Talk:Damage Calculation/@comment-26896624-20151020134730/@comment-26896624-20151020181751

Yeah, the example seems even better this way! We should also emphasize on the bonus gained form the augments being calculated that way, instead of their percentages just being added. In this case, we actually gain 32% instead of the normally expected 30%. I'll you to add this one as you see fit, seeing the example is yours. We could also add it under notes.