Talk:Beloved/@comment-87.223.86.187-20130524213314

In my experience, it isn't true that the dragon kidnaps the last character you gained maximum affinity with:

On my last playthrough, I persued a romance with Quina, giving her the Arisen's Bond and many flowers, and completing all her quests (so she dissapears from the game). After that, I initiated "Deny Salvation", and then completed the "Duchess in Distress" quest, thus gaining max affinity with Aelinore. Finally, I headed to the Great Wall to complete Deny Salvation. The Dragon took Quina as I expected.

My guess is that the game keeps counting even after the pink glow has started to appear. There must be a variable attached to every character that, once it reaches certain value, the game considers it as max affinity but can be increased beyond that. The one with the highest variable is the one taken by the Dragon.

When max affinity is reached, you have to unseathe your weapons more than once in order to make the pink glow disappear. If max affinity would mean, let's say, 100 affinity, being this the max you could reach; and unseathing substracted 1 from that number, doing this just once would mean 99 affinity and the pink glow would disappear: the character would only blush. But that is not what happens in the game.

Everything I read on the wikis about affinity and "the beloved one" doesn't make sense, including the whole "last pink-glowing character you spoke with" stuff. More tests should be performed because many people see this information is not correct.