Talk:Warrior/@comment-174.16.161.113-20120525085448

It should be noted that, despite previews and developer blogs to the contrary (http://www.capcom-unity.com/dragonsdogma/blog/2012/04/26/the_weaponry_of_dragons_dogma), Warriors are only capable of equipping 3 weapon skills. In view of their impressive aray of active weapon abilities, this has caused some ire withing the community. It is unknown at the time of this post if this is an oversight on Capcom's part or an intentional, last-minute decision.

Typically, it's argued that you can access 3 skills per weapon. Warriors can only equip one weapon, ergo, they get only 3 active skill slots. Others point out that casters, who are restricted to using only staves, weild 6 active abilities tied to their weapon.

Personally, given the overwhelming damage a Warrior is capable of with each swing and the versatility inherant in their abilities, I believe they cut out the additional skill slots for balance reasons. This forces the player to choose their role within the party as a Warrior, and experiment with what fits their style, as opposed to equipping the 6 best skills and never looking back.

~Solkahn (PSN)