Selene

Overview
Name: Selene

Role: Witch of the Woods

Body: Youthful

Personality: Timid, fears contact with regular people

Relationship: Possible Romance

Details
"A young girl living peacefully in the Witchwood, She tends to be extremely cautious around strangers."

Selene is a mysterious young girl who resides in the mist-enveloped Witchwood. No one seems to know her history or background, but she's an excellent herbalist. She is timid and fears contact with regular people and is a possible love interest.

The Witchwood, cursed and dark, is a region on the southern tip of the peninsula, and is so thick with fog that those who tread carelessly may easily find themselves lost even in mid-day. Within this forest lies a small clearing surrounded by trees, and herein lies a cottage, built into an ancient tree, which Selene calls home.



When visited by the protagonist and his/or her childhood friend Quina, Selene appears to have something important to tell them.

There is rumored to be a witch living within the woods, and it is thought by some that she is responsible for the dragon attack.

Speaking with Selene, the Arisen will be given an option of presenting her with a herb. Selene will convert many herbs into herbal ale or potent herbal ale, depending on the herb given. These are fairly potent healing items, and make her quite useful.

Brewing Ale
In order to produce Ales more quickly, wait until Selene resides in Cassardis in Post-Game. Carry her to Pablos' Inn, have her create the Ale, then immediately deposit the ale with Pablos. Repeat as many times as desired. Selene will not move from the Inn until Cassardis is reloaded via exit, Godsbane, or sleeping.

Location

 * Witchwood

Quests

 * Elsewhere Bound
 * Lost and Found
 * Witch's Brew
 * Witch Hunt

Creating Selene
Listed below are the setting's used to create Selene.

Please note that a rough estimate is used when creating an NPC as official character creation numbers have not been announced.

Slider Scale = [ 2L - 1L - M - 1R - 2R ] NOTE The colour scale represents all available selections in the editor. '00' would be the top left most selection, if you were to highlight that in the editor and press right once, you would hit 1R. Colour Scale = [ 00 ] [ 1R ] [ 2R ] [ 3R ] [ 4R ] [ 5R ] [ 6R ] [ 1D ] [ 1D ] [ 1D ] [ 1D ] [ 1D ] [ 1D ] [ 1D ] [ 2D ] [ 2D ] [ 2D ] [ 2D ] [ 2D ] [ 2D ] [ 2D ]

Height 171 | Weight 57 | Voice - Face Type     28 Colour   3R Hair Type     50 Colour   4R Eye Type      17 Colour   7D Brow Type     15 Position 1R Spacing  1L Colour   7R Nose Type     13 Mouth Type    20 Position 1R Ear Type       1 Musculature   2L Bust Size     2L Preset Body    - Torso         10 Arms           7 Legs          12 Posture        M Stance          M Weight         1L Skin Colour    3R Scars          - Wrinkles       - Makeup        11 Colour   7R 2D

Equipment
Selene uses the following equipment:


 * Weapons: N/A


 * Outfit: Forest Tunic Set

Trivia

 * Selene bears some resemblances to the character Schierke from Kentaro Miura'saction/fantasy manga Berserk:
 * She is a young "witch", as it is hinted that she causes the mist to engulf the forest and that she can control golems (her "youth" is questionable), originally fostered under an older witch with a long-standing, if tense, relationship with the local townspeople.
 * The witch's hut she lives in bears a striking resemblance to the one in the manga.
 * Various magical contrivances make it difficult for travelers to actually find both witch huts.
 * The hut, furthermore, is guarded by a Golem, again similar to the manga.

Quotes

 * "I feel like...I...know you...."
 * "Might I... Might I know you? You seem familiar."
 * "I have ever lived hidden away from others."
 * "Once all has grown calm...will you come see me again?"