Talk:Dragon's Dogma: Dark Arisen/@comment-50.53.139.29-20121225195637/@comment-5847779-20121225225808

Level scaling like in Skyrim... seriously...

Let's make one thing clear people. The only reason why enemies have level scaling in games like skyrim is because the levelling system is broken. It overpowers your character so they make enemies stronger. This is exactly what happens and worse in Dragon's Dogma. Level scalling seemingly fixes this problem, but it's just a retarded workaround. Just fix the levelling system so you don't become overpowered. I mean, you start the game with like 100 strength and there's been reports of getting strength of over 8000. Seriously how lame is that. Just fix the levelling system so you don't become that much stronger. This never works in open world games. levelling systems were built for more lineair games. The levelling system in oblivion was broken, it is also broken in Skyrim and it is broken to bits in Dragons Dogma and everyone is crying for a workaround instead of an actual solution.

I mean what's the point of levelling your character so you can one hit kill a cyclops? The fact that you CAN become that strong is the problem. The level of the enemies isn't.