Talk:Possession/@comment-33780977-20190720172323/@comment-24634511-20190721130412

idk if this is glitch or intentional ..

maybe melee damage is nerfed for gameplay reasons to prevent one-shotting by pawns .. whereas magic/ranged is more easily avoidable.

Seems like a specific flag would need to be set - if they wanted to nerf all damage it would have been trivial to do, just apply a blanket power cut like with curse..

I think it might be a deliberate design choice, but really don't know.