Talk:Autonomy/@comment-36179824-20180714170953

I think the nerfs were way too harsh. I understand the need to gimp these damage augments because stacking made the user unbelievably overpowered to the point where Ur kill times were about a quarter of what they are now regardless of his health increase with each generation but they could have simply implemented the hard-cap alone. You're still required to dip into other vocations you may or may not want to play in order to maximize the benefits but it's much less rewarding now. The end product is that people still stack most of the damage augments because it's still better than using other weaker augments which then never get used while just reducing the overall performance.