Talk:Magick Shields/@comment-24634511-20150713162454/@comment-26821092-20150728135554

I can confirm this after some testing. With Hallowed Feint active (3rd tier holy counter skill), performing a perfect block summons the orbs of light as advertised. Upon performing further perfect blocks in rapid succession, the following is observed:

1. No additional orbs appear (or perhaps the previous ones are replaced by new ones)

2. No discernable increase in hits per second on enemies or Great Cannon sigils within range.

3. There is a longer period of time in which orbs are on the field, than if only a single perfect block is performed.

It's entirely possible that the old orbs expire prematurely and are replaced with new ones, or that the same orbs stick around and just have their life time reset. There's effectively no difference between the two from a player's perspective.

At the end of the day, though, I agree that prolonging the effect of a riposte is a thing to strive for regardless.

I'm going to do some testing with the other elemental counters now. I'm interested to see if the number of fireballs from the flame counter will increase or not.