Talk:Vocations/@comment-5258202-20120704101725

I'm greatly disappointed to find out my main pawn cannot switch to a hybrid vocation. When I first started the game, I created a pawn named Chiyome (a kunoichi from Japanese history) with the intent to eventually make her an Assassin. Now I learn that won't be possible. While being a Strider has worked well, it would seem she has learned all the skills that vocation has to offer thus far and can no longer grow into the character she was destined to be. Regrettable. An Assassin paired with my Mystic Knight Brynhildr (a Valkyrie from Norse mythology) would have been a force to be reckoned with. Considering Assassin is the only vocation befitting a kunoichi, I refuse to make her a Ranger. Had I known this from the beginning, I would have created someone else. I hope Capcom removes this restriction in the sequel to allow for more varied Arisen/Pawn combinations.