Talk:Preemption/@comment-24634511-20140809002554/@comment-24646286-20140810044435

Yes, there is a built-in multiplier already in place but I'm pretty sure this enhances it. And Saurians actually give me trouble while testing. With Preemption hitting the lounging beast's head with Comet Shot while unawares can one shot them (even Pyre Saurians, the most bulky species) whereas near missing and hitting the body leaves them with a sliver. Without Preemption hitting the head with the same attack doesn't one shot them and obviously not when hitting the body.

A magnificent example which proves Preemption works is trying to kill Poisoned Undead. My Holy Focused Bolt on them in battle stance does pittance (~1/8 health bar) even from >2900 Mag. On unawares (without this Aug) it does close to 1/2... a testament to their defensive bulk. However, WITH Preemption I can one shot unaware Poisoned Undead. It is an absurdity as my entire team can actually take a minute to take down a single aware PU whereas I can simply one shot them from afar and save myself the trouble.

You can even try this with Banshees and other bulky enemies like Living Armors or Eliminators in the Fallen City in front of the entrance to Sanctum for a better feel of the overall damage modifiers.