Talk:Magick Archer/@comment-217.129.188.189-20131230024140/@comment-74.100.101.97-20140101034120

All these people talking about Raising your magic stat. Fools the lot of them. A Magic Archer, for general exploration, should be carrying four weapons. a Rusted Spellbow (poison/Torpor), an Aneled Claw(Blindness, Tarring), a Golden Claw(silence), and the strongest Daggers you can get your hands on.

Your Skill should be arranged as follows. Bow- Vortex Trail (Crowd Control), Great Ward Arrow (debilitation immunity and removal), 6fold Bolt (Inflict Frozen solid, Poison and torpor with a Rusted Spell Bow and is your ice element attack). Staff- Ingle (Inflicts Burning and Blindness with the Aneled claw and is quick to cast, Levin (filling in for your lightning needs), Perdition (severly cripples even the toughest enemies). Daggers- Kisses (for when you need to get your hands dirty), Scension (filling in for your Holy needs), Shadowshackle (you can't have enough Crowd Control). Augments-Morbidity, Toxicity, Magnitude, Articulacy, Conservation, Leg-Strength