User blog comment:Enigmafyv/Improvements for Dragon's Dogma 2/@comment-71.76.152.145-20130601184111

1 -In the begining of character creation let there be a choice of where you start out instead of always being an arisen from cassardis. 2-Why arent there any polearms.3-When using spells like the tornado have it come down from the sky instead of just appearing.There should be more force attacks like the sorcerors  heavy attack that should be upgradable.Telekinesis would be awesome you should be able to enteract with nature like ex: use the water around you to attack, carry water with you for magic use, the roots of a tree to constrict the enemy, use the wind to cut, find a grave site and summon undead,but you can also use magick without the enviroment but being around the elements adds extra damage and a diffrent and way cooler effect to being a mage.You dont need a staff to use magick a staff just increases the attack.So when you are a high level using magick without a staff is just as powerful.4-You can choose which creatures to fight not every creature is hostile.if you dont fight back and just walk away they will leave you alone you know when the goblins look scared to die show mercy.Dragons like a good fight so they say.5- you can join groups like the bandits, create a character of a diffrent species. Why are the arisens always human.6- Why does everyone know alchemy? 7-Dual weilding should be a class called master swordsman or something. 8-There should be more gore like beheading and chopping off limbs.9-Should add various combos like devil may cry style.10- Martial artist should be a class who doesn't like a character who can fight like bruce lee.