Talk:Badge of Vows 97/@comment-3498155-20140327164419/@comment-3498155-20150419072206

^ Sigh, I was wrong. Haha.

See, I was attempting this doublejump from the ledge near the long curving stairs winding up to the top. No. That ledge is perfect for vocations with levitate, but the catch is you need to be able to access that ledge/stairs in the first place.

With doublejump you can actually reach the badge regardless of access to the other areas of Bluemoon Tower. The ledge you doublejump from isn't some "ledge" at the edge of whatever; it's simply the freaking top of the stairs. You know, when you reach it 2 skeletons arise to fight you, and if you rush past them a skeleton mage spawns.

You do need to unequip your daggers though, because that mid-jump heavy attack is necessary. Your pawns may also be in the way, but you don't actually need to run in a straight line. Just get enough momentum and right before reaching the top of the stairs aim right towards the top of the arches and jump. No delay, mash heavy attack, and as soon as that happens mash jump again for the doublejump. You should smack into the top of the arch and grab hang from it. I'd say you're able to do this 2 out of every 3 tries, it's fairly easy, the only tough part may be the heavy attack timing. If you fumble no problems, you'll just hit the arch and drop down to the stairs, no dying or even damage.

Once at the top there it's easy, just another jump ahead to the ledge you'd normally jump to in the case of a vocation with levitation. The only difference is that they levitated from a much higher ledge, this doublejump approach is from a lower angle.

Warriors are still screwed though since they have neither levitate or doublejump. ===¯\_(ツ)_/¯===