is covered in oil. The oil increases the chance of you catching fire, and increasing fire damage. Tarring can be removed through curatives like Absorbent Rag, Panacea, or Interventive. It can also be removed using the spell Halidom.

It is not known if a lot of monsters can inflict Tarring (need's testing and confirming). The swamp pools south of the Great Wall can inflict Tarring, along with some other bothersome debilitations. Goblins throwing Flasks of Oil will certainly get you covered.

Once caught on fire, the oil from your body fuels the fire, and Tarring status leaves, and Burning status begins. Tarring for the Arisen or Pawns can be annoying, especially if you are facing monsters with some sort of fire ability or dragons.

Oil Arrows and Flasks of Oil are some of the common items that the Arisen and Pawns can use to inflict Tarring to monsters and wyrms. For most monsters, Tarring status changes their bodies to dark shades of gray and black. You can clearly see this effect when Tarring a Cyclops, as each section of their body changes color while some parts stay the same, however the overall status of the Cyclops is under Tarring. (unknown if this is a glitch, or the way it is ment to be). Monster's speed and movement do not change while under the effects.

Tatics
The player can use Tarring to their advantage. Just with most debilitations, Tarring has a timer that starts once the the target is afflicted. For bow users, using Oil Arrows can keep the status on the monster until said monster gets hit with fire.

Another tatic is do the above yourself, by Tarring the target, and then using a fire spell or and enchanted weapon with fire.