Equipment

Both the Arisen and their Main Pawn can equip a wide variety of apparel to bolster defense and alter their appearance.

Apparel falls into several categories: outerwear, undershirts, boots/shoes, headgear, and gloves. Many of these items of clothing are restricted to once class or another, and tend to offer compromises between magickal and physical damage resistance.

Some items of apparel are complete suits that do not allow the wearer to add or remove pieces of clothing.

Headgear
Faerie Hood

Outerwear/armor
Healer's Robe

Undershirts/armor
Chainmail

Gloves
Leather Gloves

Boots/Shoes
Iron Boots