Talk:Gorecyclops (Condemned)/@comment-33780977-20190421090046

So, I've been trying to crack the Unseen Rival II, as Fighter and I have real problems...optimising the fight. I compiled the plan to separate all the cyclopes and slay them one by one, but still can't figure out how this guys in particular work. Seems like one time the knockdown procedure goes OK and I can chainstun it reliably, othertimes something strange happens and virtually nothing works and I feel like I have to simply overpower and outdamage it.

Which is sad, cause I thought I was going to figure it out. I suspect glitching hitboxes, as always ;)

I have especially hard time dealing with disarmed Gorecyclops, and since the Shadow fort is riddeld with obstacles the situation where it loses the cudgel (surprisingly easy to achieve as Fighter btw) and can't retrieve it happens all the time.


 * I seems like when unarmed and agitated it cannot get tired.


 * It is also next to impossible to climb it at this state. All it's raging staggers the character and drains Stamina like crazy.


 * And as much as it deals drastically less damage barehanded I see no utility in it cause it seems like it gets harder to knockdown. Idk, maybe if I'd have aneled weapon I could stager it repeatedly?

Anyone has some ideas on how to deal with disarmed Gorecyclops as Fighter? Like easier.