Talk:The Bloodless Stockade/@comment-72.50.84.252-20141005093220/@comment-24458380-20141005140910

You can simply run right past Death to the exit to the Sparyard of Scant Mercy. From the "sewer" (when you're knee deep in water), look at your map first so you know where you're going in the dark if your lantern gets wet. Then run like hell so you're pawns don't get scythed (although there is a Rift Crysal near the entrance of the very next room).

Understandably, many players find Death a terrifying foe. It's meant to be that way. But it is never absolutely neccesary to fight Death if you're unprepared. Retreat is always an option (exit and re-enter a room and Death will usually go away).