Talk:Grapple/@comment-568338-20140205171141/@comment-6298283-20140205194550

Yes. That is a game mechanic that never really worked correctly; so not just you. It is especially bad with dragons since they fly, hover and move around very frequently causing the camera to move and shift as well. The game should "read" when the player is either on solid ground or climbing something and change the control handling accordingly. It doen't do this well (if at all).

The best thing you can do is try to keep your camera stationary so it doesn't rotate much and make your movement controls/directions shift as often. If the camera isn't moving, usually your controls keep working as expected.