Talk:The Forgotten Hall/@comment-116.203.220.75-20141017093006

This place is very easy to play as a Sorcerer if Death doesn't spawn (even if spawns I just exit/enter). I cast High Maelstrom from the balcony which kills all the Sorcerer pawns/Hellhounds in the ground floor easily. The Strigois are also stupid enough (always) to take the long route to reach me rather than just grab me from the balcony (For real, I'm not joking at all, they never come straight into the balcony. they like to circling through the stairs). After they are gone, I go down to ground floor, and kill the first Gorecyclops by spamming High Maelstrom from the Northern alcove (This is the only spell which can kill Gorecyclops in 1-2 hits because it almost always hits the eye and at a good magick stat like 2500+ it takes loads of HP bars with just 1 cyclone). Then I kill the other one. Never had any trouble with the Garms either I just spam Holy focused bolts on them which takes like 1.1/2 HP with just 1 shot.

Though as much as easy this place is for a Sorcerer, it's a nightmare for Warriors/Fighters/Mystic Knights esp the former 2 vocation. Also I've noticed when the pawns/hellhounds combo spawns in the ground floor, the Death spawn rate is 100% for me. Like it always spawns when there are pawns here IDK why.