Farming Exploits

There are a number of Farming Exploits in Dragon's Dogma and in Dragon's Dogma: Dark Arisen which can be used to rapidly and or repeatedly kill foes either for Experience Points, Discipline Points, or loot and gold.

Dragons
Dragon's can be killed for several forms of reward - in addition to experience, they can be used to Dragonforge equipment, and certain species may give Dragon's Tears which are useful in The Everfall. Early in the main quest the only dragon in Gransys is the Drake in Devilfire Grove - if killed one will re-appear after one week.

For Dragonforgin or drops a Godsbaning exploit can be used to gain the desire result.

Ur-Dragon
The offline Ur-Dragon is much easier to kill than the online version and can be easily farmed for it's loot drops.

See Ur-Dragon and Ur-Dragon Class Strategies for more details on defeating this foe.

The Dragon's hearts, when destroyed yield useful rewards, including large amounts of Putrid Dragon Scale which sells for over 20,000 Gold, as well as other Dragon parts, and fairly common drops of Ambrosial Meats. Each heart gives two or three items, with 30 hearts on a Dragon.

Once killed the Dragon always rewards the Arisen with 20 Wakestone, and a special holy enchanted weapon - both of which sets can be sold for up to 1 million gold.

Cursed Dragon
The Cursed Dragons found only on Bitterblack Isle have a high dragonforging rate (75% for 3* equipment), better than the all others except the (online) Ur-Dragon and Grigori

Use a Rancid Bait Meat in the Duskmoon Tower or Midnight Helix to lure Cursed Dragons. Duskmoon Tower will only spawn Cursed Dragons; not other monsters. Note also that when you first arrive there, Barroch is present and can be used to store and replace any dragonforged equipment when you head to Midnight Helix.

Death
Post-Daimon, Death can be made to appear in the courtyard of the Garden of Ignominy, provided the stench of death there is high. This can be achieved either by killing enemies, or, more easily, using Rancid Bait Meat.

In the presence of dead creatures or bait either Death or a Garm will appear in the courtyard - Death only appears if Saurians are present - if Goblins are present, Garm will appear.

The foes in the Garden of Ignominy can be changed by simply entering and exiting a Rift Stone, or by exiting the main entrance and re-entering. After Death is routed from sustaining too much damage, re-zoning after dropping another bait can cause him to re-spawn immediately.

To "Farm Death" the following steps can be taken:


 * 1) When in the Garden of Ignominy defeat all enemies (Note: Saurian corpses attract Death, while Goblin corpses attract Garm.)
 * 2) Save the game.
 * 3) Die via Godsbane or return to the main menu.
 * 4) Reload the save.
 * 5) Upon reloading drop a piece of Rancid Bait Meat. Death will Spawn.
 * 6) Damage Death as much as possible until he retreats.
 * 7) Zone the area by leaving and then re-enter - eventually, enemy corpses will decompose. Enemies must be refreshed and killed again.
 * 8) Repeat the steps 2-7 above to re-spawn Death again.

Garm
Spawning Garm is very predictable, as any room that spawns a Garm will always consistently spawn Garm, usually in a pack of two or three. The spawn rate and number of Garm spawned may change after defeating Daimon for the first time, but their spawn locations will always remain the same. As with all Necrophagic enemies; the more corpses are present in an area, the more likely these creatures will spawn.

The following steps can be taken:
 * 1) When in the Garden of Ignominy (Or any other location Garm frequently spawn) defeat all enemies that spawn.
 * 2) Save the game.
 * 3) Stab the Arisen by using the Godsbane.
 * 4) Reload the save.
 * 5) Upon reloading drop a piece of Rancid Bait Meat. Garm will spawn.
 * 6) Defeat all the Garm.
 * 7) Zone the area by leaving and then re-enter.
 * 8) Repeat the steps 2-7 above to re-spawn Garm again.