Climbing

Climbing in a core mechanic in Dragon's Dogma.

Description
Climbing is a prominent combat mechanic in Dragon's Dogma, allowing the Arisen and his or her pawns to take on a monster bigger than them and makes it possible for the Arisens and their followers to grab onto. climb up, and attack giant enemies, allowing them to reach otherwise unreachable weak points such as the eye of a Cyclops or the heart of a Drake.

Stamina is the deciding factor on how long one can stay attached to an enemy - climbing uses stamina. When stamina is fully depleted the grip is lost and the climber falls.

Stamina will be used up very rapidly if the monster attempts to shake off the climber - during such violent motions the climber can only cling on, and will be temporarily unable to attack. Some creatures will grab a climber, smash them on the floor, or make other motions to dislodge them - colliding with structures when climbing will also cause loss of grip.