Talk:Capcom/@comment-68.103.175.60-20130918150049

I got here via search for "japanese" lol. I just had to post that they couldn't keep it together through a whole game. Japanese rpgs always jump the shark with weird crap that makes very little sense and/or is horribly convoluted. The ending was a huge dissapointment. I was amazed they had managed to make a game that was open world, until I realized the world is fairly small. And the game doesn't take that long to beat, and then once you do get towards the end, the less and less rational and coherent the actual story is.

They don't seem to understand the very thing they try to proclaim, the importance of relationships. It doesn't matter if super sayan 7 slew the dragon and did such and such, and they don't have to make up all these extra ideas about creation and afterlife and emphasize overly dramatic plot points. Stories can be compelling without all these twists and constant overdevelopments.

TLDR, game goes Japanese on us near the end, and is overall a bit dissapointing having started with so much potential.