Talk:Holy Grace/@comment-24634511-20191115105007/@comment-24634511-20191115191815

Did some more tests - this time vs Skeleton Mage casting Ingle (100% magick)- this time :


 * Magick Defenses Boosted lowers healing
 * Lowered Magick Defense raises healing
 * Curse raises healing
 * Changes to Defense don't change healing
 * Magick Shield Brilliance now reduces healing

Looks like when facing magick the healing depends on MDEF not DEF.

Theory - the healing tiers are dependent on :

Max. Health / Damage that would have been taken

Irrespective of whether damage was magickal or physical.

..probably 6.8x for 2 hits to kill from max health, 5x for 4 hits to kill, 4x for 6 hits to kill etc ...

[also confirmed similar results for perfect blocks to charge Demonswrath vs magick attacks with high/low MDEF .. low MDEF charges quicker, but DEF has not effect]