Talk:Ur-Dragon/@comment-67.60.154.216-20120723111426/@comment-67.60.154.216-20120723213948

Yea, I noticed that about those defense abilities. I switched them out when I had something to replace them and noted the same thing, the damage taken difference was minimal and only useful in the early goings.

Thanks for the info on those two. Seems a bit of a pain to get the focused bolts to work the way I want them to using the jump, so I'm debating if it's worth it. XD

Right now I'm running acuity, attunement, ferocity, eminence, bloodlust, and autonomy whenever I'm out fighting the Ur-Dragon. Generally switch out of the last four if I'm just running around in the world and doing the story. No real need for that kind of firepower when High Maelstrom or High Gicel wrecks practically everything with just one well placed cast. XD