Talk:Dragon's Dogma/@comment-5155012-20120603024152/@comment-173.106.198.196-20120725205126

I have to agree, combat is where this game shines but it falls short of storytelling. It seems kind of stale listening to the same stock lines from only pretty much every NPC. There is also the whole... "Game stops being challenging at level 80+ unless you either fight the Ur-Dragon or run around naked with rusty weapons" problem. Seriously, Capcom... Hard, Very Hard, Dante Must Die? Remember when you guys did this thing called making the game fun and challenging? Yeah, let's do that again instead of releasing bogus DLC like collecting coins and some other such shit. This game was great, a blast and a hell of a ride, though. It just seriously lacks replay value for me, even with New Game+.