Talk:Pawns/@comment-132.3.29.81-20130429174333/@comment-8578976-20130430142607

My first playthrough I didn't know about out stat growtrh for your main character & pawn so I ended up with mostly even stats. I'd say post game on hard & in Bitterblack the whole maxing out your Phys Attack isn't necessarry because now they offer perma enchanted bows so you can have a pawn archer class still take advantage of his magic stat (if he was sorcerer mostly to lvl 100) & even use augments like Acuity because of weapons like Dragon's Ire, Heaven's Key etc.

I do think you need a balance of range & magic for deeper levels of bitterblack. There's a room with some really tough spirits that REQUIRE a good magic stat. I'd say in the end if you leveled up both your characters Magic & Phys Attack power decently you will be fine whatever you choose but battles will take longer because Augments like Clout give a % bonus so having a lower overall won't take full advantage of this. But if between both your characters you don't have some decent magic power then I think it'll kinda be rough.

I did come to find thru trying everything that Strider AI is the best for pawns (read this a couple times here & yah it's good) & I leveled pure sorcerer for my pawn but now just give him a magic bow & daggers & the damage is equal to if it was a straight melee.

Main Lvl 1-10 Fighter> 11-200 Assassin

Pawn Lvl 1-10 Mage> 11-200 Sorcerer