Talk:Thunderwyvern/@comment-33780977-20180321163003

So, I took the liberty of adding some obvious debilitations to Attack tactics section. The guy is terrible resistant but just like the Armored Gorecyclops burns like crazy when finally set on fire. It's easy to poison it too.

Just like every other hardcore five archmagics resistant enemy with relatively not sky-high Magick Defence (Death, Sorcerer Corrupted Pawns) it gets visibly hurt by pure Magick attacks (Ruinous sigil, Focused Bolt, Magick Cannon) as long as one is able to cross it's Magick Defense threshold ofc.

Also, around the half of it's moveset has next to no application when fighting it as it obssessively tries to stay airborne ;)