Talk:Debilitation/@comment-76.100.217.204-20141122170419/@comment-24458380-20141124043045

XuEn nailed my point about Posession exactly. When pawns say "The possessed can't free themselves", this is misleading. I see your confusion about that, but it's just poor word choice on the part of the game's script writers. Just pretend they're saying "Allies consumed by Wraiths/Specters/Phantasms can't free themselves" instead.

"True" Possession is the debilitation described in the chart above. "True" Possession is when a pawn (NEVER the Arisen) loses self-control and starts attacking other allies, usually after a Cursed Dragon's Roar or after another Dragonkin grabs the pawn to inflict the Possession debilitation.

Don't be mislead by the fact that the Arisen (as an Assassin, Mystic Knight, or Magick Archer) can equip the Faithful Earring. You're overthinking it. There are MANY items in the game that can be equipped onto a character that serves no benefit whatsoever. For example you can easily equip a vocational skill ring (such as the Assassin's Band or Mystic Knight's Band onto a pawn if you want, but it won't actually DO anything.

And you're correct that wearing equipment (such as the Hellfire Cloak) to give your Arisen 100% resistance to Possession is rather pointless since the Arisen can't actually ever be inflicted with the "True" Possession debilitation.

I hope this helps clear up any confusion ! I bet XuEn will have written the clarification on the Possession page by the time I post this...