Talk:Pawn Inclination/@comment-210.187.174.20-20130804022224

This is one of the things that Capcom tries to make feel "dynamic" by hiding the mechanics, and it's seriously annoying. No matter how you fight, it's unavoidable to have situations where you're near your pawn (like, duh). So the Guardian inclination kicks in. This is bloody stupid.

Still, it could've been salvaged somewhat if the pawn actually ASKED you after the fight about it's performance (or let you ask it), rather than having to use that awkward and arbitrary "knowledge chairs" to adjust.

I've modded plenty of games, and I tell you if this comes to the PC (pretty please Capcom?) it'll be one of the first things I mod: no more hidden dynamic inclination change on the fly. You drink the elixirs, that's it. You should be free to do whatever the hell you want, spam orders, whatever. Things like this should stay static because there are way too many situations where it gets out of the player's control. I bet it'd be a fucking popular mod too, and I didn't even need to read more than one page of the previous comments...