Talk:Heavenward Lash/@comment-24634511-20181103085656/@comment-24431732-20181104010215

I made the original edit yesterday, but my initial conclusion was made while I was sleep deprived and was just blatantly wrong. It seems as though the more tests I do, the opposite is true; Heavenward is terrible to start out and gets better with more strength.

I did take into consideration weakpoints, it's why I made a separate table with data completely removing Gorechimera data, because not hitting a weak point was too hard to get reliable data. Here's my method for gathering damage data:

1.) Open History, note total damage.

2.) Use skill. If interrupted, a portion of it misses, or the skill makes contact with a weakpoint, start over at 1.

3.) Open History, note total damage after skill's use.

4.) Add to table and proceed to next skill.

Sometimes if I felt a damage amount seemed too high, I'd just discard it and try again 2 or 3 more times to see if my damage was the same. This is as accurate as I could get my data.  All that data is based on no augments though, and earlier in the chain, I got drastically different results, so I think that Heavenward Slash might actually get significantly better than most other skills based on attack power increases. So Force Hatchet + Vehemence + Clout + Autonomy might change the DPS rankings. I'm working on getting that data now though, as I need to unlock clout on this character first to test it.