Talk:Liquid Effluvium/@comment-63.153.175.35-20130912075308

Do not, I repeat, DO NOT, give Aldous liquid effluvium. This is unconfirmed, only tested on the PS3, and then only once. I don't care to test it again, because last time I did it he demonstrated "fleeing" behavior (along with the rest of the castle staff around him) and made the game un-completeable. The rest of this is mereley personal observation, and a possible fix only for this system.

Yes, I should have re-loaded the checkpoint. I just couldn't imagine that Capcom would be so stupid as to make an essential NPC permanently hostile. I don't care why they did it, whether as a matter of oversight or a matter of "hidden surprises" they are so fond of, it's idiotic. There is such a thing as an apology, you know, but you are unable to do so in this game.

I had to start over in speedrun mode, then go back to hard mode to fix the problem. I like this game, but I don't like it so much that I want to do the same tedious "kill a or b" (with a being reasonable and "b" being a ridiculous amount of rabbits) crap right after I finished it all.

Not being a wiki contributor, you can take or leave my advice as is. This will be a repeat post under the "Arisen's Bond" and "Liquid effluvium" topics.