Curse


 * For items from Bitterblack Isle obscure by a curse, see Purification.

Curse is a temporary debilitation which reduces the statistical parameters of the afflicted.

Description
Curse reduces attack and defence to 60% of their normal values, weakening the afflicted, and causing them to take greater damage as well; in addition stamina is reduced to 60% of its maximum, and cannot be raised above that value whilst cursed.

Curse can be inflicted by throwing skulls, by the spell Perdition, or by using the magic item Decaying Grimoire; it can be self inflicted using a Headless Icon, or as a side effect of the Mage's Talisman, and Iridescent Talisman.

Succubi can inflict a curse. Some tombs in The Catacombs may inflict a curse when opened.

Cured by Purifying Brew, Light-Cure, Lunanise, and Panacea, and any spell or object granting the status Impervious. Frozen Holy Water will cure a group. Creatures vulnerable to Cursed include Hobgoblins, Hydras, Saurians, Ogres and Cyclops; monsters immune to curses include Dragonkin, Cockatrices, Gorecyclops, Skeleton Brutes, and Chimeras.

Equipment with Curse Resistance

 * NB This list may be incomplete; As of 3/19/17 - Torso Clothing, Leg Clothing, Cloaks, and Arm Armor are all up to date
 * TODO: Check Head Armor, Torso Armor, Leg Armor, and Rings

Benevolent Earring increases curse resistance by 60%

Dragonblood 25%

Master Ring 71% to 90%

Preceptor Ring 41% to 60%

Virtuoso Ring 11% to 30%

Arm Armor: